Player Matchup

Nemesis
Nemesis
El_Tucson391
Nemesis
Level 28
God Stats
1W - 3L
1,732 SR
Queue Stats
127W - 158L
1,428 Elo+
Party 1
Sylvanus
Sylvanus
GoldCorn3166431
Sylvanus
Level 29
God Stats
1W - 3L
1,458 SR
Queue Stats
58W - 51L
1,586 Elo+
Solo
Freya
Freya
Josua-MG
Freya
Level 34
God Stats
0W - 2L
1,349 SR
Queue Stats
89W - 115L
1,434 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Jujubinhauwu
Ah Muzen Cab
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 212L
1,576 Elo+
Solo
Tyr
Tyr
ViejoSabroson7v7
Tyr
Level 26
God Stats
30W - 29L
1,544 SR
Queue Stats
88W - 70L
1,563 Elo+
Solo
Team Averages
Level 29
1,517 SR
1,517 Elo+

VS

Team Averages
Level 17
1,533 SR
1,554 Elo+
Tiamat
Tiamat
ADTT
Tiamat
Level 5
God Stats
1W - 2L
1,714 SR
Queue Stats
18W - 26L
1,688 Elo+
Solo
Da Ji
Da Ji
Sevichoo
Da Ji
Level 20
God Stats
1W - 2L
1,240 SR
Queue Stats
73W - 71L
1,283 Elo+
Solo
Tyr
Tyr
Sharksha
Tyr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,647 Elo+
Solo
Medusa
Medusa
exegut0r
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 67L
1,618 Elo+
Solo
Anubis
Anubis
lordotar00
Anubis
Level 28
God Stats
6W - 1L
1,713 SR
Queue Stats
129W - 135L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
El_Tucson391
Nemesis
16
0 / 11 / 3
10,054
402
6,288
23,254
8,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
16
3 / 7 / 6
10,299
412
11,726
19,958
23,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
Josua-MG
Freya
15
0 / 9 / 5
9,928
397
9,799
23,831
10,007
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Jujubinhauwu
Ah Muzen Cab
18
4 / 10 / 1
11,798
472
22,309
25,096
9,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
13 / 3 / 3
12,752
510
15,268
28,110
37,768
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ADTT
Tiamat
19
7 / 2 / 6
13,328
533
11,145
14,066
14,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Sevichoo
Da Ji
19
1 / 11 / 4
12,815
513
6,921
19,059
8,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

19
6 / 3 / 17
13,127
525
17,042
25,785
26,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
exegut0r
Medusa
20
19 / 0 / 6
16,548
662
41,866
31,799
16,723
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
lordotar00
Anubis
19
6 / 4 / 9
13,628
545
20,069
20,895
12,823
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
81
20
Kills
39
40
Deaths
20
18
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Tiamat
ADTT
Tiamat
7
2
6
5
L
Nemesis
El_Tucson391
Nemesis
0
11
3
0.14
L
Sylvanus
3
7
6
0.86
L
Freya
Josua-MG
Freya
0
9
5
0.28
L
Ah Muzen Cab
Jujubinhauwu
Ah Muzen Cab
4
10
1
0.45
W
Da Ji
Sevichoo
Da Ji
1
11
4
0.27
W
6
3
17
4.83
L
13
3
3
4.83
W
Medusa
exegut0r
Medusa
19
0
6
22
W
Anubis
lordotar00
Anubis
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,390
Damage
97,043
120,249
Taken
111,604
89,192
Mitigated
78,415
35,157
Healing
54,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
ADTT
Tiamat
11,145
1,467
0
7,443
14,066
14,137
1,336
1,879
12,187
85,283
6,021
L
Nemesis
El_Tucson391
Nemesis
6,288
1,582
0
4,850
23,254
8,263
0
5,518
17,736
0
59,880
L
Sylvanus
11,726
1,793
2,977
5,126
19,958
23,471
0
4,681
15,277
37,730
5,564
L
Freya
Josua-MG
Freya
9,799
2,818
0
5,603
23,831
10,007
480
11,235
12,596
56,278
0
L
Ah Muzen Cab
Jujubinhauwu
Ah Muzen Cab
22,309
10,925
0
8,203
25,096
9,683
916
5,463
19,633
0
91,497
W
Da Ji
Sevichoo
Da Ji
6,921
1,575
1,287
3,268
19,059
8,378
1,859
3,240
15,819
0
80,886
W
17,042
2,945
0
11,173
25,785
26,354
1,522
4,614
21,171
0
46,134
L
15,268
834
151
8,247
28,110
37,768
0
4,183
23,927
0
76,382
W
Medusa
exegut0r
Medusa
41,866
23,664
0
21,801
31,799
16,723
9,217
4,744
27,055
0
148,534
W
Anubis
lordotar00
Anubis
20,069
466
0
9,084
20,895
12,823
294
8,719
12,176
84,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,831
Gold Earned
69,446
576
Minions Killed
620
0
Camps Cleared
0
2,158,720
Distance Traveled
2,374,234
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,328
533
128
5
0
490,289
6
L
Nemesis
10,054
402
119
5
0
443,092
0
L
Sylvanus
10,299
412
71
3
0
419,829
2
L
Freya
9,928
397
95
4
0
394,323
2
L
Ah Muzen Cab
11,798
472
146
6
0
413,835
1
W
Da Ji
12,815
513
131
5
0
433,996
7
W
Tyr
13,127
525
48
2
0
552,430
0
L
Tyr
12,752
510
145
6
0
487,641
1
W
Medusa
16,548
662
179
7
0
466,898
0
W
Anubis
13,628
545
134
5
0
430,621
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role