Player Matchup

Hera
Hera
ACKIEWAKIE
Hera
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
King Arthur
King Arthur
AstoraVoyager
King Arthur
Level 15
God Stats
6W - 8L
1,501 SR
Queue Stats
13W - 9L
1,406 Elo+
Solo
Pele
Pele
Roz3ez
Pele
Level 9
God Stats
0W - 3L
1,273 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
agoodname7777
Cthulhu
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 16L
1,500 Elo+
Party 1
Hachiman
Hachiman
blaze031799
Hachiman
Level 17
God Stats
0W - 1L
1,755 SR
Queue Stats
5W - 6L
1,341 Elo+
Solo
Team Averages
Level 12
1,506 SR
1,449 Elo+

VS

Team Averages
Level 22
1,395 SR
1,364 Elo+
Bellona
Bellona
Broseph42017
Bellona
Level 22
God Stats
12W - 27L
1,244 SR
Queue Stats
85W - 134L
1,294 Elo+
Party 2
Yemoja
Yemoja
Jamarsama
Yemoja
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
32W - 48L
1,212 Elo+
Solo
Jing Wei
Jing Wei
Tideflow
Jing Wei
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
prestige101
Vulcan
Level 25
God Stats
3W - 9L
1,169 SR
Queue Stats
89W - 111L
1,342 Elo+
Party 2
Ao Kuang
Ao Kuang
shaeieiei
Ao Kuang
Level 29
God Stats
20W - 16L
1,563 SR
Queue Stats
50W - 42L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
8,328
416
8,070
10,127
3,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
AstoraVoyager
King Arthur
14
1 / 5 / 1
9,094
455
7,139
13,869
8,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
Roz3ez
Pele
13
1 / 6 / 2
8,735
437
4,312
15,313
4,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
11
0 / 6 / 0
7,316
366
5,687
15,532
9,179
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
blaze031799
Hachiman
11
1 / 11 / 0
7,279
364
2,408
13,246
7,028
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Broseph42017
Bellona
15
5 / 1 / 5
10,214
511
5,975
11,225
7,297
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
Jamarsama
Yemoja
14
0 / 0 / 3
9,166
458
1,476
2,585
1,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jing Wei
Tideflow
Jing Wei
15
4 / 0 / 6
10,856
543
9,254
10,497
4,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
15
8 / 3 / 4
10,587
529
14,518
11,324
4,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
shaeieiei
Ao Kuang
17
16 / 2 / 5
11,372
569
16,709
20,282
7,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
56
3
Kills
33
33
Deaths
6
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
King Arthur
AstoraVoyager
King Arthur
1
5
1
0.3
W
Bellona
Broseph42017
Bellona
5
1
5
7.5
W
Yemoja
Jamarsama
Yemoja
0
0
3
1.5
L
Pele
Roz3ez
Pele
1
6
2
0.33
W
Jing Wei
Tideflow
Jing Wei
4
0
6
7
L
Cthulhu
0
6
0
0
L
Hachiman
blaze031799
Hachiman
1
11
0
0.09
W
Vulcan
8
3
4
3.33
W
Ao Kuang
shaeieiei
Ao Kuang
16
2
5
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,616
Damage
47,932
68,087
Taken
55,913
32,269
Mitigated
24,736
7,040
Healing
17,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,070
1,439
0
1,028
10,127
3,015
993
6,627
3,158
45,300
0
L
King Arthur
AstoraVoyager
King Arthur
7,139
1,565
0
615
13,869
8,205
124
4,832
8,927
0
46,868
W
Bellona
Broseph42017
Bellona
5,975
2,116
0
490
11,225
7,297
2,031
2,990
8,137
366
37,688
W
Yemoja
Jamarsama
Yemoja
1,476
189
3,019
673
2,585
1,279
465
1,161
1,382
20,082
0
L
Pele
Roz3ez
Pele
4,312
1,153
0
4,470
15,313
4,842
0
4,679
10,628
0
48,504
W
Jing Wei
Tideflow
Jing Wei
9,254
6,338
0
4,301
10,497
4,036
1,704
2,506
7,963
0
64,577
L
Cthulhu
5,687
680
160
767
15,532
9,179
70
8,545
6,833
35,242
0
L
Hachiman
blaze031799
Hachiman
2,408
1,624
0
0
13,246
7,028
157
7,715
5,413
0
9,779
W
Vulcan
14,518
2,565
0
1,014
11,324
4,168
1,767
5,940
4,980
66,745
0
W
Ao Kuang
shaeieiei
Ao Kuang
16,709
7,543
74
8,412
20,282
7,956
1,049
4,667
15,461
81,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,752
Gold Earned
52,195
334
Minions Killed
446
0
Camps Cleared
0
1,801,154
Distance Traveled
1,908,184
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,328
416
107
5
0
317,012
1
L
King Arthur
9,094
455
82
4
0
389,267
2
W
Bellona
10,214
511
80
4
0
409,404
0
W
Yemoja
9,166
458
32
2
0
378,948
0
L
Pele
8,735
437
65
3
0
412,936
0
W
Jing Wei
10,856
543
130
7
0
395,159
0
L
Cthulhu
7,316
366
69
3
0
394,118
3
L
Hachiman
7,279
364
11
1
0
287,821
1
W
Vulcan
10,587
529
111
6
0
376,998
0
W
Ao Kuang
11,372
569
93
5
0
347,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role