Player Matchup

Hou Yi
Hou Yi
Darkherobil
Hou Yi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,263 Elo+
Party 2
Cthulhu
Cthulhu
Debdo
Cthulhu
Level 49
God Stats
3W - 4L
1,511 SR
Queue Stats
10W - 13L
1,531 Elo+
Party 2
Tiamat
Tiamat
Kammuy
Tiamat
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,873 Elo+
Party 3
Nemesis
Nemesis
Owilhous
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 79
1,503 SR
1,542 Elo+

VS

Team Averages
Level 64
1,658 SR
1,556 Elo+
Heimdallr
Heimdallr
CarreraGT
Heimdallr
Level 74
God Stats
10W - 5L
1,564 SR
Queue Stats
51W - 41L
1,524 Elo+
Party 1
Ne Zha
Ne Zha
DerpMagikarp
Ne Zha
Level 126
God Stats
3W - 2L
1,757 SR
Queue Stats
54W - 32L
1,714 Elo+
Party 1
Kukulkan
Kukulkan
INeedSomeMilk33
Kukulkan
Level 29
God Stats
7W - 1L
1,702 SR
Queue Stats
33W - 28L
1,430 Elo+
Party 1
Mulan
Mulan
jackster2000
Mulan
Level 27
God Stats
5W - 0L
1,610 SR
Queue Stats
29W - 21L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
2 / 6 / 2
8,429
766
7,867
11,237
4,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Debdo
Cthulhu
14
3 / 5 / 0
9,426
857
6,314
14,656
11,400
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Kammuy
Tiamat
13
1 / 6 / 3
7,899
718
4,954
9,303
5,542
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Owilhous
Nemesis
12
1 / 7 / 2
7,523
684
3,226
11,407
4,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CarreraGT
Heimdallr
15
2 / 3 / 4
9,649
877
4,076
7,098
2,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
16
9 / 2 / 10
10,800
982
10,960
7,815
4,462
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Kukulkan
17
7 / 1 / 11
10,840
985
13,803
5,836
2,219
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 1 / 11
9,828
893
8,798
10,299
8,609
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
58
7
Kills
22
24
Deaths
7
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CarreraGT
Heimdallr
2
3
4
1.33
L
Hou Yi
2
6
2
0.5
L
Cthulhu
Debdo
Cthulhu
3
5
0
0.6
W
Ne Zha
9
2
10
7
W
Kukulkan
7
1
11
12.5
L
Tiamat
Kammuy
Tiamat
1
6
3
0.42
L
Nemesis
Owilhous
Nemesis
1
7
2
0.29
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,361
Damage
37,637
46,603
Taken
31,048
25,535
Mitigated
18,201
5,657
Healing
8,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CarreraGT
Heimdallr
4,076
2,807
0
1,871
7,098
2,911
2,723
3,298
3,800
0
28,184
L
Hou Yi
7,867
3,435
0
1,484
11,237
4,399
437
1,760
9,314
0
26,969
L
Cthulhu
Debdo
Cthulhu
6,314
310
165
970
14,656
11,400
0
5,273
9,213
19,090
0
W
Ne Zha
10,960
4,134
0
2,142
7,815
4,462
2,357
2,729
5,086
0
28,166
W
Kukulkan
13,803
2,028
223
857
5,836
2,219
1,003
2,342
3,494
42,378
0
L
Tiamat
Kammuy
Tiamat
4,954
188
0
954
9,303
5,542
623
2,565
6,653
19,310
0
L
Nemesis
Owilhous
Nemesis
3,226
694
0
2,084
11,407
4,194
0
4,444
6,938
0
11,993
W
8,798
1,950
0
3,815
10,299
8,609
1,083
3,533
6,766
0
17,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,277
Gold Earned
41,117
135
Minions Killed
218
4
Camps Cleared
11
813,395
Distance Traveled
868,182
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,649
877
59
5
4
190,506
0
L
Hou Yi
8,429
766
52
5
2
200,752
0
L
Cthulhu
9,426
857
32
3
0
201,656
0
W
Ne Zha
10,800
982
44
4
4
244,650
0
W
Kukulkan
10,840
985
90
8
2
216,936
2
L
Tiamat
7,899
718
34
3
2
193,740
1
L
Nemesis
7,523
684
17
2
0
217,247
0
W
Mulan
9,828
893
25
2
1
216,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role