Player Matchup

Anhur
Anhur
Asir Nyxx
Anhur
Level 29
God Stats
3W - 6L
1,546 SR
Queue Stats
117W - 144L
1,441 Elo+
Solo
Bastet
Bastet
Denzel2430
Bastet
Level 8
God Stats
7W - 13L
1,213 SR
Queue Stats
39W - 61L
1,342 Elo+
Solo
Anubis
Anubis
REYPEL_GOYA
Anubis
Level 5
God Stats
4W - 14L
1,056 SR
Queue Stats
266W - 328L
1,254 Elo+
Party 1
Pele
Pele
The-Moistener694
Pele
Level 5
God Stats
0W - 2L
1,304 SR
Queue Stats
23W - 12L
1,459 Elo+
Solo
Cthulhu
Cthulhu
trkjoel0630
Cthulhu
Level 6
God Stats
4W - 7L
1,500 SR
Queue Stats
258W - 349L
1,312 Elo+
Party 1
Team Averages
Level 11
1,324 SR
1,362 Elo+

VS

Team Averages
Level 19
1,492 SR
1,436 Elo+
King Arthur
King Arthur
SawntyJim
King Arthur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,428 Elo+
Solo
Nu Wa
Nu Wa
blue board v2
Nu Wa
Level 31
God Stats
51W - 41L
1,546 SR
Queue Stats
227W - 194L
1,457 Elo+
Solo
Yemoja
Yemoja
dekarslayer
Yemoja
Level 6
God Stats
35W - 23L
1,393 SR
Queue Stats
322W - 344L
1,337 Elo+
Solo
Fenrir
Fenrir
lmg197
Fenrir
Level 23
God Stats
31W - 25L
1,413 SR
Queue Stats
332W - 298L
1,422 Elo+
Solo
Danzaburou
Danzaburou
vMerc_x
Danzaburou
Level 25
God Stats
76W - 64L
1,608 SR
Queue Stats
94W - 81L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Asir Nyxx
Anhur
20
7 / 3 / 10
14,620
504
14,426
20,537
8,787
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
Denzel2430
Bastet
14
3 / 3 / 7
10,754
371
6,723
12,406
4,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
14
4 / 12 / 6
10,705
369
14,276
26,914
11,926
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
35 / 4 / 9
18,951
653
72,210
41,316
25,856
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
trkjoel0630
Cthulhu
15
1 / 13 / 13
10,522
363
8,339
30,305
16,203
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SawntyJim
King Arthur
19
3 / 7 / 9
13,542
467
13,687
32,525
18,123
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
16 / 11 / 6
15,268
526
37,694
31,501
7,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
17
5 / 9 / 11
13,759
474
14,194
29,683
28,033
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
lmg197
Fenrir
19
7 / 8 / 5
13,905
479
13,282
24,262
11,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
vMerc_x
Danzaburou
19
2 / 16 / 10
13,671
471
18,431
28,506
9,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
74
50
Kills
33
35
Deaths
51
45
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Anhur
Asir Nyxx
Anhur
7
3
10
4
L
Bastet
Denzel2430
Bastet
3
3
7
2.17
L
Anubis
4
12
6
0.58
W
King Arthur
SawntyJim
King Arthur
3
7
9
1.07
L
35
4
9
9.88
W
16
11
6
1.73
W
Yemoja
5
9
11
1.17
W
Fenrir
lmg197
Fenrir
7
8
5
1.19
L
Cthulhu
trkjoel0630
Cthulhu
1
13
13
0.58
W
Danzaburou
vMerc_x
Danzaburou
2
16
10
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,974
Damage
97,288
131,478
Taken
146,477
67,035
Mitigated
75,284
38,807
Healing
36,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Asir Nyxx
Anhur
14,426
8,415
0
7,153
20,537
8,787
1,900
7,025
13,512
0
104,118
L
Bastet
Denzel2430
Bastet
6,723
1,625
609
2,518
12,406
4,263
1,123
3,822
8,584
0
34,824
L
Anubis
14,276
388
0
8,079
26,914
11,926
1,372
14,268
12,646
51,635
0
W
King Arthur
SawntyJim
King Arthur
13,687
2,577
0
8,012
32,525
18,123
182
4,998
27,527
0
68,927
L
72,210
24,333
0
20,420
41,316
25,856
649
14,359
26,957
0
194,164
W
37,694
9,301
0
8,953
31,501
7,921
3,280
8,892
22,609
111,887
0
W
Yemoja
14,194
5,001
3,856
4,991
29,683
28,033
408
4,826
24,857
36,650
0
W
Fenrir
lmg197
Fenrir
13,282
3,737
0
4,325
24,262
11,599
0
2,065
22,197
0
83,333
L
Cthulhu
trkjoel0630
Cthulhu
8,339
1,001
0
28
30,305
16,203
751
15,331
14,974
32,122
0
W
Danzaburou
vMerc_x
Danzaburou
18,431
9,141
0
5,916
28,506
9,608
6,358
4,711
23,795
0
95,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,552
Gold Earned
70,145
568
Minions Killed
529
0
Camps Cleared
0
2,176,695
Distance Traveled
2,384,607
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
14,620
504
190
7
0
447,202
2
L
Bastet
10,754
371
56
2
0
389,719
4
L
Anubis
10,705
369
76
3
0
389,036
1
W
King Arthur
13,542
467
97
3
0
441,024
0
L
Pele
18,951
653
214
7
0
590,928
2
W
Nu Wa
15,268
526
138
5
0
459,707
0
W
Yemoja
13,759
474
51
2
0
469,972
0
W
Fenrir
13,905
479
102
4
0
546,660
0
L
Cthulhu
10,522
363
32
1
0
359,810
0
W
Danzaburou
13,671
471
141
5
0
467,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role