Player Matchup

Odin
Odin
Gold III
AWGL
Odin
Gold III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tiamat
Tiamat
Gold V
CloudStrife117
Tiamat
Gold V
Level 145
God Stats
27W - 18L
1,554 SR
Queue Stats
435W - 442L
1,408 MMR
Solo
Arachne
Arachne
Gold III
ExtremeBslap
Arachne
Gold III
Level 70
God Stats
24W - 20L
1,595 SR
Queue Stats
69W - 84L
1,402 MMR
Solo
Ganesha
Ganesha
Gold V
ThiccMacMeal
Ganesha
Gold V
Level 81
God Stats
7W - 3L
1,877 SR
Queue Stats
98W - 98L
1,397 MMR
Solo
Ullr
Ullr
Gold V
coach19
Ullr
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,605 SR
1,441 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,556 SR
1,423 MMR
Xing Tian
Xing Tian
Silver IV
Arky6
Xing Tian
Silver IV
Level 142
God Stats
3W - 4L
1,294 SR
Queue Stats
80W - 82L
1,412 MMR
Solo
Cabrakan
Cabrakan
Gold V
DarkkrauseT
Cabrakan
Gold V
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold V
YoyoMamba
Anhur
Gold V
Level 105
God Stats
21W - 19L
1,448 SR
Queue Stats
213W - 212L
1,409 MMR
Solo
Janus
Janus
Gold IV
cornell3070
Janus
Gold IV
Level 157
God Stats
5W - 4L
1,544 SR
Queue Stats
44W - 48L
1,414 MMR
Solo
Awilix
Awilix
Silver I
ulisesjr1
Awilix
Silver I
Level 125
God Stats
2W - 0L
1,995 SR
Queue Stats
30W - 33L
1,380 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
AWGL
Odin
12
1 / 7 / 2
7,439
531
7,022
14,355
6,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 4 / 1
7,617
544
8,641
7,987
5,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
ExtremeBslap
Arachne
13
3 / 3 / 3
7,996
571
5,946
10,468
4,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
ThiccMacMeal
Ganesha
10
0 / 4 / 4
6,449
461
3,912
12,631
7,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
coach19
Ullr
13
0 / 3 / 1
7,291
521
5,799
8,634
2,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ApolloTsukuyomiAthenaScyllaSet

VS

Bans
Guan YuYemojaNemesisNu WaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Arky6
Xing Tian
12
2 / 0 / 8
7,340
524
5,128
10,742
7,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
DarkkrauseT
Cabrakan
13
6 / 2 / 2
8,002
572
9,039
11,362
9,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
YoyoMamba
Anhur
15
3 / 1 / 3
8,155
583
6,073
8,968
3,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 2 / 5
8,842
632
10,228
8,011
2,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
ulisesjr1
Awilix
14
5 / 1 / 5
8,239
589
9,308
8,853
3,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
6
Kills
21
21
Deaths
6
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Odin
AWGL
Odin
1
7
2
0.29
W
Xing Tian
Arky6
Xing Tian
2
0
8
6
L
2
4
1
0.63
W
Cabrakan
DarkkrauseT
Cabrakan
6
2
2
3.5
L
Arachne
ExtremeBslap
Arachne
3
3
3
1.5
L
Ganesha
ThiccMacMeal
Ganesha
0
4
4
0.5
W
Anhur
YoyoMamba
Anhur
3
1
3
4.5
L
Ullr
coach19
Ullr
0
3
1
0.17
W
5
2
5
3.75
W
Awilix
ulisesjr1
Awilix
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,320
Damage
39,776
54,075
Taken
47,936
27,469
Mitigated
26,130
11,429
Healing
15,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
AWGL
Odin
7,022
1,420
0
1,870
14,355
6,837
724
7,662
6,639
0
42,064
W
Xing Tian
Arky6
Xing Tian
5,128
630
0
4,063
10,742
7,475
150
3,080
7,456
19,376
0
L
8,641
1,247
0
1,948
7,987
5,623
10
4,421
3,454
45,648
0
W
Cabrakan
DarkkrauseT
Cabrakan
9,039
1,054
0
3,593
11,362
9,231
848
1,703
9,592
40,912
0
L
Arachne
ExtremeBslap
Arachne
5,946
2,832
0
4,562
10,468
4,645
0
5,253
5,091
0
40,538
L
Ganesha
ThiccMacMeal
Ganesha
3,912
830
0
2,210
12,631
7,785
0
5,599
6,914
15,077
0
W
Anhur
YoyoMamba
Anhur
6,073
2,506
0
3,469
8,968
3,206
0
510
8,458
0
61,587
L
Ullr
coach19
Ullr
5,799
2,062
0
839
8,634
2,579
0
1,052
7,582
0
54,393
W
10,228
527
0
1,559
8,011
2,968
0
4,066
3,671
64,545
0
W
Awilix
ulisesjr1
Awilix
9,308
3,889
0
2,492
8,853
3,250
252
2,499
6,206
0
55,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,792
Gold Earned
40,578
388
Minions Killed
485
0
Camps Cleared
0
1,280,564
Distance Traveled
1,381,909
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,439
531
82
6
0
221,806
4
W
Xing Tian
7,340
524
17
1
0
284,796
2
L
Tiamat
7,617
544
105
8
0
241,735
5
W
Cabrakan
8,002
572
86
6
0
242,828
4
L
Arachne
7,996
571
79
6
0
285,953
2
L
Ganesha
6,449
461
2
0
0
271,440
0
W
Anhur
8,155
583
107
8
0
263,657
4
L
Ullr
7,291
521
120
9
0
259,630
6
W
Janus
8,842
632
176
13
0
272,988
6
W
Awilix
8,239
589
99
7
0
317,640
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role