Player Matchup

Sol
Sol
IzzyBizzy14
Sol
Level 20
God Stats
0W - 1L
1,172 SR
Queue Stats
10W - 31L
1,173 Elo+
Solo
Camazotz
Camazotz
Jadansi
Camazotz
Level 11
God Stats
2W - 4L
1,701 SR
Queue Stats
43W - 53L
1,302 Elo+
Party 3
Cthulhu
Cthulhu
VenemousBamboo
Cthulhu
Level 14
God Stats
3W - 3L
1,497 SR
Queue Stats
36W - 50L
1,202 Elo+
Party 3
Artemis
Artemis
cklader
Artemis
Level 3
God Stats
7W - 6L
1,828 SR
Queue Stats
231W - 230L
1,544 Elo+
Party 3
The Morrigan
The Morrigan
polodu93
The Morrigan
Level 25
God Stats
1W - 4L
1,263 SR
Queue Stats
77W - 90L
1,409 Elo+
Solo
Team Averages
Level 15
1,492 SR
1,326 Elo+

VS

Team Averages
Level 23
1,602 SR
1,484 Elo+
Mulan
Mulan
BellognaSandwich
Mulan
Level 27
God Stats
27W - 29L
1,490 SR
Queue Stats
96W - 102L
1,442 Elo+
Party 1
Skadi
Skadi
KingGamer00
Skadi
Level 33
God Stats
9W - 4L
1,882 SR
Queue Stats
49W - 63L
1,497 Elo+
Party 2
Thoth
Thoth
MessyxJesse
Thoth
Level 24
God Stats
11W - 11L
1,552 SR
Queue Stats
72W - 73L
1,446 Elo+
Party 1
Tiamat
Tiamat
TheRealCGOsiris
Tiamat
Level 30
God Stats
9W - 7L
1,586 SR
Queue Stats
48W - 56L
1,534 Elo+
Party 2
Thor
Thor
fundip131
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 35L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
3,680
368
113
1,617
402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Camazotz
Jadansi
Camazotz
7
5 / 5 / 0
5,288
529
4,472
9,371
2,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 3 / 2
4,309
431
2,186
5,869
1,814
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
cklader
Artemis
8
3 / 3 / 1
5,297
530
3,000
5,504
1,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
polodu93
The Morrigan
7
0 / 2 / 0
4,408
441
667
3,661
936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 0
6,089
609
4,123
4,988
2,263
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
3 / 2 / 3
5,534
553
3,160
5,223
1,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
4 / 1 / 2
5,738
574
6,027
3,090
795
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 1 / 4
6,563
656
2,616
5,002
3,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
5
0 / 3 / 3
4,501
450
1,570
3,710
847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
8
Kills
14
14
Deaths
8
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
L
0
1
0
0
L
Camazotz
Jadansi
Camazotz
5
5
0
1
W
3
2
3
2.25
W
4
1
2
5
W
3
1
4
5
L
0
3
2
0.33
L
Artemis
cklader
Artemis
3
3
1
1.17
W
Thor
0
3
3
0.5
L
The Morrigan
polodu93
The Morrigan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,438
Damage
17,496
26,022
Taken
22,013
7,138
Mitigated
8,869
5,078
Healing
5,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,123
1,150
0
888
4,988
2,263
548
585
4,236
0
33,035
L
113
86
0
186
1,617
402
0
0
1,617
3,998
1,447
L
Camazotz
Jadansi
Camazotz
4,472
2,068
0
3,037
9,371
2,588
0
4,392
4,979
0
13,719
W
3,160
1,462
0
905
5,223
1,244
531
1,150
4,073
0
21,235
W
6,027
248
0
0
3,090
795
895
107
2,903
23,009
0
W
2,616
1,012
0
2,562
5,002
3,720
176
945
4,057
24,913
0
L
2,186
306
0
1,105
5,869
1,814
0
2,531
3,338
15,034
0
L
Artemis
cklader
Artemis
3,000
1,651
0
750
5,504
1,398
40
1,720
3,784
0
17,712
W
Thor
1,570
925
0
774
3,710
847
0
70
3,640
0
9,890
L
The Morrigan
polodu93
The Morrigan
667
35
0
0
3,661
936
165
0
3,660
15,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,982
Gold Earned
28,425
146
Minions Killed
210
0
Camps Cleared
0
822,373
Distance Traveled
929,981
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,089
609
65
7
0
146,181
1
L
Sol
3,680
368
9
1
0
135,578
4
L
Camazotz
5,288
529
24
2
0
185,506
0
W
Skadi
5,534
553
36
4
0
179,867
0
W
Thoth
5,738
574
37
4
0
193,452
1
W
Tiamat
6,563
656
47
5
0
188,590
3
L
Cthulhu
4,309
431
24
2
0
196,076
2
L
Artemis
5,297
530
43
4
0
153,949
2
W
Thor
4,501
450
25
3
0
221,891
2
L
The Morrigan
4,408
441
46
5
0
151,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role