Player Matchup

Kali
Kali
Masters
DrOctagönapus
Kali
Masters
Level 155
God Stats
8W - 5L
1,739 SR
Queue Stats
39W - 50L
2,248 MMR
Solo
Terra
Terra
Diamond V
JustWiel
Terra
Diamond V
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 46L
2,217 MMR
Party 2
Bastet
Bastet
Diamond III
MmrPls
Bastet
Diamond III
Level 119
God Stats
0W - 1L
1,315 SR
Queue Stats
468W - 467L
2,268 MMR
Solo
Danzaburou
Danzaburou
Diamond III
TheAlamasK
Danzaburou
Diamond III
Level 160
God Stats
0W - 1L
1,604 SR
Queue Stats
91W - 76L
2,303 MMR
Party 2
Vulcan
Vulcan
Diamond IV
TheFireant
Vulcan
Diamond IV
Level 155
God Stats
1W - 3L
1,390 SR
Queue Stats
114W - 90L
2,203 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 148
1,509 SR
2,248 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 116
1,625 SR
2,089 MMR
Chernobog
Chernobog
Masters
KrazyKieren
Chernobog
Masters
Level 155
God Stats
4W - 8L
1,628 SR
Queue Stats
233W - 206L
2,355 MMR
Solo
Sobek
Sobek
Diamond III
Sananabb
Sobek
Diamond III
Level 58
God Stats
8W - 12L
1,477 SR
Queue Stats
383W - 372L
2,293 MMR
Solo
Mercury
Mercury
Diamond III
TheBoose
Mercury
Diamond III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Diamond IV
thydoc
Janus
Diamond IV
Level 67
God Stats
4W - 6L
1,883 SR
Queue Stats
232W - 198L
2,109 MMR
Party 1
Guan Yu
Guan Yu
Diamond II
ŀdel
Guan Yu
Diamond II
Level 144
God Stats
11W - 7L
1,639 SR
Queue Stats
136W - 104L
2,190 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 4 / 2
12,173
529
13,682
24,561
13,561
Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
JustWiel
Terra
12
1 / 8 / 4
8,720
379
4,367
20,083
15,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
MmrPls
Bastet
18
5 / 5 / 2
11,841
515
7,440
14,597
5,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
TheAlamasK
Danzaburou
20
2 / 9 / 0
12,336
536
9,362
23,501
10,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
TheFireant
Vulcan
19
1 / 4 / 4
12,591
547
17,016
11,839
5,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
TiamatSetAthenaTsukuyomi

VS

Bans
ScyllaApolloCerberusAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
KrazyKieren
Chernobog
20
12 / 2 / 10
16,536
719
22,060
22,966
12,101
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
Sananabb
Sobek
17
3 / 1 / 17
12,998
565
7,262
20,779
21,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
TheBoose
Mercury
20
5 / 3 / 2
14,382
625
10,918
17,319
7,294
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
thydoc
Janus
20
8 / 1 / 8
15,407
670
16,010
12,372
4,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
ŀdel
Guan Yu
20
2 / 2 / 4
14,146
615
14,750
21,076
24,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
71
9
Kills
30
30
Deaths
9
12
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Terra
JustWiel
Terra
1
8
4
0.38
W
Chernobog
KrazyKieren
Chernobog
12
2
10
8.5
L
Bastet
MmrPls
Bastet
5
5
2
1.2
W
Sobek
Sananabb
Sobek
3
1
17
11.5
L
Danzaburou
TheAlamasK
Danzaburou
2
9
0
0.22
W
Mercury
TheBoose
Mercury
5
3
2
2
L
Vulcan
TheFireant
Vulcan
1
4
4
0.75
W
Janus
thydoc
Janus
8
1
8
12
W
Guan Yu
ŀdel
Guan Yu
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,867
Damage
71,000
94,581
Taken
94,512
50,551
Mitigated
70,610
27,135
Healing
44,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,682
7,306
0
9,714
24,561
13,561
0
1,233
23,328
0
92,635
L
Terra
JustWiel
Terra
4,367
464
700
2,333
20,083
15,000
264
8,340
11,743
23,004
0
W
Chernobog
KrazyKieren
Chernobog
22,060
17,616
0
13,512
22,966
12,101
10,019
4,557
18,344
0
133,177
L
Bastet
MmrPls
Bastet
7,440
2,434
0
4,320
14,597
5,860
88
4,477
10,120
0
64,430
W
Sobek
Sananabb
Sobek
7,262
1,015
0
7,720
20,779
21,634
305
7,477
13,014
29,828
0
L
Danzaburou
TheAlamasK
Danzaburou
9,362
5,073
0
8,276
23,501
10,657
398
4,938
18,563
0
115,835
W
Mercury
TheBoose
Mercury
10,918
5,684
0
1,551
17,319
7,294
1,266
3,457
13,748
0
148,438
L
Vulcan
TheFireant
Vulcan
17,016
3,294
0
1,792
11,839
5,473
0
4,284
7,555
109,472
0
W
Janus
thydoc
Janus
16,010
758
454
6,521
12,372
4,814
637
4,453
7,703
133,460
0
W
Guan Yu
ŀdel
Guan Yu
14,750
3,424
3,382
11,208
21,076
24,767
0
1,596
19,444
0
87,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,661
Gold Earned
73,469
728
Minions Killed
829
0
Camps Cleared
0
2,182,037
Distance Traveled
2,563,273
19
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
12,173
529
175
8
0
451,156
5
L
Terra
8,720
379
27
1
0
458,277
3
W
Chernobog
16,536
719
198
9
0
465,091
6
L
Bastet
11,841
515
113
5
0
449,335
1
W
Sobek
12,998
565
31
1
0
506,717
11
L
Danzaburou
12,336
536
208
9
0
373,075
2
W
Mercury
14,382
625
174
8
0
577,986
5
L
Vulcan
12,591
547
205
9
0
450,194
8
W
Janus
15,407
670
245
11
0
506,410
7
W
Guan Yu
14,146
615
181
8
0
507,069
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role