Player Matchup

Tyr
Tyr
BingoBingis
Tyr
Level 23
God Stats
12W - 6L
1,753 SR
Queue Stats
88W - 69L
1,611 Elo+
Party 1
Sol
Sol
CédrikaMIA
Sol
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,350 Elo+
Solo
Erlang Shen
Erlang Shen
RealGimli777
Erlang Shen
Level 21
God Stats
43W - 27L
1,618 SR
Queue Stats
303W - 289L
1,651 Elo+
Party 1
Odin
Odin
Vfxx
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
WowimNew
Danzaburou
Level 24
God Stats
5W - 2L
1,826 SR
Queue Stats
22W - 16L
1,539 Elo+
Solo
Team Averages
Level 20
1,639 SR
1,530 Elo+

VS

Team Averages
Level 23
1,474 SR
1,575 Elo+
Hun Batz
Hun Batz
BriTTovsky97
Hun Batz
Level 22
God Stats
0W - 3L
1,112 SR
Queue Stats
72W - 88L
1,476 Elo+
Solo
Izanami
Izanami
ForeSkim
Izanami
Level 16
God Stats
6W - 4L
1,717 SR
Queue Stats
43W - 36L
1,583 Elo+
Solo
Danzaburou
Danzaburou
Gattarrok223
Danzaburou
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,644 Elo+
Party 2
Freya
Freya
LegionReborn2112
Freya
Level 29
God Stats
2W - 4L
1,315 SR
Queue Stats
294W - 320L
1,478 Elo+
Solo
King Arthur
King Arthur
Noratow
King Arthur
Level 26
God Stats
3W - 3L
1,727 SR
Queue Stats
5W - 6L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 8
9,132
609
9,494
10,088
9,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+75
Health

12
3 / 3 / 6
7,658
511
9,098
8,116
3,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
RealGimli777
Erlang Shen
12
7 / 4 / 6
8,109
541
9,070
12,886
5,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odin
Vfxx
Odin
12
4 / 5 / 10
7,627
508
6,766
10,195
6,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
WowimNew
Danzaburou
16
7 / 3 / 3
9,919
661
9,465
11,290
3,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BriTTovsky97
Hun Batz
14
0 / 5 / 4
7,627
508
3,856
11,405
4,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
ForeSkim
Izanami
13
6 / 6 / 1
8,512
567
11,725
13,255
4,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Gattarrok223
Danzaburou
10
2 / 9 / 4
7,097
473
5,959
11,107
3,476
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
5 / 4 / 4
8,203
547
9,560
13,881
6,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Noratow
King Arthur
11
3 / 4 / 3
7,028
469
4,422
12,327
7,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
32
28
Kills
16
16
Deaths
28
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
1
8
11
L
Hun Batz
BriTTovsky97
Hun Batz
0
5
4
0.4
W
3
3
6
2
L
Izanami
ForeSkim
Izanami
6
6
1
1.08
L
Danzaburou
Gattarrok223
Danzaburou
2
9
4
0.44
L
5
4
4
1.75
L
King Arthur
Noratow
King Arthur
3
4
3
1.13
W
Erlang Shen
RealGimli777
Erlang Shen
7
4
6
2.5
W
Odin
Vfxx
Odin
4
5
10
1.8
W
Danzaburou
WowimNew
Danzaburou
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,893
Damage
35,522
52,575
Taken
61,975
28,938
Mitigated
25,952
19,249
Healing
14,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,494
1,633
0
4,190
10,088
9,356
514
736
9,202
0
35,983
L
Hun Batz
BriTTovsky97
Hun Batz
3,856
885
0
2,462
11,405
4,003
0
2,332
8,923
0
46,453
W
9,098
2,582
0
2,679
8,116
3,122
636
1,628
6,463
38,885
1,997
L
Izanami
ForeSkim
Izanami
11,725
8,926
0
2,124
13,255
4,256
89
175
12,880
0
52,882
L
Danzaburou
Gattarrok223
Danzaburou
5,959
2,875
0
1,338
11,107
3,476
120
2,663
8,269
0
28,530
L
9,560
3,461
0
5,606
13,881
6,501
0
2,353
11,378
39,858
4,312
L
King Arthur
Noratow
King Arthur
4,422
794
0
3,321
12,327
7,716
0
1,237
10,797
0
20,527
W
Erlang Shen
RealGimli777
Erlang Shen
9,070
4,253
1,002
4,761
12,886
5,763
344
3,903
8,833
0
35,406
W
Odin
Vfxx
Odin
6,766
2,546
0
1,856
10,195
6,837
0
1,705
8,390
0
15,754
W
Danzaburou
WowimNew
Danzaburou
9,465
6,259
0
4,761
11,290
3,860
2,535
1,143
10,147
0
65,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,445
Gold Earned
38,467
310
Minions Killed
352
0
Camps Cleared
0
1,377,722
Distance Traveled
1,319,505
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,132
609
61
4
0
292,848
3
L
Hun Batz
7,627
508
105
7
0
296,186
0
W
Sol
7,658
511
73
5
0
258,874
1
L
Izanami
8,512
567
93
6
0
241,382
1
L
Danzaburou
7,097
473
50
3
0
269,944
1
L
Freya
8,203
547
63
4
0
249,475
1
L
King Arthur
7,028
469
41
3
0
262,518
0
W
Erlang Shen
8,109
541
52
3
0
283,083
0
W
Odin
7,627
508
24
2
0
292,550
2
W
Danzaburou
9,919
661
100
7
0
250,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role