Player Matchup

Sylvanus
Sylvanus
Diamond IV
Cowsss
Sylvanus
Diamond IV
Level 160
God Stats
3W - 3L
2,043 SR
Queue Stats
510W - 480L
2,058 MMR
Solo
Skadi
Skadi
Diamond IV
Moshatarts
Skadi
Diamond IV
Level 154
God Stats
3W - 6L
1,873 SR
Queue Stats
983W - 951L
2,113 MMR
Solo
Scylla
Scylla
Diamond IV
ParaCyte
Scylla
Diamond IV
Level 160
God Stats
7W - 10L
1,587 SR
Queue Stats
180W - 174L
2,115 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
catjams
Tsukuyomi
Diamond V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Diamond IV
nlatz
Ravana
Diamond IV
Level 140
God Stats
21W - 21L
1,575 SR
Queue Stats
470W - 455L
2,080 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,716 SR
1,973 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 127
1,647 SR
1,966 MMR
Janus
Janus
Diamond V
Noksha
Janus
Diamond V
Level 160
God Stats
28W - 25L
1,677 SR
Queue Stats
118W - 96L
2,130 MMR
Solo
Ratatoskr
Ratatoskr
Diamond IV
Panzeroti
Ratatoskr
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Diamond V
SirOompaLoompa
Cerberus
Diamond V
Level 104
God Stats
53W - 49L
1,665 SR
Queue Stats
402W - 385L
2,038 MMR
Solo
Heimdallr
Heimdallr
Platinum I
Zuedoh
Heimdallr
Platinum I
Level 80
God Stats
2W - 2L
1,789 SR
Queue Stats
72W - 43L
2,138 MMR
Solo
Fafnir
Fafnir
Diamond V
spadessss
Fafnir
Diamond V
Level 129
God Stats
4W - 9L
1,605 SR
Queue Stats
172W - 200L
2,022 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cowsss
Sylvanus
17
3 / 2 / 14
12,129
527
7,166
15,862
17,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
20
5 / 4 / 8
13,596
591
14,130
14,128
8,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
ParaCyte
Scylla
20
3 / 0 / 9
13,133
571
13,595
6,082
2,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
catjams
Tsukuyomi
20
6 / 4 / 5
13,581
590
20,061
19,496
16,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ravana
nlatz
Ravana
20
6 / 0 / 9
13,458
585
11,368
6,333
3,473
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ApolloAthenaDanzaburouAnhurTiamat

VS

Bans
SetSobekFenrirGuan YuNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Noksha
Janus
18
0 / 5 / 1
10,905
474
5,788
10,705
3,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
Panzeroti
Ratatoskr
18
5 / 4 / 2
11,781
512
8,670
16,639
6,250
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
18
1 / 7 / 3
11,417
496
10,868
28,020
30,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
Zuedoh
Heimdallr
20
4 / 2 / 3
12,736
554
10,365
15,508
5,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fafnir
spadessss
Fafnir
16
0 / 5 / 4
10,596
461
4,081
20,310
23,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
23
23
Kills
10
10
Deaths
23
45
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Cowsss
Sylvanus
3
2
14
5
W
Skadi
5
4
8
2.25
L
Janus
Noksha
Janus
0
5
1
0.1
L
Ratatoskr
Panzeroti
Ratatoskr
5
4
2
1.5
W
Scylla
ParaCyte
Scylla
3
0
9
7.5
L
Cerberus
1
7
3
0.36
L
Heimdallr
Zuedoh
Heimdallr
4
2
3
2.75
W
Tsukuyomi
catjams
Tsukuyomi
6
4
5
2.13
W
Ravana
nlatz
Ravana
6
0
9
10.5
L
Fafnir
spadessss
Fafnir
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,320
Damage
39,772
61,901
Taken
91,182
48,450
Mitigated
69,233
26,385
Healing
22,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Cowsss
Sylvanus
7,166
1,969
3,823
7,901
15,862
17,403
292
6,021
9,643
25,506
0
W
Skadi
14,130
8,042
0
3,074
14,128
8,548
4,192
2,099
12,029
0
98,436
L
Janus
Noksha
Janus
5,788
0
0
1,923
10,705
3,612
0
2,707
7,770
99,977
0
L
Ratatoskr
Panzeroti
Ratatoskr
8,670
3,292
0
508
16,639
6,250
0
3,291
13,250
0
86,318
W
Scylla
ParaCyte
Scylla
13,595
1,604
389
2,560
6,082
2,734
1,322
2,105
3,895
120,888
0
L
Cerberus
10,868
545
0
9,451
28,020
30,145
60
2,636
25,326
75,063
0
L
Heimdallr
Zuedoh
Heimdallr
10,365
4,847
0
6,482
15,508
5,719
0
4,611
10,797
0
108,917
W
Tsukuyomi
catjams
Tsukuyomi
20,061
6,309
0
4,844
19,496
16,292
1,275
10,290
9,086
0
90,636
W
Ravana
nlatz
Ravana
11,368
2,367
0
3,794
6,333
3,473
2,560
1,894
4,351
0
110,218
L
Fafnir
spadessss
Fafnir
4,081
974
0
4,217
20,310
23,507
0
6,923
13,198
30,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,897
Gold Earned
57,435
732
Minions Killed
740
0
Camps Cleared
0
2,452,747
Distance Traveled
2,160,900
34
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,129
527
22
1
0
442,450
5
W
Skadi
13,596
591
159
7
0
493,886
8
L
Janus
10,905
474
216
9
0
473,385
3
L
Ratatoskr
11,781
512
124
5
0
471,486
2
W
Scylla
13,133
571
208
9
0
445,763
11
L
Cerberus
11,417
496
175
8
0
353,948
3
L
Heimdallr
12,736
554
185
8
0
430,990
5
W
Tsukuyomi
13,581
590
167
7
0
507,316
1
W
Ravana
13,458
585
176
8
0
563,332
9
L
Fafnir
10,596
461
40
2
0
431,091
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role