Player Matchup

Cerberus
Cerberus
ChaoticRanger3
Cerberus
Level 5
God Stats
2W - 0L
1,721 SR
Queue Stats
9W - 5L
1,567 Elo+
Party 1
Tiamat
Tiamat
Gaygory
Tiamat
Level 28
God Stats
46W - 52L
1,752 SR
Queue Stats
348W - 378L
1,573 Elo+
Party 1
Merlin
Merlin
MizterMind
Merlin
Level 25
God Stats
10W - 4L
1,601 SR
Queue Stats
166W - 205L
1,409 Elo+
Party 1
Fenrir
Fenrir
Ripley7
Fenrir
Level 27
God Stats
243W - 210L
1,594 SR
Queue Stats
259W - 254L
1,562 Elo+
Party 1
Mulan
Mulan
Shylexianna
Mulan
Level 22
God Stats
26W - 39L
1,470 SR
Queue Stats
234W - 268L
1,496 Elo+
Party 1
Team Averages
Level 21
1,628 SR
1,522 Elo+

VS

Team Averages
Level 10
1,472 SR
1,361 Elo+
Neith
Neith
PrimordialPan
Neith
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,085 Elo+
Party 2
Khepri
Khepri
RaguSauce
Khepri
Level 26
God Stats
6W - 6L
1,500 SR
Queue Stats
59W - 55L
1,478 Elo+
Party 3
Kukulkan
Kukulkan
ZachLove_
Kukulkan
Level 3
God Stats
19W - 19L
1,500 SR
Queue Stats
136W - 135L
1,405 Elo+
Party 3
Xbalanque
Xbalanque
hammerhead157
Xbalanque
Level 5
God Stats
0W - 3L
1,245 SR
Queue Stats
2W - 8L
1,328 Elo+
Party 2
Janus
Janus
zhombrax
Janus
Level 14
God Stats
11W - 15L
1,614 SR
Queue Stats
31W - 33L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
8 / 4 / 19
13,330
1,025
12,335
18,998
20,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
Gaygory
Tiamat
20
5 / 4 / 25
12,999
1,000
27,608
14,876
12,207
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
MizterMind
Merlin
19
6 / 3 / 11
13,348
1,027
16,782
14,046
5,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Ripley7
Fenrir
20
14 / 0 / 15
14,198
1,092
18,886
13,072
7,978
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
6 / 1 / 14
12,577
967
15,950
14,270
9,548
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

178

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 13 / 4
11,059
851
6,784
20,165
9,119
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Khepri
RaguSauce
Khepri
18
2 / 3 / 5
11,905
916
7,119
20,107
29,985
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
ZachLove_
Kukulkan
18
1 / 10 / 6
12,042
926
15,857
23,965
9,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
hammerhead157
Xbalanque
16
0 / 9 / 5
10,432
802
7,191
12,064
4,112
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
zhombrax
Janus
19
7 / 4 / 4
13,706
1,054
29,948
18,777
6,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
36
39
Kills
12
12
Deaths
39
84
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
8
4
19
4.38
W
Tiamat
Gaygory
Tiamat
5
4
25
4.38
W
Merlin
MizterMind
Merlin
6
3
11
3.83
L
2
13
4
0.31
L
Khepri
RaguSauce
Khepri
2
3
5
1.5
W
Fenrir
Ripley7
Fenrir
14
0
15
21.5
W
6
1
14
13
L
Kukulkan
ZachLove_
Kukulkan
1
10
6
0.4
L
Xbalanque
hammerhead157
Xbalanque
0
9
5
0.28
L
Janus
zhombrax
Janus
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,561
Damage
66,899
75,262
Taken
95,078
56,299
Mitigated
58,990
7,128
Healing
3,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
12,335
930
0
2,116
18,998
20,914
0
15,471
3,527
26,285
0
W
Tiamat
Gaygory
Tiamat
27,608
1,710
0
2,976
14,876
12,207
0
8,713
6,163
39,576
0
W
Merlin
MizterMind
Merlin
16,782
319
0
0
14,046
5,652
0
10,382
3,664
46,256
0
L
6,784
3,476
0
734
20,165
9,119
0
9,813
10,352
0
12,408
L
Khepri
RaguSauce
Khepri
7,119
415
0
500
20,107
29,985
0
11,994
8,113
20,321
0
W
Fenrir
Ripley7
Fenrir
18,886
2,699
0
1,355
13,072
7,978
0
7,173
5,899
0
32,174
W
15,950
2,635
0
681
14,270
9,548
0
11,185
3,085
46
37,963
L
Kukulkan
ZachLove_
Kukulkan
15,857
2,956
0
0
23,965
9,206
0
15,721
8,244
45,613
0
L
Xbalanque
hammerhead157
Xbalanque
7,191
2,303
0
0
12,064
4,112
0
8,068
3,996
0
9,812
L
Janus
zhombrax
Janus
29,948
3,210
1,145
1,340
18,777
6,568
0
11,175
7,602
70,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,452
Gold Earned
59,144
240
Minions Killed
234
5
Camps Cleared
2
1,242,557
Distance Traveled
889,896
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,330
1,025
43
3
1
235,440
0
W
Tiamat
12,999
1,000
27
2
2
238,324
0
W
Merlin
13,348
1,027
81
6
0
206,086
0
L
Neith
11,059
851
6
0
0
138,320
0
L
Khepri
11,905
916
20
2
1
252,497
0
W
Fenrir
14,198
1,092
34
3
2
291,982
0
W
Mulan
12,577
967
55
4
0
270,725
0
L
Kukulkan
12,042
926
89
7
1
214,054
0
L
Xbalanque
10,432
802
5
0
0
60,598
2
L
Janus
13,706
1,054
114
9
0
224,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role