Player Matchup

Nu Wa
Nu Wa
I2005guerreiro2
Nu Wa
Level 12
God Stats
13W - 16L
1,347 SR
Queue Stats
14W - 23L
1,218 Elo+
Solo
Cthulhu
Cthulhu
KarateFlid13
Cthulhu
Level 28
God Stats
17W - 29L
1,274 SR
Queue Stats
133W - 180L
1,263 Elo+
Solo
Ra
Ra
SEMPERFI-OR-DIE_
Ra
Level 8
God Stats
1W - 1L
1,243 SR
Queue Stats
4W - 16L
1,110 Elo+
Solo
King Arthur
King Arthur
SKRILLA_KING_317
King Arthur
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
301W - 306L
1,371 Elo+
Party 1
Freya
Freya
SkillPointsSRR
Freya
Level 25
God Stats
7W - 6L
1,500 SR
Queue Stats
189W - 205L
1,317 Elo+
Party 1
Team Averages
Level 20
1,373 SR
1,256 Elo+

VS

Team Averages
Level 12
1,485 SR
1,439 Elo+
Erlang Shen
Erlang Shen
Adelminho12
Erlang Shen
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
KLOWNz1321
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
MarvelousZac
Fenrir
Level 26
God Stats
29W - 37L
1,425 SR
Queue Stats
58W - 73L
1,275 Elo+
Solo
Chang'e
Chang'e
MyHairyLlama
Chang'e
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 69L
1,418 Elo+
Solo
Fafnir
Fafnir
joao_souzza
Fafnir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 9
8,893
468
6,442
5,244
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
KarateFlid13
Cthulhu
15
5 / 1 / 5
9,481
499
6,323
7,986
3,592
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
6 / 5 / 4
8,843
465
4,232
9,110
3,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SKRILLA_KING_317
King Arthur
15
11 / 2 / 4
10,012
527
11,390
12,405
7,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
8 / 2 / 5
9,466
498
10,287
10,538
3,970
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Adelminho12
Erlang Shen
11
1 / 12 / 3
8,211
432
3,745
15,136
5,587
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 13 / 2
7,259
382
2,384
17,756
8,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
15
4 / 5 / 0
9,379
494
9,409
12,244
5,148
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
MyHairyLlama
Chang'e
13
3 / 4 / 1
8,795
463
5,987
9,117
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
9
0 / 6 / 2
7,014
369
3,590
11,221
7,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
32
Kills
8
12
Deaths
40
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Adelminho12
Erlang Shen
1
12
3
0.21
W
2
2
9
3.25
L
0
13
2
0.08
W
Cthulhu
KarateFlid13
Cthulhu
5
1
5
7.5
L
Fenrir
4
5
0
0.8
L
Chang'e
MyHairyLlama
Chang'e
3
4
1
0.88
W
6
5
4
1.6
W
King Arthur
SKRILLA_KING_317
King Arthur
11
2
4
6.5
W
8
2
5
5.25
L
Fafnir
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,674
Damage
25,115
45,283
Taken
65,474
19,807
Mitigated
29,984
10,967
Healing
7,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Adelminho12
Erlang Shen
3,745
2,373
0
987
15,136
5,587
189
6,303
8,744
0
35,919
W
6,442
2,793
0
1,051
5,244
1,640
1,676
452
4,792
38,712
0
L
2,384
1,343
0
1,604
17,756
8,969
579
7,752
9,828
22,582
0
W
Cthulhu
KarateFlid13
Cthulhu
6,323
1,341
0
1,184
7,986
3,592
2,151
1,972
5,982
44,057
0
L
Fenrir
9,409
6,157
0
2,506
12,244
5,148
1,898
1,867
10,191
0
50,236
L
Chang'e
MyHairyLlama
Chang'e
5,987
1,306
0
1,524
9,117
2,697
606
6,031
3,054
33,919
0
W
4,232
492
888
3,234
9,110
3,056
2,056
1,477
7,593
23,983
0
W
King Arthur
SKRILLA_KING_317
King Arthur
11,390
2,274
0
2,919
12,405
7,549
228
2,405
9,928
0
33,317
W
10,287
3,475
0
1,691
10,538
3,970
975
5,273
5,027
34,315
0
L
Fafnir
3,590
1,251
0
929
11,221
7,583
0
4,882
6,187
17,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,695
Gold Earned
40,658
272
Minions Killed
279
0
Camps Cleared
0
1,659,586
Distance Traveled
1,501,262
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,211
432
50
3
0
319,602
1
W
Nu Wa
8,893
468
55
3
0
341,132
0
L
Ymir
7,259
382
42
2
0
299,691
4
W
Cthulhu
9,481
499
74
4
0
329,008
0
L
Fenrir
9,379
494
95
5
0
284,474
0
L
Chang'e
8,795
463
69
4
0
291,291
0
W
Ra
8,843
465
56
3
0
326,909
1
W
King Arthur
10,012
527
36
2
0
350,032
1
W
Freya
9,466
498
51
3
0
312,505
0
L
Fafnir
7,014
369
23
1
0
306,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role