Player Matchup

Kali
Kali
Cooltreehouse
Kali
Level 27
God Stats
12W - 5L
1,678 SR
Queue Stats
88W - 68L
1,592 Elo+
Solo
Cerberus
Cerberus
Forgotdarubbers
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 35L
1,628 Elo+
Solo
Merlin
Merlin
IshtarHeavenly
Merlin
Level 26
God Stats
3W - 1L
1,506 SR
Queue Stats
49W - 31L
1,636 Elo+
Solo
Izanami
Izanami
Kqrnage
Izanami
Level 26
God Stats
19W - 7L
1,649 SR
Queue Stats
116W - 117L
1,508 Elo+
Solo
Sun Wukong
Sun Wukong
ωukong
Sun Wukong
Level 5
God Stats
7W - 4L
1,623 SR
Queue Stats
7W - 4L
1,563 Elo+
Solo
Team Averages
Level 23
1,591 SR
1,585 Elo+

VS

Team Averages
Level 17
1,679 SR
1,471 Elo+
Tsukuyomi
Tsukuyomi
Dabstronomer
Tsukuyomi
Level 17
God Stats
14W - 5L
1,918 SR
Queue Stats
118W - 99L
1,575 Elo+
Solo
Discordia
Discordia
Jarebearsama
Discordia
Level 27
God Stats
2W - 4L
1,518 SR
Queue Stats
178W - 200L
1,539 Elo+
Solo
Bellona
Bellona
Speedyduk
Bellona
Level 24
God Stats
1W - 1L
1,797 SR
Queue Stats
100W - 100L
1,523 Elo+
Solo
Cerberus
Cerberus
barberpro
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 86L
1,105 Elo+
Solo
Neith
Neith
doorknoblicker
Neith
Level 16
God Stats
16W - 13L
1,664 SR
Queue Stats
34W - 34L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 2
4,276
713
1,611
4,903
1,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cerberus
5
0 / 0 / 0
3,681
614
1,698
4,298
1,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
3 / 1 / 2
4,745
791
2,307
2,899
755
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Kqrnage
Izanami
6
0 / 0 / 0
3,697
616
406
3,589
802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
ωukong
Sun Wukong
9
3 / 0 / 1
4,868
811
3,995
5,082
1,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dabstronomer
Tsukuyomi
5
0 / 3 / 0
3,529
588
1,326
3,978
959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
Jarebearsama
Discordia
5
0 / 1 / 0
3,489
582
2,428
2,500
532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
Speedyduk
Bellona
6
0 / 3 / 0
3,450
575
2,111
5,102
2,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
barberpro
Cerberus
3
0 / 1 / 0
3,041
507
583
2,017
1,048
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
2 / 0 / 0
4,318
720
4,623
3,137
789
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
8
Kills
2
2
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
Tsukuyomi
Dabstronomer
Tsukuyomi
0
3
0
0
W
Cerberus
0
0
0
0
W
3
1
2
4
L
Discordia
Jarebearsama
Discordia
0
1
0
0
W
Izanami
Kqrnage
Izanami
0
0
0
0
L
Bellona
Speedyduk
Bellona
0
3
0
0
L
Cerberus
barberpro
Cerberus
0
1
0
0
L
2
0
0
2
W
Sun Wukong
ωukong
Sun Wukong
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,017
Damage
11,071
20,771
Taken
16,734
6,879
Mitigated
5,917
8,188
Healing
5,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,611
662
0
2,138
4,903
1,552
0
1,143
3,660
0
11,136
L
Tsukuyomi
Dabstronomer
Tsukuyomi
1,326
292
0
1,258
3,978
959
0
337
3,641
0
12,900
W
Cerberus
1,698
130
0
1,884
4,298
1,780
101
0
4,298
9,337
0
W
2,307
476
0
510
2,899
755
0
1,014
1,731
19,623
0
L
Discordia
Jarebearsama
Discordia
2,428
40
0
1,059
2,500
532
0
805
1,695
11,244
0
W
Izanami
Kqrnage
Izanami
406
401
0
1,811
3,589
802
861
0
3,589
0
17,545
L
Bellona
Speedyduk
Bellona
2,111
494
0
1,655
5,102
2,589
0
589
4,513
0
14,265
L
Cerberus
barberpro
Cerberus
583
128
0
71
2,017
1,048
0
576
1,441
5,441
0
L
4,623
2,241
0
1,377
3,137
789
0
1,698
1,439
0
23,150
W
Sun Wukong
ωukong
Sun Wukong
3,995
948
0
1,845
5,082
1,990
52
584
4,482
0
25,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,267
Gold Earned
17,827
183
Minions Killed
153
0
Camps Cleared
0
573,071
Distance Traveled
494,064
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
4,276
713
29
5
0
113,321
3
L
Tsukuyomi
3,529
588
37
6
0
111,503
2
W
Cerberus
3,681
614
22
4
0
123,443
2
W
Merlin
4,745
791
38
6
0
103,114
0
L
Discordia
3,489
582
21
4
0
102,943
4
W
Izanami
3,697
616
40
7
0
108,430
1
L
Bellona
3,450
575
30
5
0
114,089
2
L
Cerberus
3,041
507
14
2
0
58,374
0
L
Neith
4,318
720
51
9
0
107,155
0
W
Sun Wukong
4,868
811
54
9
0
124,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role