Player Matchup

Nemesis
Nemesis
Fine_Shleep
Nemesis
Level 5
God Stats
1W - 1L
1,720 SR
Queue Stats
3W - 2L
1,695 Elo+
Party 2
Cerberus
Cerberus
Latorium
Cerberus
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 16L
1,481 Elo+
Solo
Nox
Nox
SmileyKing406
Nox
Level 29
God Stats
5W - 1L
1,729 SR
Queue Stats
179W - 195L
1,509 Elo+
Solo
Ymir
Ymir
YourOwnStupdity
Ymir
Level 4
God Stats
1W - 1L
1,720 SR
Queue Stats
3W - 3L
1,299 Elo+
Party 2
Neith
Neith
tonyvmua
Neith
Level 17
God Stats
30W - 29L
1,492 SR
Queue Stats
36W - 39L
1,481 Elo+
Solo
Team Averages
Level 15
1,632 SR
1,493 Elo+

VS

Team Averages
Level 26
1,502 SR
1,509 Elo+
Ao Kuang
Ao Kuang
Barbiefan1224
Ao Kuang
Level 28
God Stats
37W - 25L
1,494 SR
Queue Stats
743W - 656L
1,476 Elo+
Party 1
Cerberus
Cerberus
CH3RN0B00Y
Cerberus
Level 15
God Stats
8W - 10L
1,288 SR
Queue Stats
118W - 140L
1,532 Elo+
Solo
Cu Chulainn
Cu Chulainn
Gang_Gang_Hippo
Cu Chulainn
Level 27
God Stats
18W - 23L
1,493 SR
Queue Stats
198W - 191L
1,580 Elo+
Solo
Mulan
Mulan
IM A WEEB MAIN4
Mulan
Level 29
God Stats
13W - 17L
1,500 SR
Queue Stats
472W - 462L
1,444 Elo+
Party 1
Chang'e
Chang'e
ShadowReaper1202
Chang'e
Level 29
God Stats
10W - 9L
1,735 SR
Queue Stats
219W - 231L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fine_Shleep
Nemesis
6
0 / 3 / 1
3,797
542
1,409
4,470
986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Latorium
Cerberus
1
0 / 0 / 0
2,901
414
0
0
0
6
0 / 1 / 0
3,881
554
1,584
3,115
989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 1 / 0
4,364
623
1,943
3,570
1,419
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
tonyvmua
Neith
5
0 / 1 / 0
3,540
506
2,386
1,991
536
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Barbiefan1224
Ao Kuang
5
1 / 0 / 0
3,854
551
972
2,472
601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
CH3RN0B00Y
Cerberus
6
0 / 0 / 2
3,893
556
1,092
5,136
1,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
Gang_Gang_Hippo
Cu Chulainn
9
3 / 0 / 0
4,945
706
2,926
3,180
1,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
2 / 0 / 1
4,525
646
1,792
3,388
1,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 1 / 0
3,934
562
1,047
2,519
683
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
6
6
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Barbiefan1224
Ao Kuang
1
0
0
1
W
Cerberus
CH3RN0B00Y
Cerberus
0
0
2
1
L
Nemesis
Fine_Shleep
Nemesis
0
3
1
0.17
W
Cu Chulainn
Gang_Gang_Hippo
Cu Chulainn
3
0
0
3
W
2
0
1
2.5
L
Cerberus
Latorium
Cerberus
0
0
0
0
W
0
1
0
0
L
0
1
0
0
L
1
1
0
1
L
Neith
tonyvmua
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,322
Damage
7,829
13,146
Taken
16,695
3,930
Mitigated
6,141
3,268
Healing
5,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Barbiefan1224
Ao Kuang
972
155
0
178
2,472
601
216
627
1,845
4,679
0
W
Cerberus
CH3RN0B00Y
Cerberus
1,092
0
123
1,866
5,136
1,944
46
881
4,255
11,060
0
L
Nemesis
Fine_Shleep
Nemesis
1,409
721
0
317
4,470
986
0
137
4,199
0
11,570
W
Cu Chulainn
Gang_Gang_Hippo
Cu Chulainn
2,926
752
0
1,034
3,180
1,449
474
569
2,611
0
21,283
W
1,792
132
111
923
3,388
1,464
321
562
2,826
0
13,325
L
Cerberus
Latorium
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
1,047
150
182
767
2,519
683
723
888
1,631
14,998
0
L
1,584
470
20
1,689
3,115
989
422
1,207
1,908
9,252
0
L
1,943
227
0
532
3,570
1,419
546
808
2,648
17,964
0
L
Neith
tonyvmua
Neith
2,386
1,047
0
710
1,991
536
560
857
1,134
0
11,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,483
Gold Earned
21,151
104
Minions Killed
133
0
Camps Cleared
0
511,036
Distance Traveled
644,197
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
3,854
551
9
1
0
133,882
1
W
Cerberus
3,893
556
18
3
0
138,464
0
L
Nemesis
3,797
542
30
4
0
147,447
0
W
Cu Chulainn
4,945
706
52
7
0
135,567
0
W
Mulan
4,525
646
31
4
0
114,087
1
L
Cerberus
2,901
414
0
0
0
0
0
W
Chang'e
3,934
562
23
3
0
122,197
0
L
Nox
3,881
554
8
1
0
110,270
1
L
Ymir
4,364
623
38
5
0
128,786
0
L
Neith
3,540
506
28
4
0
124,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role