Player Matchup

Nemesis
Nemesis
Gurrilla_graN8T3
Nemesis
Level 132
God Stats
3W - 7L
1,290 SR
Queue Stats
304W - 272L
1,437 Elo+
Party 2
Rama
Rama
JustCallMeSammie
Rama
Level 91
God Stats
1W - 3L
1,500 SR
Queue Stats
221W - 210L
1,484 Elo+
Party 2
King Arthur
King Arthur
PR_geri_03
King Arthur
Level 116
God Stats
47W - 43L
1,404 SR
Queue Stats
363W - 316L
1,451 Elo+
Solo
Aphrodite
Aphrodite
UniverseGodXD
Aphrodite
Level 127
God Stats
6W - 16L
1,689 SR
Queue Stats
273W - 245L
1,487 Elo+
Party 2
Ymir
Ymir
Zer0--N1ght
Ymir
Level 104
God Stats
14W - 4L
1,899 SR
Queue Stats
153W - 135L
1,516 Elo+
Party 2
Team Averages
Level 114
1,556 SR
1,475 Elo+

VS

Team Averages
Level 80
1,700 SR
1,496 Elo+
Kali
Kali
ClipsCSE
Kali
Level 107
God Stats
4W - 2L
1,903 SR
Queue Stats
317W - 305L
1,533 Elo+
Party 1
Sol
Sol
GodlyDripBB
Sol
Level 88
God Stats
2W - 2L
1,834 SR
Queue Stats
55W - 51L
1,541 Elo+
Party 1
King Arthur
King Arthur
Slump_Emperor
King Arthur
Level 64
God Stats
12W - 16L
1,540 SR
Queue Stats
159W - 181L
1,486 Elo+
Solo
Janus
Janus
aRagingAzzPanda
Janus
Level 79
God Stats
8W - 3L
1,722 SR
Queue Stats
390W - 345L
1,508 Elo+
Solo
Fafnir
Fafnir
iTsDeljuanBB
Fafnir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
3,377
675
438
2,262
499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
2 / 0 / 2
3,737
747
1,811
1,772
372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
PR_geri_03
King Arthur
7
2 / 0 / 0
3,939
788
2,398
2,972
948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
UniverseGodXD
Aphrodite
6
0 / 0 / 0
3,441
688
652
1,051
232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
2 / 0 / 1
3,885
777
1,420
2,844
1,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
6
0 / 0 / 0
3,152
630
678
2,342
647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 2 / 0
2,900
580
1,412
2,596
614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
Slump_Emperor
King Arthur
5
0 / 2 / 0
3,104
621
1,628
3,964
1,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

1
0 / 0 / 0
909
182
0
0
0
Fafnir
4
0 / 2 / 0
3,006
601
330
2,694
1,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
6
Kills
0
0
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kali
0
0
0
0
L
0
2
0
0
W
0
0
1
0.5
W
2
0
2
3
W
King Arthur
PR_geri_03
King Arthur
2
0
0
2
L
King Arthur
Slump_Emperor
King Arthur
0
2
0
0
W
Aphrodite
UniverseGodXD
Aphrodite
0
0
0
0
W
2
0
1
2.5
L
0
0
0
0
L
Fafnir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,719
Damage
4,048
10,901
Taken
11,596
3,246
Mitigated
4,208
4,606
Healing
2,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
678
198
0
535
2,342
647
0
652
1,690
0
11,104
L
1,412
558
0
606
2,596
614
0
840
1,756
9,301
1,345
W
438
232
0
1,310
2,262
499
0
76
2,186
0
11,758
W
1,811
1,511
0
970
1,772
372
216
392
1,380
0
13,522
W
King Arthur
PR_geri_03
King Arthur
2,398
291
0
520
2,972
948
0
0
2,972
0
14,312
L
King Arthur
Slump_Emperor
King Arthur
1,628
237
0
820
3,964
1,313
0
0
3,964
0
9,478
W
Aphrodite
UniverseGodXD
Aphrodite
652
264
70
624
1,051
232
559
0
1,051
14,538
0
W
1,420
122
0
1,112
2,844
1,195
108
1,109
1,735
7,315
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Fafnir
330
100
0
654
2,694
1,634
0
580
2,114
2,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,379
Gold Earned
13,071
134
Minions Killed
77
0
Camps Cleared
0
429,708
Distance Traveled
357,586
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
3,152
630
33
7
0
96,263
2
L
Sol
2,900
580
19
4
0
84,108
1
W
Nemesis
3,377
675
27
5
0
101,219
2
W
Rama
3,737
747
32
6
0
78,494
0
W
King Arthur
3,939
788
43
9
0
90,931
1
L
King Arthur
3,104
621
22
4
0
94,528
0
W
Aphrodite
3,441
688
20
4
0
75,394
1
W
Ymir
3,885
777
12
2
0
83,670
0
L
Janus
909
182
0
0
0
0
0
L
Fafnir
3,006
601
3
1
0
82,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role