Player Matchup

Neith
Neith
Mikeal422
Neith
Level 42
God Stats
1W - 8L
1,333 SR
Queue Stats
132W - 123L
1,537 Elo+
Party 2
Sun Wukong
Sun Wukong
Rosauce
Sun Wukong
Level 25
God Stats
22W - 16L
1,566 SR
Queue Stats
58W - 49L
1,534 Elo+
Party 2
Ganesha
Ganesha
StinkyPeach
Ganesha
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 58
1,466 SR
1,524 Elo+

VS

Team Averages
Level 77
1,633 SR
1,729 Elo+
Aphrodite
Aphrodite
CoreyTM
Aphrodite
Level 63
God Stats
4W - 1L
1,500 SR
Queue Stats
219W - 102L
1,767 Elo+
Party 1
Ymir
Ymir
IEatFishTank173
Ymir
Level 25
God Stats
44W - 14L
1,811 SR
Queue Stats
186W - 77L
1,756 Elo+
Party 1
Hercules
Hercules
zStev
Hercules
Level 142
God Stats
5W - 4L
1,588 SR
Queue Stats
258W - 154L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mikeal422
Neith
19
3 / 11 / 0
17,136
553
33,539
27,320
11,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Rosauce
Sun Wukong
18
0 / 12 / 1
14,836
479
16,607
35,326
39,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ganesha
StinkyPeach
Ganesha
19
0 / 13 / 3
15,379
496
17,361
40,778
45,048
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CoreyTM
Aphrodite
20
17 / 0 / 19
22,951
740
28,451
30,094
34,062
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 1 / 15
19,603
632
8,138
20,618
27,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
zStev
Hercules
20
15 / 2 / 19
21,187
683
45,600
45,530
61,938
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
89
3
Kills
36
36
Deaths
3
4
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CoreyTM
Aphrodite
17
0
19
26.5
W
4
1
15
11.5
L
Neith
Mikeal422
Neith
3
11
0
0.27
L
Sun Wukong
Rosauce
Sun Wukong
0
12
1
0.04
L
Ganesha
StinkyPeach
Ganesha
0
13
3
0.12
W
Hercules
zStev
Hercules
15
2
19
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,507
Damage
82,189
103,424
Taken
96,242
95,943
Mitigated
123,530
17,578
Healing
61,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CoreyTM
Aphrodite
28,451
6,393
25,575
22,572
30,094
34,062
793
7,913
22,181
153,017
0
W
8,138
1,811
0
0
20,618
27,530
355
3,665
16,953
21,268
0
L
Neith
Mikeal422
Neith
33,539
17,135
0
3,216
27,320
11,823
0
12,747
14,573
0
134,883
L
Sun Wukong
Rosauce
Sun Wukong
16,607
3,063
0
6,838
35,326
39,072
0
12,987
22,339
0
68,704
L
Ganesha
StinkyPeach
Ganesha
17,361
1,151
428
7,096
40,778
45,048
0
13,607
27,171
75,635
0
W
Hercules
zStev
Hercules
45,600
19,201
0
13,824
45,530
61,938
2,619
6,042
39,488
5,763
91,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,351
Gold Earned
63,741
294
Minions Killed
273
0
Camps Cleared
0
1,323,035
Distance Traveled
1,372,427
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
22,951
740
183
6
0
540,917
7
W
Ymir
19,603
632
21
1
0
282,437
0
L
Neith
17,136
553
179
6
0
438,388
0
L
Sun Wukong
14,836
479
101
3
0
476,431
0
L
Ganesha
15,379
496
14
0
0
408,216
2
W
Hercules
21,187
683
69
2
0
549,073
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role