Player Matchup

Anubis
Anubis
LKS_YoSoyJP
Anubis
Level 8
God Stats
0W - 4L
1,129 SR
Queue Stats
0W - 7L
1,180 Elo+
Party 2
Ganesha
Ganesha
luciano-hm13
Ganesha
Level 14
God Stats
0W - 1L
1,274 SR
Queue Stats
5W - 15L
1,276 Elo+
Party 2
Fenrir
Fenrir
yanhengcq
Fenrir
Level 4
God Stats
0W - 2L
1,129 SR
Queue Stats
1W - 5L
1,228 Elo+
Party 2
Team Averages
Level 9
1,177 SR
1,228 Elo+

VS

Team Averages
Level 40
1,502 SR
1,329 Elo+
Zeus
Zeus
BloodHound97-_-
Zeus
Level 26
God Stats
6W - 5L
1,364 SR
Queue Stats
37W - 42L
1,341 Elo+
Party 1
Kukulkan
Kukulkan
Nimrok
Kukulkan
Level 14
God Stats
5W - 2L
1,886 SR
Queue Stats
16W - 13L
1,305 Elo+
Party 1
Fenrir
Fenrir
xl-vAcTiVeZ-lx
Fenrir
Level 81
God Stats
16W - 13L
1,257 SR
Queue Stats
50W - 52L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
12 / 10 / 1
15,548
676
17,202
19,743
10,504
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ganesha
luciano-hm13
Ganesha
17
0 / 5 / 13
13,127
571
12,398
25,298
25,787
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
yanhengcq
Fenrir
16
3 / 6 / 5
13,320
579
3,785
19,130
8,645
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 9 / 9
14,479
630
17,585
15,586
2,970
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Nimrok
Kukulkan
19
4 / 5 / 14
15,372
668
17,265
11,351
2,388
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
13 / 1 / 7
17,819
775
20,801
15,885
5,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
51
15
Kills
21
21
Deaths
15
19
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
9
9
0.94
L
Anubis
12
10
1
1.25
W
Kukulkan
Nimrok
Kukulkan
4
5
14
2.2
L
Ganesha
luciano-hm13
Ganesha
0
5
13
1.3
W
13
1
7
16.5
L
Fenrir
yanhengcq
Fenrir
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,385
Damage
55,651
64,171
Taken
42,822
44,936
Mitigated
11,191
8,482
Healing
5,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,585
1,471
0
1,878
15,586
2,970
1,253
12,775
2,636
61,284
0
L
Anubis
17,202
437
0
3,140
19,743
10,504
0
8,953
10,790
70,735
0
W
Kukulkan
Nimrok
Kukulkan
17,265
1,090
0
19
11,351
2,388
210
8,617
2,659
67,590
0
L
Ganesha
luciano-hm13
Ganesha
12,398
1,325
0
3,736
25,298
25,787
0
15,390
9,908
36,257
0
W
20,801
4,349
0
4,018
15,885
5,833
444
8,043
7,717
0
115,201
L
Fenrir
yanhengcq
Fenrir
3,785
536
245
1,361
19,130
8,645
0
10,540
8,590
0
26,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,995
Gold Earned
47,670
174
Minions Killed
272
0
Camps Cleared
0
1,008,031
Distance Traveled
1,100,311
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,479
630
88
4
0
303,124
0
L
Anubis
15,548
676
118
5
0
269,495
0
W
Kukulkan
15,372
668
88
4
0
364,142
0
L
Ganesha
13,127
571
9
0
0
357,496
0
W
Fenrir
17,819
775
96
4
0
433,045
0
L
Fenrir
13,320
579
47
2
0
381,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role