Player Matchup

Raijin
Raijin
ChivaJam
Raijin
Level 27
God Stats
0W - 4L
1,427 SR
Queue Stats
197W - 138L
1,631 Elo+
Party 2
Loki
Loki
DBIV
Loki
Level 11
God Stats
1W - 1L
1,739 SR
Queue Stats
11W - 10L
1,496 Elo+
Party 2
Odin
Odin
DoodsInParis
Odin
Level 8
God Stats
3W - 3L
1,738 SR
Queue Stats
9W - 9L
1,485 Elo+
Party 2
Nemesis
Nemesis
planckscon
Nemesis
Level 23
God Stats
4W - 1L
1,911 SR
Queue Stats
70W - 47L
1,632 Elo+
Party 2
Ymir
Ymir
slobgob
Ymir
Level 7
God Stats
24W - 25L
1,743 SR
Queue Stats
61W - 53L
1,668 Elo+
Solo
Team Averages
Level 15
1,712 SR
1,582 Elo+

VS

Team Averages
Level 26
1,583 SR
1,575 Elo+
Ra
Ra
ExodusTM
Ra
Level 25
God Stats
10W - 6L
1,855 SR
Queue Stats
505W - 440L
1,595 Elo+
Party 1
Nike
Nike
Immasexykid
Nike
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,472 Elo+
Solo
Chaac
Chaac
Kouz
Chaac
Level 29
God Stats
6W - 2L
1,612 SR
Queue Stats
201W - 151L
1,661 Elo+
Party 1
Yemoja
Yemoja
LieutCab
Yemoja
Level 25
God Stats
8W - 7L
1,449 SR
Queue Stats
117W - 130L
1,451 Elo+
Solo
Heimdallr
Heimdallr
erickjaimes81op
Heimdallr
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 18L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ChivaJam
Raijin
10
4 / 4 / 0
5,962
542
6,971
6,491
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Loki
DBIV
Loki
7
0 / 3 / 2
4,778
434
2,729
5,921
1,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 0
5,237
476
2,589
7,811
4,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
planckscon
Nemesis
10
0 / 4 / 1
5,503
500
1,703
7,000
2,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
slobgob
Ymir
7
0 / 4 / 4
4,649
423
1,918
7,017
3,436
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 0
8,814
801
4,668
5,578
2,300
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
6 / 0 / 0
7,222
657
5,639
4,963
3,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Chaac
Kouz
Chaac
13
1 / 0 / 12
7,243
658
4,629
6,865
3,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
LieutCab
Yemoja
9
1 / 3 / 4
5,869
534
2,580
6,197
2,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
erickjaimes81op
Heimdallr
10
2 / 1 / 3
6,078
553
5,357
7,658
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
4
Kills
19
19
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Raijin
ChivaJam
Raijin
4
4
0
1
L
Loki
DBIV
Loki
0
3
2
0.33
L
0
4
0
0
W
9
0
0
9
W
6
0
0
6
W
Chaac
Kouz
Chaac
1
0
12
7
W
Yemoja
LieutCab
Yemoja
1
3
4
1
W
Heimdallr
erickjaimes81op
Heimdallr
2
1
3
3.5
L
Nemesis
planckscon
Nemesis
0
4
1
0.13
L
Ymir
slobgob
Ymir
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,910
Damage
22,873
34,240
Taken
31,261
14,301
Mitigated
14,332
3,501
Healing
10,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
ChivaJam
Raijin
6,971
944
0
1,017
6,491
1,835
376
2,555
3,936
30,671
0
L
Loki
DBIV
Loki
2,729
863
0
1,385
5,921
1,457
0
428
5,470
0
18,138
L
2,589
1,331
0
225
7,811
4,656
0
0
7,486
0
13,443
W
4,668
839
405
2,402
5,578
2,300
305
927
4,569
59,828
0
W
5,639
1,964
0
365
4,963
3,565
20
0
4,813
0
32,844
W
Chaac
Kouz
Chaac
4,629
1,175
0
2,417
6,865
3,623
0
555
6,243
0
48,133
W
Yemoja
LieutCab
Yemoja
2,580
270
444
810
6,197
2,448
0
4,085
1,864
12,015
0
W
Heimdallr
erickjaimes81op
Heimdallr
5,357
2,382
0
3,824
7,658
2,396
356
2,746
4,708
0
40,097
L
Nemesis
planckscon
Nemesis
1,703
857
0
611
7,000
2,917
0
1,689
5,286
0
24,711
L
Ymir
slobgob
Ymir
1,918
631
0
263
7,017
3,436
306
2,576
4,441
12,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,129
Gold Earned
35,226
232
Minions Killed
410
0
Camps Cleared
0
1,147,472
Distance Traveled
1,137,003
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,962
542
76
7
0
219,518
3
L
Loki
4,778
434
43
4
0
249,662
0
L
Odin
5,237
476
40
4
0
209,306
0
W
Ra
8,814
801
137
12
0
232,036
3
W
Nike
7,222
657
94
9
0
227,730
0
W
Chaac
7,243
658
76
7
0
271,796
0
W
Yemoja
5,869
534
16
1
0
201,462
1
W
Heimdallr
6,078
553
87
8
0
203,979
2
L
Nemesis
5,503
500
62
6
0
253,443
2
L
Ymir
4,649
423
11
1
0
215,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role