Player Matchup

Neith
Neith
Daddy b8863
Neith
Level 16
God Stats
12W - 11L
1,588 SR
Queue Stats
264W - 349L
1,291 Elo+
Party 1
Merlin
Merlin
LoGiCBILLS
Merlin
Level 108
God Stats
6W - 11L
1,407 SR
Queue Stats
300W - 349L
1,456 Elo+
Party 1
Sylvanus
Sylvanus
f1reburner2016
Sylvanus
Level 75
God Stats
2W - 2L
1,574 SR
Queue Stats
19W - 19L
1,357 Elo+
Solo
Team Averages
Level 66
1,523 SR
1,368 Elo+

VS

Team Averages
Level 48
1,454 SR
1,497 Elo+
Ymir
Ymir
TTM_GLOCK-4K
Ymir
Level 29
God Stats
1W - 1L
1,215 SR
Queue Stats
34W - 31L
1,519 Elo+
Party 2
Thor
Thor
bloodline236
Thor
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 52L
1,444 Elo+
Party 2
Ra
Ra
morryED
Ra
Level 88
God Stats
11W - 5L
1,647 SR
Queue Stats
247W - 296L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 4
8,157
544
4,132
11,589
4,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
LoGiCBILLS
Merlin
13
4 / 5 / 3
9,439
629
13,235
10,117
4,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
12
3 / 5 / 4
9,139
609
3,424
11,266
11,735
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 10
9,428
629
3,048
16,068
13,411
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
4 / 5 / 11
10,700
713
4,937
10,457
6,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
13 / 1 / 4
12,524
835
19,606
12,542
5,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
7
Kills
18
18
Deaths
7
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
L
Merlin
LoGiCBILLS
Merlin
4
5
3
1.1
W
1
1
10
6
W
4
5
11
1.9
L
Sylvanus
3
5
4
1
W
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,791
Damage
27,591
32,972
Taken
39,067
20,623
Mitigated
25,114
4,950
Healing
8,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,132
1,732
0
295
11,589
4,377
69
7,656
3,472
0
17,545
L
Merlin
LoGiCBILLS
Merlin
13,235
529
0
1,262
10,117
4,511
0
7,239
2,524
50,073
0
W
3,048
313
0
170
16,068
13,411
217
6,417
9,109
18,913
0
W
4,937
691
0
359
10,457
6,233
193
4,195
5,842
0
16,112
L
Sylvanus
3,424
1,293
1,436
1,957
11,266
11,735
13
6,897
3,862
8,390
0
W
19,606
2,111
2,150
5,782
12,542
5,470
899
4,734
7,370
89,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,735
Gold Earned
32,652
121
Minions Killed
184
0
Camps Cleared
0
603,984
Distance Traveled
805,934
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,157
544
33
2
0
210,723
0
L
Merlin
9,439
629
77
5
0
220,625
3
W
Ymir
9,428
629
24
2
0
279,204
0
W
Thor
10,700
713
20
1
0
254,816
1
L
Sylvanus
9,139
609
11
1
0
172,636
0
W
Ra
12,524
835
140
9
0
271,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role