Player Matchup

Chiron
Chiron
Gold I
ACtimoteDC
Chiron
Gold I
Level 145
God Stats
32W - 19L
1,762 SR
Queue Stats
373W - 394L
1,707 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
Tksury
Kuzenbo
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold III
UmbrellaaCorp
Cerberus
Gold III
Level 160
God Stats
5W - 3L
1,687 SR
Queue Stats
279W - 276L
1,520 MMR
Solo
Vulcan
Vulcan
Bronze III
xWhitethorn
Vulcan
Bronze III
Level 148
God Stats
0W - 1L
1,420 SR
Queue Stats
4W - 9L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
zInterestellar
Ao Kuang
Gold II
Level 146
God Stats
10W - 16L
1,613 SR
Queue Stats
594W - 560L
1,549 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 150
1,596 SR
1,555 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 102
1,561 SR
1,547 MMR
Chaac
Chaac
Gold IV
AtleticoMineiro
Chaac
Gold IV
Level 47
God Stats
2W - 1L
1,532 SR
Queue Stats
80W - 87L
1,546 MMR
Party 2
Tiamat
Tiamat
Gold III
OpalusJr
Tiamat
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold IV
Súcubo
Nemesis
Gold IV
Level 48
God Stats
5W - 3L
1,774 SR
Queue Stats
92W - 79L
1,687 MMR
Party 2
Izanami
Izanami
Gold I
TrueGolden
Izanami
Gold I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold II
Ñiqq
Ra
Gold II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ACtimoteDC
Chiron
13
2 / 5 / 1
7,702
513
8,403
10,814
3,181
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kuzenbo
Tksury
Kuzenbo
8
0 / 3 / 5
6,265
418
2,462
11,493
9,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
UmbrellaaCorp
Cerberus
13
1 / 4 / 3
7,904
527
8,757
15,095
12,696
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
13
0 / 4 / 2
7,169
478
7,182
7,328
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ao Kuang
14
4 / 5 / 3
8,342
556
7,272
13,621
4,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
SetTsukuyomiDanzaburouApolloAthena

VS

Bans
ScyllaGebTyrKhepriGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 2
8,891
593
13,145
15,182
7,877
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
OpalusJr
Tiamat
14
3 / 0 / 5
8,243
550
6,110
9,261
7,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
Súcubo
Nemesis
15
2 / 0 / 9
8,987
599
6,786
10,987
4,113
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
TrueGolden
Izanami
16
3 / 1 / 1
9,297
620
6,089
9,240
3,239
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ra
13
7 / 3 / 6
8,152
543
11,597
9,788
3,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
7
Kills
21
21
Deaths
7
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chiron
ACtimoteDC
Chiron
2
5
1
0.5
W
6
3
2
2.33
W
Tiamat
OpalusJr
Tiamat
3
0
5
5.5
W
Nemesis
Súcubo
Nemesis
2
0
9
6.5
L
Kuzenbo
Tksury
Kuzenbo
0
3
5
0.83
W
Izanami
TrueGolden
Izanami
3
1
1
3.5
L
Cerberus
UmbrellaaCorp
Cerberus
1
4
3
0.63
L
Vulcan
0
4
2
0.25
L
Ao Kuang
4
5
3
1.1
W
Ra
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,076
Damage
43,727
58,351
Taken
54,458
32,705
Mitigated
26,809
13,205
Healing
23,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
ACtimoteDC
Chiron
8,403
4,052
412
3,389
10,814
3,181
0
3,662
6,914
0
53,584
W
13,145
4,357
0
4,452
15,182
7,877
0
9,524
5,658
0
48,612
W
Tiamat
OpalusJr
Tiamat
6,110
668
104
4,621
9,261
7,937
192
4,525
4,321
45,020
0
W
Nemesis
Súcubo
Nemesis
6,786
2,686
0
4,425
10,987
4,113
0
3,803
7,170
0
64,903
L
Kuzenbo
Tksury
Kuzenbo
2,462
495
0
1,018
11,493
9,985
10
4,262
6,857
15,213
0
W
Izanami
TrueGolden
Izanami
6,089
4,287
0
4,728
9,240
3,239
1,477
1,492
7,680
0
75,228
L
Cerberus
UmbrellaaCorp
Cerberus
8,757
2,130
0
6,057
15,095
12,696
0
1,169
13,866
48,618
0
L
Vulcan
7,182
1,543
0
660
7,328
2,553
0
4,104
2,960
48,902
0
L
Ao Kuang
7,272
1,399
0
1,669
13,621
4,290
0
3,256
10,047
54,062
0
W
Ra
11,597
1,277
1,133
3,597
9,788
3,643
198
5,726
3,956
37,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,382
Gold Earned
43,570
438
Minions Killed
529
0
Camps Cleared
0
1,467,347
Distance Traveled
1,569,487
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,702
513
99
7
0
288,123
6
W
Chaac
8,891
593
93
6
0
304,889
4
W
Tiamat
8,243
550
98
7
0
286,249
5
W
Nemesis
8,987
599
119
8
0
385,228
7
L
Kuzenbo
6,265
418
18
1
0
313,835
3
W
Izanami
9,297
620
153
10
0
276,455
5
L
Cerberus
7,904
527
121
8
0
265,827
6
L
Vulcan
7,169
478
104
7
0
290,470
8
L
Ao Kuang
8,342
556
96
6
0
309,092
2
W
Ra
8,152
543
66
4
0
316,666
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role