Player Matchup

Ah Puch
Ah Puch
Bumply-Lumply
Ah Puch
Level 81
God Stats
0W - 1L
1,433 SR
Queue Stats
3W - 3L
1,406 Elo+
Party 1
King Arthur
King Arthur
PoleVault
King Arthur
Level 120
God Stats
1W - 3L
1,715 SR
Queue Stats
16W - 15L
1,187 Elo+
Party 2
Chernobog
Chernobog
THEgiVER_004
Chernobog
Level 106
God Stats
27W - 30L
1,558 SR
Queue Stats
215W - 223L
1,431 Elo+
Solo
Ymir
Ymir
bigpottpott
Ymir
Level 23
God Stats
0W - 1L
1,240 SR
Queue Stats
0W - 2L
1,246 Elo+
Party 1
Fenrir
Fenrir
kesariel
Fenrir
Level 92
God Stats
3W - 4L
1,292 SR
Queue Stats
105W - 120L
1,187 Elo+
Party 2
Team Averages
Level 84
1,448 SR
1,292 Elo+

VS

Team Averages
Level 88
1,607 SR
1,403 Elo+
Tsukuyomi
Tsukuyomi
Greybladedragon
Tsukuyomi
Level 110
God Stats
1W - 0L
1,505 SR
Queue Stats
8W - 6L
1,526 Elo+
Party 3
Scylla
Scylla
Jegannj7
Scylla
Level 114
God Stats
2W - 0L
1,860 SR
Queue Stats
6W - 5L
1,498 Elo+
Party 3
Ares
Ares
TheFaceless_God
Ares
Level 43
God Stats
1W - 0L
1,639 SR
Queue Stats
1W - 1L
1,270 Elo+
Party 3
Danzaburou
Danzaburou
shmeet__
Danzaburou
Level 26
God Stats
1W - 0L
1,611 SR
Queue Stats
1W - 1L
1,309 Elo+
Party 3
Achilles
Achilles
xxTAEYANGxx
Achilles
Level 149
God Stats
8W - 9L
1,419 SR
Queue Stats
119W - 119L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
15
5 / 8 / 6
9,986
832
14,127
15,269
4,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
PoleVault
King Arthur
14
4 / 10 / 10
9,326
777
8,951
17,058
8,099
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Chernobog
THEgiVER_004
Chernobog
15
0 / 7 / 8
8,524
710
6,465
11,869
4,951
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

14
0 / 5 / 8
8,296
691
3,796
15,047
11,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
kesariel
Fenrir
17
9 / 5 / 3
11,895
991
11,302
10,753
4,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Greybladedragon
Tsukuyomi
19
13 / 4 / 12
13,030
1,086
19,398
13,035
8,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
Jegannj7
Scylla
19
11 / 2 / 13
12,412
1,034
17,227
10,894
4,827
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 2 / 17
10,592
883
5,648
13,525
15,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
shmeet__
Danzaburou
15
1 / 6 / 10
9,291
774
5,575
10,989
4,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
xxTAEYANGxx
Achilles
17
7 / 4 / 13
10,849
904
12,603
14,682
13,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
100
18
Kills
35
35
Deaths
18
35
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
5
8
6
1
W
Tsukuyomi
Greybladedragon
Tsukuyomi
13
4
12
4.75
W
Scylla
Jegannj7
Scylla
11
2
13
8.75
L
King Arthur
PoleVault
King Arthur
4
10
10
0.9
L
Chernobog
THEgiVER_004
Chernobog
0
7
8
0.57
W
3
2
17
5.75
L
0
5
8
0.8
L
Fenrir
kesariel
Fenrir
9
5
3
2.1
W
Danzaburou
shmeet__
Danzaburou
1
6
10
1
W
Achilles
xxTAEYANGxx
Achilles
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,641
Damage
60,451
69,996
Taken
63,125
33,959
Mitigated
46,916
7,611
Healing
12,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
14,127
471
322
3,567
15,269
4,870
1
8,088
7,181
31,084
0
W
Tsukuyomi
Greybladedragon
Tsukuyomi
19,398
5,276
0
4,453
13,035
8,338
949
2,213
10,822
0
48,330
W
Scylla
Jegannj7
Scylla
17,227
1,401
250
2,620
10,894
4,827
1,389
3,201
7,693
42,457
0
L
King Arthur
PoleVault
King Arthur
8,951
1,354
0
375
17,058
8,099
0
1,831
15,227
0
17,553
L
Chernobog
THEgiVER_004
Chernobog
6,465
3,969
123
1,367
11,869
4,951
444
3,929
7,940
0
34,613
W
5,648
239
1,098
1,588
13,525
15,949
532
5,049
8,476
9,706
0
L
3,796
655
0
530
15,047
11,402
0
6,830
8,217
14,569
0
L
Fenrir
kesariel
Fenrir
11,302
2,431
0
1,327
10,753
4,637
0
2,332
8,421
0
23,859
W
Danzaburou
shmeet__
Danzaburou
5,575
888
0
920
10,989
4,528
1,353
2,481
8,423
0
19,539
W
Achilles
xxTAEYANGxx
Achilles
12,603
7,322
0
1,309
14,682
13,274
932
5,274
9,330
0
30,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,027
Gold Earned
56,174
199
Minions Killed
239
6
Camps Cleared
10
900,786
Distance Traveled
1,074,061
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,986
832
45
4
0
165,681
2
W
Tsukuyomi
13,030
1,086
79
7
2
258,813
2
W
Scylla
12,412
1,034
80
7
3
240,462
0
L
King Arthur
9,326
777
16
1
3
188,775
0
L
Chernobog
8,524
710
70
6
2
158,566
0
W
Ares
10,592
883
8
1
0
194,945
0
L
Ymir
8,296
691
32
3
0
156,304
0
L
Fenrir
11,895
991
36
3
1
231,460
2
W
Danzaburou
9,291
774
38
3
1
177,096
0
W
Achilles
10,849
904
34
3
4
202,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role