Player Matchup

Ymir
Ymir
BOOOCHAN
Ymir
Level 24
God Stats
22W - 21L
1,428 SR
Queue Stats
109W - 106L
1,445 Elo+
Party 2
Anubis
Anubis
ChrxZeroENP
Anubis
Level 28
God Stats
77W - 58L
1,513 SR
Queue Stats
141W - 149L
1,380 Elo+
Party 2
Danzaburou
Danzaburou
Hakkii
Danzaburou
Level 17
God Stats
13W - 6L
1,675 SR
Queue Stats
23W - 17L
1,427 Elo+
Party 4
Nemesis
Nemesis
Spreadlegsx
Nemesis
Level 29
God Stats
24W - 19L
1,535 SR
Queue Stats
82W - 71L
1,530 Elo+
Solo
Sun Wukong
Sun Wukong
kenzoZC
Sun Wukong
Level 27
God Stats
7W - 1L
1,950 SR
Queue Stats
26W - 25L
1,410 Elo+
Party 4
Team Averages
Level 25
1,620 SR
1,439 Elo+

VS

Team Averages
Level 16
1,468 SR
1,380 Elo+
Nu Wa
Nu Wa
AslindaEbrar
Nu Wa
Level 23
God Stats
19W - 18L
1,528 SR
Queue Stats
39W - 52L
1,355 Elo+
Party 1
Tiamat
Tiamat
Cernus13
Tiamat
Level 17
God Stats
3W - 6L
1,135 SR
Queue Stats
98W - 92L
1,395 Elo+
Party 3
Heimdallr
Heimdallr
Hatebreeder14
Heimdallr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,266 Elo+
Party 3
Mercury
Mercury
Slyffindor
Mercury
Level 16
God Stats
3W - 6L
1,542 SR
Queue Stats
68W - 74L
1,472 Elo+
Party 1
Yemoja
Yemoja
Valring
Yemoja
Level 17
God Stats
8W - 8L
1,633 SR
Queue Stats
171W - 144L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
3 / 2 / 9
9,661
483
6,898
14,975
15,529
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
19
25 / 2 / 4
13,181
659
25,510
14,932
7,913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Hakkii
Danzaburou
15
4 / 3 / 10
10,676
534
12,368
11,173
4,776
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Spreadlegsx
Nemesis
19
2 / 0 / 6
11,291
565
3,916
12,436
6,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
kenzoZC
Sun Wukong
16
6 / 0 / 6
10,567
528
7,993
11,536
10,229
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 11 / 3
8,452
423
9,443
14,427
3,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
Cernus13
Tiamat
14
0 / 5 / 0
8,865
443
4,568
8,791
8,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
Hatebreeder14
Heimdallr
11
1 / 12 / 2
7,165
358
6,010
14,859
6,311
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Slyffindor
Mercury
14
2 / 9 / 4
9,220
461
7,922
17,092
5,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
Valring
Yemoja
13
1 / 3 / 5
8,813
441
6,812
14,448
10,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
21
40
Kills
7
7
Deaths
40
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
11
3
0.41
W
Ymir
3
2
9
3.75
L
Tiamat
Cernus13
Tiamat
0
5
0
0
W
Anubis
25
2
4
13.5
W
Danzaburou
Hakkii
Danzaburou
4
3
10
3
L
Heimdallr
Hatebreeder14
Heimdallr
1
12
2
0.17
L
Mercury
Slyffindor
Mercury
2
9
4
0.44
W
Nemesis
Spreadlegsx
Nemesis
2
0
6
5
L
Yemoja
Valring
Yemoja
1
3
5
1.17
W
Sun Wukong
kenzoZC
Sun Wukong
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,685
Damage
34,755
65,052
Taken
69,617
44,623
Mitigated
33,533
24,699
Healing
11,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,443
2,344
0
0
14,427
3,468
189
10,343
4,084
24,888
0
W
Ymir
6,898
935
0
0
14,975
15,529
151
5,217
9,577
53,234
0
L
Tiamat
Cernus13
Tiamat
4,568
680
0
1,627
8,791
8,419
0
1,423
7,368
46,923
0
W
Anubis
25,510
585
0
10,219
14,932
7,913
307
4,693
9,841
93,270
0
W
Danzaburou
Hakkii
Danzaburou
12,368
3,745
0
3,130
11,173
4,776
1,857
4,083
6,872
0
66,188
L
Heimdallr
Hatebreeder14
Heimdallr
6,010
4,332
0
1,150
14,859
6,311
86
5,880
8,979
0
22,936
L
Mercury
Slyffindor
Mercury
7,922
4,457
0
4,406
17,092
5,184
0
6,799
10,293
0
52,783
W
Nemesis
Spreadlegsx
Nemesis
3,916
1,642
0
7,040
12,436
6,176
973
937
11,407
0
86,097
L
Yemoja
Valring
Yemoja
6,812
1,363
2,533
2,098
14,448
10,151
0
7,963
6,485
36,698
0
W
Sun Wukong
kenzoZC
Sun Wukong
7,993
1,757
753
3,557
11,536
10,229
310
4,592
6,532
0
48,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,376
Gold Earned
42,515
564
Minions Killed
360
0
Camps Cleared
0
1,895,926
Distance Traveled
1,671,180
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,452
423
36
2
0
308,667
2
W
Ymir
9,661
483
73
4
0
357,499
1
L
Tiamat
8,865
443
123
6
0
318,977
1
W
Anubis
13,181
659
137
7
0
368,685
2
W
Danzaburou
10,676
534
111
6
0
348,098
0
L
Heimdallr
7,165
358
40
2
0
287,879
1
L
Mercury
9,220
461
96
5
0
387,070
0
W
Nemesis
11,291
565
160
8
0
452,783
7
L
Yemoja
8,813
441
65
3
0
368,587
1
W
Sun Wukong
10,567
528
83
4
0
368,861
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role