Player Matchup

Tyr
Tyr
Flashheart88
Tyr
Level 160
God Stats
24W - 24L
1,733 SR
Queue Stats
1,869W - 1,557L
1,565 Elo+
Party 2
Odin
Odin
SebastianOskar
Odin
Level 151
God Stats
3W - 6L
1,349 SR
Queue Stats
249W - 242L
1,538 Elo+
Solo
Vamana
Vamana
Soren3D
Vamana
Level 156
God Stats
1W - 2L
1,245 SR
Queue Stats
223W - 184L
1,555 Elo+
Party 2
Scylla
Scylla
SyroV
Scylla
Level 159
God Stats
5W - 5L
1,703 SR
Queue Stats
776W - 627L
1,558 Elo+
Party 2
Ra
Ra
Windliner
Ra
Level 126
God Stats
7W - 7L
1,752 SR
Queue Stats
391W - 323L
1,578 Elo+
Party 2
Team Averages
Level 150
1,557 SR
1,559 Elo+

VS

Team Averages
Level 78
1,573 SR
1,549 Elo+
Bacchus
Bacchus
Jomann1337
Bacchus
Level 120
God Stats
2W - 0L
1,715 SR
Queue Stats
18W - 12L
1,609 Elo+
Solo
Ra
Ra
NoStressP
Ra
Level 49
God Stats
1W - 2L
1,495 SR
Queue Stats
20W - 26L
1,411 Elo+
Party 1
Vulcan
Vulcan
Uppotukki
Vulcan
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 42L
1,534 Elo+
Party 1
Artemis
Artemis
chillomat
Artemis
Level 115
God Stats
10W - 4L
1,612 SR
Queue Stats
341W - 340L
1,590 Elo+
Solo
Khepri
Khepri
kylmapaa
Khepri
Level 49
God Stats
2W - 1L
1,543 SR
Queue Stats
39W - 30L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 7 / 8
13,178
879
18,367
23,588
23,760
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
2 / 8 / 16
10,569
705
8,642
17,669
14,084
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Vamana
Soren3D
Vamana
17
3 / 6 / 13
10,851
723
12,462
22,733
21,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
SyroV
Scylla
19
2 / 5 / 13
11,386
759
17,899
12,047
4,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
5 / 8 / 10
11,749
783
13,646
15,971
6,699
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jomann1337
Bacchus
18
6 / 5 / 19
11,421
761
9,691
17,008
23,308
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
0 / 6 / 18
10,578
705
11,032
12,561
7,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
Uppotukki
Vulcan
20
15 / 4 / 13
13,844
923
27,203
15,100
12,813
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
chillomat
Artemis
20
11 / 4 / 13
12,691
846
22,147
16,148
10,449
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
kylmapaa
Khepri
18
1 / 4 / 21
11,446
763
7,008
23,797
35,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
117
23
Kills
33
34
Deaths
23
60
Assists
84
Player
Kills
Deaths
Assists
KDA
L
11
7
8
2.14
W
Bacchus
Jomann1337
Bacchus
6
5
19
3.1
W
0
6
18
1.5
L
2
8
16
1.25
L
Vamana
Soren3D
Vamana
3
6
13
1.58
L
Scylla
SyroV
Scylla
2
5
13
1.7
W
Vulcan
Uppotukki
Vulcan
15
4
13
5.38
L
5
8
10
1.25
W
Artemis
chillomat
Artemis
11
4
13
4.38
W
Khepri
kylmapaa
Khepri
1
4
21
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,016
Damage
77,081
92,008
Taken
84,614
71,035
Mitigated
88,926
32,300
Healing
24,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,367
2,639
382
6,636
23,588
23,760
75
11,793
11,795
1,074
35,052
W
Bacchus
Jomann1337
Bacchus
9,691
1,566
713
1,229
17,008
23,308
434
6,441
10,120
14,469
0
W
11,032
452
6,269
3,023
12,561
7,074
741
5,014
7,239
37,169
0
L
8,642
2,265
816
1,661
17,669
14,084
1,047
10,323
7,346
0
18,338
L
Vamana
Soren3D
Vamana
12,462
5,464
1,118
8,384
22,733
21,640
168
11,537
11,196
785
20,844
L
Scylla
SyroV
Scylla
17,899
981
986
2,795
12,047
4,852
962
9,239
2,808
43,637
0
W
Vulcan
Uppotukki
Vulcan
27,203
8,762
0
445
15,100
12,813
996
4,453
10,112
54,209
0
L
13,646
857
5,216
4,306
15,971
6,699
1,302
12,042
3,929
35,509
0
W
Artemis
chillomat
Artemis
22,147
13,410
839
4,953
16,148
10,449
4,105
6,839
8,952
0
37,546
W
Khepri
kylmapaa
Khepri
7,008
679
2,645
4,089
23,797
35,282
537
8,437
14,628
15,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,733
Gold Earned
59,980
169
Minions Killed
167
0
Camps Cleared
0
1,296,861
Distance Traveled
1,307,194
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
13,178
879
35
2
0
259,071
0
W
Bacchus
11,421
761
6
0
0
264,310
4
W
Ra
10,578
705
65
4
0
252,713
7
L
Odin
10,569
705
20
1
0
264,749
0
L
Vamana
10,851
723
11
1
0
252,667
2
L
Scylla
11,386
759
61
4
0
270,015
4
W
Vulcan
13,844
923
50
3
0
280,844
3
L
Ra
11,749
783
42
3
0
250,359
0
W
Artemis
12,691
846
37
2
0
243,899
2
W
Khepri
11,446
763
9
1
0
265,428
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role