Player Matchup

Bellona
Bellona
DrCrane624
Bellona
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 22L
1,453 Elo+
Party 2
Da Ji
Da Ji
IAIIIOILIOISI
Da Ji
Level 129
God Stats
4W - 7L
1,626 SR
Queue Stats
18W - 22L
1,453 Elo+
Party 2
Anhur
Anhur
PapiRumble
Anhur
Level 101
God Stats
6W - 5L
1,404 SR
Queue Stats
503W - 509L
1,436 Elo+
Solo
Scylla
Scylla
chris2197
Scylla
Level 109
God Stats
3W - 6L
1,312 SR
Queue Stats
313W - 364L
1,423 Elo+
Solo
Ymir
Ymir
grandswordsboy
Ymir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 114
1,468 SR
1,453 Elo+

VS

Team Averages
Level 112
1,495 SR
1,417 Elo+
Baron Samedi
Baron Samedi
Beerzerky
Baron Samedi
Level 108
God Stats
7W - 6L
1,661 SR
Queue Stats
17W - 18L
1,219 Elo+
Party 1
Hun Batz
Hun Batz
ElectroNexuz
Hun Batz
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
204W - 177L
1,531 Elo+
Solo
Tiamat
Tiamat
HopeyD
Tiamat
Level 149
God Stats
32W - 34L
1,525 SR
Queue Stats
328W - 330L
1,514 Elo+
Solo
Ra
Ra
Radicaled06
Ra
Level 141
God Stats
5W - 4L
1,292 SR
Queue Stats
271W - 277L
1,439 Elo+
Solo
Heimdallr
Heimdallr
Warrcry13
Heimdallr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DrCrane624
Bellona
12
5 / 1 / 1
7,127
648
6,387
9,261
5,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
5 / 2 / 1
6,451
586
4,267
6,393
2,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
11
2 / 0 / 1
6,557
596
2,316
4,318
1,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
chris2197
Scylla
11
0 / 0 / 6
6,057
551
2,921
3,871
1,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 0 / 4
5,977
543
2,704
5,829
2,718
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Beerzerky
Baron Samedi
10
0 / 2 / 1
5,141
467
3,674
5,821
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
ElectroNexuz
Hun Batz
10
1 / 4 / 1
6,162
560
1,066
8,130
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
HopeyD
Tiamat
10
2 / 5 / 1
6,416
583
5,730
7,504
5,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 0
5,491
499
3,703
6,476
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Warrcry13
Heimdallr
10
0 / 1 / 0
5,250
477
1,904
3,877
1,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
15
Kills
3
3
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Beerzerky
Baron Samedi
0
2
1
0.25
W
Bellona
DrCrane624
Bellona
5
1
1
5.5
L
Hun Batz
ElectroNexuz
Hun Batz
1
4
1
0.38
L
Tiamat
HopeyD
Tiamat
2
5
1
0.5
W
5
2
1
2.75
W
Anhur
2
0
1
2.5
L
0
4
0
0
L
Heimdallr
Warrcry13
Heimdallr
0
1
0
0
W
Scylla
chris2197
Scylla
0
0
6
3
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,595
Damage
16,077
29,672
Taken
31,808
13,072
Mitigated
12,662
9,534
Healing
9,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Beerzerky
Baron Samedi
3,674
451
177
1,932
5,821
1,686
0
845
4,976
24,474
0
W
Bellona
DrCrane624
Bellona
6,387
3,269
0
4,203
9,261
5,312
858
5,225
4,036
0
35,042
L
Hun Batz
ElectroNexuz
Hun Batz
1,066
293
0
2,783
8,130
2,257
0
139
7,991
0
22,339
L
Tiamat
HopeyD
Tiamat
5,730
1,481
0
2,406
7,504
5,475
120
0
7,504
31,119
0
W
4,267
457
0
730
6,393
2,589
0
1,630
4,753
0
29,833
W
Anhur
2,316
1,509
0
2,129
4,318
1,259
0
1,245
2,798
0
38,798
L
3,703
0
104
1,439
6,476
2,147
0
3,496
2,660
30,258
0
L
Heimdallr
Warrcry13
Heimdallr
1,904
1,311
0
956
3,877
1,097
0
825
3,052
0
24,512
W
Scylla
chris2197
Scylla
2,921
398
0
1,082
3,871
1,194
245
2,394
1,477
29,271
0
W
2,704
268
270
1,120
5,829
2,718
0
2,046
3,501
22,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,169
Gold Earned
28,460
340
Minions Killed
270
0
Camps Cleared
0
1,006,170
Distance Traveled
954,660
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,141
467
38
3
0
184,052
1
W
Bellona
7,127
648
103
9
0
200,866
0
L
Hun Batz
6,162
560
60
5
0
205,072
1
L
Tiamat
6,416
583
55
5
0
167,056
1
W
Da Ji
6,451
586
59
5
0
196,934
0
W
Anhur
6,557
596
84
8
0
173,735
3
L
Ra
5,491
499
57
5
0
209,733
3
L
Heimdallr
5,250
477
60
5
0
188,747
2
W
Scylla
6,057
551
60
5
0
205,376
2
W
Ymir
5,977
543
34
3
0
229,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role