Player Matchup

Loki
Loki
BigHen737
Loki
Level 62
God Stats
1W - 3L
1,500 SR
Queue Stats
221W - 248L
1,361 Elo+
Party 2
Anubis
Anubis
Julaska9019
Anubis
Level 29
God Stats
0W - 1L
1,245 SR
Queue Stats
1W - 4L
1,160 Elo+
Solo
Anhur
Anhur
Kadu live1
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,252 Elo+
Party 2
Khepri
Khepri
Sr sasori06
Khepri
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
83W - 133L
1,429 Elo+
Party 2
Serqet
Serqet
Trouble2050
Serqet
Level 15
God Stats
3W - 3L
1,586 SR
Queue Stats
26W - 21L
1,472 Elo+
Solo
Team Averages
Level 24
1,466 SR
1,335 Elo+

VS

Team Averages
Level 27
1,448 SR
1,347 Elo+
Olorun
Olorun
Digo_Gaby_Helena
Olorun
Level 29
God Stats
28W - 21L
1,571 SR
Queue Stats
107W - 115L
1,437 Elo+
Solo
Kukulkan
Kukulkan
Xugrilo
Kukulkan
Level 29
God Stats
9W - 10L
1,420 SR
Queue Stats
14W - 23L
1,186 Elo+
Solo
Thanatos
Thanatos
XuruPita1912
Thanatos
Level 26
God Stats
34W - 46L
1,249 SR
Queue Stats
70W - 84L
1,315 Elo+
Party 1
Erlang Shen
Erlang Shen
konoboss
Erlang Shen
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 45L
1,297 Elo+
Solo
Izanami
Izanami
raazan
Izanami
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
8 / 4 / 4
11,127
556
13,184
14,491
4,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
13
1 / 9 / 2
8,360
418
7,408
14,794
7,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
13
4 / 13 / 0
8,937
447
5,662
16,841
7,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
12
0 / 8 / 2
8,089
404
4,039
18,260
11,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Serqet
15
2 / 5 / 6
9,590
480
7,073
14,069
5,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 13
9,998
500
10,992
14,066
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
Xugrilo
Kukulkan
19
8 / 1 / 5
11,566
578
11,994
9,927
3,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
XuruPita1912
Thanatos
16
9 / 3 / 6
10,701
535
7,409
13,223
5,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
konoboss
Erlang Shen
17
4 / 2 / 4
10,698
535
6,737
11,772
7,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
raazan
Izanami
16
13 / 5 / 10
11,325
566
21,888
12,727
5,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
77
15
Kills
39
39
Deaths
16
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Loki
8
4
4
2.5
W
5
5
13
2.3
L
Anubis
1
9
2
0.22
L
Anhur
4
13
0
0.31
L
Khepri
0
8
2
0.13
L
Serqet
2
5
6
1
W
Kukulkan
Xugrilo
Kukulkan
8
1
5
10.5
W
Thanatos
XuruPita1912
Thanatos
9
3
6
4
W
Erlang Shen
konoboss
Erlang Shen
4
2
4
3
W
Izanami
raazan
Izanami
13
5
10
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,366
Damage
59,020
78,455
Taken
61,715
36,244
Mitigated
25,085
14,685
Healing
24,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
13,184
3,395
0
4,488
14,491
4,999
0
2,953
11,479
0
71,850
W
10,992
4,809
1,086
5,923
14,066
4,253
2,369
2,637
11,429
46,878
0
L
Anubis
7,408
528
0
3,949
14,794
7,252
0
8,626
5,562
32,788
0
L
Anhur
5,662
1,503
0
637
16,841
7,573
355
4,148
12,669
0
33,621
L
Khepri
4,039
295
333
1,837
18,260
11,069
0
4,733
13,515
29,025
0
L
Serqet
7,073
1,469
0
3,441
14,069
5,351
0
1,825
12,244
0
37,751
W
Kukulkan
Xugrilo
Kukulkan
11,994
913
0
43
9,927
3,014
168
4,238
5,491
73,152
0
W
Thanatos
XuruPita1912
Thanatos
7,409
2,715
0
10,801
13,223
5,300
98
2,187
10,612
0
52,853
W
Erlang Shen
konoboss
Erlang Shen
6,737
3,853
0
4,450
11,772
7,202
1,650
1,029
10,505
0
57,072
W
Izanami
raazan
Izanami
21,888
15,820
0
2,041
12,727
5,316
3,197
1,356
11,077
0
68,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,103
Gold Earned
54,288
346
Minions Killed
489
0
Camps Cleared
0
1,726,307
Distance Traveled
1,858,772
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,127
556
105
5
0
410,257
3
W
Olorun
9,998
500
71
4
0
338,349
1
L
Anubis
8,360
418
61
3
0
248,794
5
L
Anhur
8,937
447
62
3
0
288,032
2
L
Khepri
8,089
404
33
2
0
394,422
5
L
Serqet
9,590
480
85
4
0
384,802
2
W
Kukulkan
11,566
578
133
7
0
400,283
3
W
Thanatos
10,701
535
86
4
0
400,655
0
W
Erlang Shen
10,698
535
108
5
0
386,573
6
W
Izanami
11,325
566
91
5
0
332,912
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role