Player Matchup

Sun Wukong
Sun Wukong
Gold V
Abeloth101
Sun Wukong
Gold V
Level 99
God Stats
0W - 1L
1,396 SR
Queue Stats
7W - 6L
1,767 MMR
Party 1
Medusa
Medusa
Gold II
Sam Hostetter
Medusa
Gold II
Level 122
God Stats
3W - 5L
1,576 SR
Queue Stats
170W - 193L
1,606 MMR
Party 1
Scylla
Scylla
Gold III
ThAnOsOfD00m
Scylla
Gold III
Level 145
God Stats
208W - 236L
1,557 SR
Queue Stats
777W - 851L
1,603 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 122
1,510 SR
1,659 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,612 SR
1,635 MMR
Zeus
Zeus
Platinum IV
DJ xN I C E
Zeus
Platinum IV
Level 142
God Stats
13W - 11L
1,687 SR
Queue Stats
255W - 272L
1,648 MMR
Solo
Terra
Terra
Platinum II
Kempachi010
Terra
Platinum II
Level 133
God Stats
8W - 5L
1,649 SR
Queue Stats
114W - 133L
1,636 MMR
Solo
Hou Yi
Hou Yi
Gold I
nervonerockz
Hou Yi
Gold I
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
71W - 53L
1,622 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Abeloth101
Sun Wukong
15
6 / 4 / 3
12,407
689
9,844
20,706
14,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 7 / 1
10,980
610
8,820
14,896
5,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
16
3 / 3 / 5
11,913
662
14,988
14,478
5,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
OsirisAphroditeCupidCthulhuBastet

VS

Bans
Cu ChulainnAnhurPersephoneThorDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 3
12,125
674
19,041
10,244
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 3 / 8
13,115
729
8,796
19,187
25,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
15
4 / 4 / 7
12,038
669
12,208
14,806
6,253
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
11
Kills
13
14
Deaths
11
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Abeloth101
Sun Wukong
6
4
3
1.88
W
5
4
3
1.63
W
4
3
8
2.67
L
2
7
1
0.36
L
Scylla
3
3
5
1.83
W
Hou Yi
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,652
Damage
40,045
50,080
Taken
44,237
25,293
Mitigated
35,402
12,473
Healing
15,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Abeloth101
Sun Wukong
9,844
2,521
0
5,435
20,706
14,355
163
10,940
9,766
0
38,686
W
19,041
537
0
1,566
10,244
3,795
1,496
3,095
7,077
87,680
0
W
8,796
1,291
2,125
7,476
19,187
25,354
167
5,462
13,393
21,536
0
L
8,820
4,500
0
1,012
14,896
5,595
1,415
9,703
5,193
0
47,148
L
Scylla
14,988
886
0
6,026
14,478
5,343
682
7,901
6,577
70,664
0
W
Hou Yi
12,208
8,376
0
4,744
14,806
6,253
1,476
5,771
8,688
0
42,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,300
Gold Earned
37,278
192
Minions Killed
212
0
Camps Cleared
0
986,146
Distance Traveled
955,815
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,407
689
39
2
0
332,254
7
W
Zeus
12,125
674
127
7
0
279,316
4
W
Terra
13,115
729
22
1
0
354,233
3
L
Medusa
10,980
610
58
3
0
304,895
0
L
Scylla
11,913
662
95
5
0
348,997
5
W
Hou Yi
12,038
669
63
4
0
322,266
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role