Player Matchup

Ares
Ares
ANGEL_FICH13
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
991 Elo+
Party 2
Thor
Thor
Bunzing1
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 31L
1,327 Elo+
Solo
Hun Batz
Hun Batz
ELVERGEDURA
Hun Batz
Level 8
God Stats
0W - 6L
1,201 SR
Queue Stats
0W - 6L
1,064 Elo+
Party 2
Rama
Rama
SwoopGT
Rama
Level 14
God Stats
1W - 4L
1,343 SR
Queue Stats
29W - 32L
1,307 Elo+
Solo
Sol
Sol
UniHedgehog
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,192 Elo+
Solo
Team Averages
Level 9
1,409 SR
1,176 Elo+

VS

Team Averages
Level 12
1,401 SR
1,363 Elo+
Yemoja
Yemoja
IIZORBAII
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,296 Elo+
Party 1
Thanatos
Thanatos
LeeHarweyOsward
Thanatos
Level 23
God Stats
1W - 1L
1,342 SR
Queue Stats
18W - 21L
1,406 Elo+
Party 1
Anhur
Anhur
Masivis
Anhur
Level 12
God Stats
1W - 0L
1,325 SR
Queue Stats
18W - 21L
1,406 Elo+
Party 1
Medusa
Medusa
Midgasaurus
Medusa
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
БезумныйКот
Mulan
Level 6
God Stats
4W - 2L
1,337 SR
Queue Stats
9W - 15L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 11 / 6
10,711
1,190
5,280
18,466
9,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thor
16
2 / 11 / 9
9,808
1,090
8,430
16,761
4,585
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
ELVERGEDURA
Hun Batz
16
3 / 10 / 8
10,126
1,125
13,782
16,737
4,893
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
SwoopGT
Rama
16
1 / 6 / 8
9,875
1,097
5,996
11,665
3,575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 13 / 7
9,689
1,077
8,924
18,562
4,242
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
IIZORBAII
Yemoja
18
2 / 1 / 32
11,246
1,250
4,996
4,915
3,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
18
21 / 5 / 20
13,261
1,473
22,985
14,392
6,323
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Masivis
Anhur
18
11 / 2 / 27
12,040
1,338
15,683
9,229
3,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
18
8 / 1 / 24
11,496
1,277
9,847
8,301
3,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
8 / 5 / 33
12,081
1,342
20,717
12,885
13,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
186
14
Kills
50
51
Deaths
14
38
Assists
136
Player
Kills
Deaths
Assists
KDA
L
5
11
6
0.73
L
Thor
2
11
9
0.59
L
Hun Batz
ELVERGEDURA
Hun Batz
3
10
8
0.7
W
Yemoja
IIZORBAII
Yemoja
2
1
32
18
W
Thanatos
21
5
20
6.2
W
Anhur
Masivis
Anhur
11
2
27
12.25
W
Medusa
8
1
24
20
L
Rama
SwoopGT
Rama
1
6
8
0.83
L
3
13
7
0.5
W
8
5
33
4.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,412
Damage
74,228
82,191
Taken
49,722
26,622
Mitigated
30,316
2,262
Healing
15,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,280
816
0
25
18,466
9,327
0
925
17,541
7,356
0
L
Thor
8,430
3,124
0
0
16,761
4,585
0
1,585
15,176
0
17,273
L
Hun Batz
ELVERGEDURA
Hun Batz
13,782
2,927
0
152
16,737
4,893
0
1,186
15,551
0
23,641
W
Yemoja
IIZORBAII
Yemoja
4,996
911
1,878
1,739
4,915
3,961
0
1,832
3,083
20,576
0
W
Thanatos
22,985
11,562
0
8,672
14,392
6,323
0
2,840
11,538
0
33,574
W
Anhur
Masivis
Anhur
15,683
7,326
0
998
9,229
3,515
0
2,147
7,057
0
31,326
W
Medusa
9,847
5,371
0
1,663
8,301
3,088
0
1,723
6,578
0
30,968
L
Rama
SwoopGT
Rama
5,996
3,239
0
262
11,665
3,575
0
858
10,807
193
30,795
L
8,924
2,749
0
1,823
18,562
4,242
0
780
17,782
27,402
0
W
20,717
4,684
0
864
12,885
13,429
0
5,816
7,069
338
26,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,209
Gold Earned
60,124
128
Minions Killed
161
3
Camps Cleared
5
747,037
Distance Traveled
824,894
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,711
1,190
0
0
0
143,398
1
L
Thor
9,808
1,090
17
2
2
152,361
0
L
Hun Batz
10,126
1,125
17
2
0
158,204
0
W
Yemoja
11,246
1,250
16
2
0
176,565
1
W
Thanatos
13,261
1,473
26
3
2
135,137
0
W
Anhur
12,040
1,338
41
5
0
179,301
1
W
Medusa
11,496
1,277
65
7
2
181,905
0
L
Rama
9,875
1,097
54
6
0
149,855
0
L
Sol
9,689
1,077
40
4
1
143,219
0
W
Mulan
12,081
1,342
13
1
1
151,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role