Player Matchup

Ne Zha
Ne Zha
DrXereaux
Ne Zha
Level 28
God Stats
2W - 1L
1,454 SR
Queue Stats
12W - 12L
1,591 Elo+
Solo
Skadi
Skadi
ImaginBeinPwned
Skadi
Level 18
God Stats
5W - 2L
1,635 SR
Queue Stats
36W - 38L
1,554 Elo+
Solo
Kukulkan
Kukulkan
Sgt Stickybud
Kukulkan
Level 28
God Stats
4W - 1L
1,467 SR
Queue Stats
4W - 3L
1,584 Elo+
Solo
Pele
Pele
ZMonay
Pele
Level 28
God Stats
20W - 22L
1,553 SR
Queue Stats
302W - 292L
1,555 Elo+
Solo
Erlang Shen
Erlang Shen
replayy95
Erlang Shen
Level 16
God Stats
2W - 0L
1,777 SR
Queue Stats
47W - 48L
1,584 Elo+
Solo
Team Averages
Level 24
1,577 SR
1,573 Elo+

VS

Team Averages
Level 17
1,492 SR
1,555 Elo+
Thor
Thor
KingjoshMC06
Thor
Level 28
God Stats
5W - 11L
1,136 SR
Queue Stats
221W - 226L
1,504 Elo+
Party 1
Neith
Neith
Noodle007672
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
atomgam
Sun Wukong
Level 8
God Stats
8W - 3L
1,706 SR
Queue Stats
8W - 7L
1,573 Elo+
Solo
Sobek
Sobek
jte_Pump
Sobek
Level 29
God Stats
13W - 9L
1,500 SR
Queue Stats
273W - 269L
1,487 Elo+
Party 1
Ares
Ares
pgsburner
Ares
Level 17
God Stats
2W - 2L
1,619 SR
Queue Stats
36W - 27L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DrXereaux
Ne Zha
12
1 / 10 / 8
9,015
410
4,309
13,296
3,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
12 / 1 / 11
13,078
594
16,381
10,111
3,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
Sgt Stickybud
Kukulkan
17
8 / 3 / 11
11,566
526
13,655
8,248
2,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
ZMonay
Pele
18
10 / 3 / 8
11,723
533
16,037
15,686
5,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
replayy95
Erlang Shen
19
2 / 4 / 2
11,651
530
6,415
25,253
17,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 7
8,557
389
8,197
15,681
5,335
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
0 / 10 / 1
6,779
308
1,139
8,720
2,397
Sun Wukong
atomgam
Sun Wukong
12
1 / 9 / 4
8,369
380
6,373
14,152
10,331
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
jte_Pump
Sobek
15
6 / 4 / 5
9,798
445
6,627
18,188
15,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ares
19
12 / 4 / 1
12,180
554
20,835
20,266
24,140
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
38
33
Kills
20
21
Deaths
33
40
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
DrXereaux
Ne Zha
1
10
8
0.5
W
12
1
11
17.5
L
1
6
7
0.75
L
0
10
1
0.05
W
Kukulkan
Sgt Stickybud
Kukulkan
8
3
11
4.5
W
Pele
ZMonay
Pele
10
3
8
4.67
L
Sun Wukong
atomgam
Sun Wukong
1
9
4
0.33
L
Sobek
jte_Pump
Sobek
6
4
5
2.13
L
Ares
12
4
1
3.13
W
Erlang Shen
replayy95
Erlang Shen
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,797
Damage
43,171
72,594
Taken
77,007
33,672
Mitigated
57,242
23,054
Healing
14,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
DrXereaux
Ne Zha
4,309
1,717
451
1,420
13,296
3,941
169
6,201
7,095
0
15,085
W
16,381
7,519
0
3,288
10,111
3,857
2,588
3,358
6,753
0
78,313
L
8,197
2,114
0
1,776
15,681
5,335
819
3,883
11,598
0
42,786
L
1,139
251
0
229
8,720
2,397
120
791
7,809
0
6,993
W
Kukulkan
Sgt Stickybud
Kukulkan
13,655
801
537
1,430
8,248
2,980
1,897
3,411
4,837
53,216
0
W
Pele
ZMonay
Pele
16,037
4,771
0
5,167
15,686
5,742
0
4,364
11,322
0
80,746
L
Sun Wukong
atomgam
Sun Wukong
6,373
1,104
0
677
14,152
10,331
489
2,455
11,527
0
28,639
L
Sobek
jte_Pump
Sobek
6,627
281
231
6,164
18,188
15,039
540
3,519
14,259
33,472
0
L
Ares
20,835
2,102
0
5,293
20,266
24,140
0
2,017
18,111
84,875
0
W
Erlang Shen
replayy95
Erlang Shen
6,415
3,759
0
10,761
25,253
17,152
711
12,065
13,188
75
85,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,033
Gold Earned
45,683
518
Minions Killed
300
0
Camps Cleared
0
2,069,880
Distance Traveled
1,757,520
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,015
410
20
1
0
396,767
1
W
Skadi
13,078
594
112
5
0
411,792
5
L
Thor
8,557
389
60
3
0
402,822
0
L
Neith
6,779
308
15
1
0
214,463
0
W
Kukulkan
11,566
526
99
5
0
390,194
4
W
Pele
11,723
533
122
6
0
436,908
0
L
Sun Wukong
8,369
380
41
2
0
352,056
0
L
Sobek
9,798
445
63
3
0
426,303
1
L
Ares
12,180
554
121
6
0
361,876
3
W
Erlang Shen
11,651
530
165
8
0
434,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role