Player Matchup

Bellona
Bellona
CelloJ
Bellona
Level 28
God Stats
13W - 18L
1,573 SR
Queue Stats
112W - 109L
1,547 Elo+
Solo
Chronos
Chronos
FrothyCome
Chronos
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
274W - 298L
1,522 Elo+
Solo
Anhur
Anhur
Novebraen
Anhur
Level 26
God Stats
3W - 4L
1,639 SR
Queue Stats
104W - 89L
1,574 Elo+
Solo
Ao Kuang
Ao Kuang
Yohne
Ao Kuang
Level 24
God Stats
3W - 1L
1,716 SR
Queue Stats
82W - 66L
1,514 Elo+
Solo
Thanatos
Thanatos
coscia
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,788 Elo+
Solo
Team Averages
Level 22
1,586 SR
1,589 Elo+

VS

Team Averages
Level 18
1,711 SR
1,596 Elo+
Cerberus
Cerberus
IDontHitThese
Cerberus
Level 9
God Stats
3W - 0L
1,859 SR
Queue Stats
11W - 3L
1,722 Elo+
Party 1
Sol
Sol
TL1 Mekstro
Sol
Level 21
God Stats
4W - 2L
1,727 SR
Queue Stats
80W - 39L
1,629 Elo+
Party 1
Nemesis
Nemesis
WatchGTRS0
Nemesis
Level 29
God Stats
3W - 4L
1,679 SR
Queue Stats
299W - 264L
1,588 Elo+
Solo
Medusa
Medusa
xxHydroz
Medusa
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Hou Yi
Hou Yi
xxSpooKii
Hou Yi
Level 27
God Stats
3W - 2L
1,791 SR
Queue Stats
4W - 3L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CelloJ
Bellona
8
2 / 3 / 1
5,577
507
4,079
7,626
3,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
FrothyCome
Chronos
9
0 / 2 / 0
5,235
476
3,967
9,042
3,049
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
Novebraen
Anhur
11
2 / 2 / 0
6,495
590
4,108
5,738
1,281
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
Yohne
Ao Kuang
8
1 / 2 / 0
5,068
461
2,359
7,645
1,989
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
coscia
Thanatos
8
0 / 8 / 0
4,501
409
901
6,609
1,676
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IDontHitThese
Cerberus
10
0 / 0 / 9
6,105
555
3,712
4,822
2,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 0 / 1
7,027
639
5,619
5,089
1,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
WatchGTRS0
Nemesis
12
6 / 2 / 1
7,168
652
6,499
7,040
2,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
xxHydroz
Medusa
10
6 / 2 / 3
6,712
610
7,747
5,217
1,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
xxSpooKii
Hou Yi
10
2 / 1 / 1
6,312
574
1,742
5,502
1,166
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
5
Kills
17
17
Deaths
5
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bellona
CelloJ
Bellona
2
3
1
0.83
L
Chronos
FrothyCome
Chronos
0
2
0
0
W
Cerberus
IDontHitThese
Cerberus
0
0
9
4.5
L
Anhur
Novebraen
Anhur
2
2
0
1
W
3
0
1
3.5
W
Nemesis
WatchGTRS0
Nemesis
6
2
1
3.25
L
Ao Kuang
Yohne
Ao Kuang
1
2
0
0.5
L
Thanatos
coscia
Thanatos
0
8
0
0
W
Medusa
xxHydroz
Medusa
6
2
3
3.75
W
Hou Yi
xxSpooKii
Hou Yi
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,414
Damage
25,319
36,660
Taken
27,670
11,945
Mitigated
10,012
8,730
Healing
14,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CelloJ
Bellona
4,079
1,663
0
775
7,626
3,950
0
1,007
6,619
0
12,287
L
Chronos
FrothyCome
Chronos
3,967
845
0
2,782
9,042
3,049
0
4,862
4,180
26,726
0
W
Cerberus
IDontHitThese
Cerberus
3,712
323
464
3,506
4,822
2,704
274
1,684
3,138
15,827
0
L
Anhur
Novebraen
Anhur
4,108
2,513
0
2,409
5,738
1,281
0
345
5,393
0
34,716
W
5,619
2,198
0
3,605
5,089
1,872
2,438
3,135
1,954
40,824
2,830
W
Nemesis
WatchGTRS0
Nemesis
6,499
3,313
0
2,982
7,040
2,517
0
1,022
6,018
0
40,238
L
Ao Kuang
Yohne
Ao Kuang
2,359
463
0
2,239
7,645
1,989
0
1,907
5,738
21,036
0
L
Thanatos
coscia
Thanatos
901
651
0
525
6,609
1,676
0
979
5,630
0
8,881
W
Medusa
xxHydroz
Medusa
7,747
4,347
0
1,199
5,217
1,753
1,394
370
4,847
0
23,164
W
Hou Yi
xxSpooKii
Hou Yi
1,742
1,372
0
2,447
5,502
1,166
0
115
5,387
0
33,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,876
Gold Earned
33,324
214
Minions Killed
357
0
Camps Cleared
0
1,008,622
Distance Traveled
1,010,873
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,577
507
14
1
0
220,239
3
L
Chronos
5,235
476
56
5
0
211,452
2
W
Cerberus
6,105
555
36
3
0
221,167
2
L
Anhur
6,495
590
76
7
0
195,825
3
W
Sol
7,027
639
112
10
0
191,069
0
W
Nemesis
7,168
652
88
8
0
231,462
1
L
Ao Kuang
5,068
461
47
4
0
217,872
7
L
Thanatos
4,501
409
21
2
0
163,234
1
W
Medusa
6,712
610
40
4
0
182,199
0
W
Hou Yi
6,312
574
81
7
0
184,976
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role