Player Matchup

Mercury
Mercury
Masters
Mina7Machine
Mercury
Masters
Level 128
God Stats
74W - 58L
1,731 SR
Queue Stats
216W - 191L
2,309 MMR
Solo
Anhur
Anhur
Diamond III
NahhImJayMoney
Anhur
Diamond III
Level 158
God Stats
7W - 9L
1,502 SR
Queue Stats
235W - 224L
2,353 MMR
Solo
Chaac
Chaac
Diamond V
Outplayeddd
Chaac
Diamond V
Level 157
God Stats
12W - 7L
1,246 SR
Queue Stats
281W - 272L
2,200 MMR
Party 2
Aphrodite
Aphrodite
Diamond II
SMEEJAAAY
Aphrodite
Diamond II
Level 129
God Stats
2W - 5L
1,557 SR
Queue Stats
439W - 419L
2,348 MMR
Party 2
Artio
Artio
Diamond III
TzMaxwellTz
Artio
Diamond III
Level 133
God Stats
3W - 4L
1,692 SR
Queue Stats
174W - 159L
2,240 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 141
1,545 SR
2,290 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,686 SR
2,297 MMR
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
DrBreadN
Ah Muzen Cab
Diamond IV
Level 146
God Stats
21W - 16L
1,735 SR
Queue Stats
79W - 62L
2,171 MMR
Party 3
Tsukuyomi
Tsukuyomi
Diamond III
KANEKΙ
Tsukuyomi
Diamond III
Level 159
God Stats
8W - 4L
1,710 SR
Queue Stats
154W - 162L
2,251 MMR
Party 1
Sobek
Sobek
Diamond II
WardHerePlz
Sobek
Diamond II
Level 122
God Stats
12W - 9L
1,549 SR
Queue Stats
448W - 425L
2,236 MMR
Solo
He Bo
He Bo
Diamond III
halfhero
He Bo
Diamond III
Level 159
God Stats
17W - 8L
1,770 SR
Queue Stats
134W - 102L
2,462 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond II
l V3NOM
Cu Chulainn
Diamond II
Level 143
God Stats
13W - 12L
1,666 SR
Queue Stats
170W - 150L
2,363 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Mina7Machine
Mercury
16
4 / 8 / 3
9,880
520
6,126
13,977
5,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 5 / 1
9,478
499
4,170
15,048
4,923
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 1 / 3
9,676
509
9,617
14,132
12,828
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Aphrodite
SMEEJAAAY
Aphrodite
13
2 / 9 / 3
8,461
445
7,001
13,703
5,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

12
1 / 8 / 4
8,041
423
6,738
23,319
15,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
SetAthenaTiamatApolloGuan Yu

VS

Bans
DanzaburouNemesisCupidCabrakanSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DrBreadN
Ah Muzen Cab
18
5 / 2 / 3
11,489
605
11,602
12,395
5,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
KANEKΙ
Tsukuyomi
17
5 / 5 / 11
10,794
568
9,221
14,602
9,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
2 / 1 / 13
10,090
531
6,568
16,703
18,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
halfhero
He Bo
20
14 / 1 / 9
12,995
684
24,336
14,827
6,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
l V3NOM
Cu Chulainn
17
5 / 0 / 4
11,148
587
9,519
12,000
10,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
71
9
Kills
31
31
Deaths
9
14
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DrBreadN
Ah Muzen Cab
5
2
3
3.25
W
Tsukuyomi
KANEKΙ
Tsukuyomi
5
5
11
2.1
L
Mercury
Mina7Machine
Mercury
4
8
3
0.69
L
2
5
1
0.5
L
0
1
3
1.5
L
Aphrodite
SMEEJAAAY
Aphrodite
2
9
3
0.39
L
1
8
4
0.38
W
2
1
13
8.5
W
He Bo
halfhero
He Bo
14
1
9
18.5
W
Cu Chulainn
l V3NOM
Cu Chulainn
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,652
Damage
61,246
80,179
Taken
70,527
44,533
Mitigated
50,456
23,668
Healing
25,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DrBreadN
Ah Muzen Cab
11,602
6,293
0
6,592
12,395
5,478
4,334
2,124
10,271
0
110,198
W
Tsukuyomi
KANEKΙ
Tsukuyomi
9,221
1,599
0
2,962
14,602
9,710
1,310
2,138
12,464
0
67,875
L
Mercury
Mina7Machine
Mercury
6,126
2,907
0
125
13,977
5,194
0
5,607
8,258
0
61,446
L
4,170
2,352
0
4,900
15,048
4,923
390
4,040
10,938
0
60,976
L
9,617
712
0
6,003
14,132
12,828
560
3,084
10,999
0
75,198
L
Aphrodite
SMEEJAAAY
Aphrodite
7,001
627
3,105
4,204
13,703
5,851
0
5,788
7,721
48,091
0
L
6,738
873
536
4,795
23,319
15,737
0
12,393
10,618
19,716
0
W
6,568
171
0
5,715
16,703
18,146
40
4,079
12,604
26,550
0
W
He Bo
halfhero
He Bo
24,336
903
600
6,520
14,827
6,691
457
4,188
10,579
107,037
0
W
Cu Chulainn
l V3NOM
Cu Chulainn
9,519
1,575
0
3,191
12,000
10,431
1,373
1,088
10,870
8,101
66,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,536
Gold Earned
56,516
496
Minions Killed
648
0
Camps Cleared
0
1,772,914
Distance Traveled
1,917,310
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,489
605
175
9
0
371,873
1
W
Tsukuyomi
10,794
568
116
6
0
402,782
2
L
Mercury
9,880
520
106
6
0
391,027
1
L
Anhur
9,478
499
139
7
0
299,347
5
L
Chaac
9,676
509
142
7
0
388,538
3
L
Aphrodite
8,461
445
91
5
0
327,999
3
L
Artio
8,041
423
18
1
0
366,003
5
W
Sobek
10,090
531
26
1
0
393,675
4
W
He Bo
12,995
684
187
10
0
382,443
4
W
Cu Chulainn
11,148
587
144
8
0
366,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role