Player Matchup

Sobek
Sobek
Chaplain0987
Sobek
Level 121
God Stats
9W - 11L
1,250 SR
Queue Stats
228W - 229L
1,480 Elo+
Party 2
Nu Wa
Nu Wa
ShadowUta
Nu Wa
Level 122
God Stats
3W - 1L
1,311 SR
Queue Stats
4W - 8L
1,287 Elo+
Party 2
Heimdallr
Heimdallr
pKingDante
Heimdallr
Level 129
God Stats
6W - 3L
1,618 SR
Queue Stats
87W - 97L
1,455 Elo+
Party 2
Team Averages
Level 124
1,393 SR
1,407 Elo+

VS

Team Averages
Level 53
1,358 SR
1,357 Elo+
Hades
Hades
Code Name X117
Hades
Level 50
God Stats
16W - 21L
1,478 SR
Queue Stats
56W - 83L
1,300 Elo+
Party 1
Geb
Geb
SneakyWarlord
Geb
Level 65
God Stats
28W - 32L
1,493 SR
Queue Stats
338W - 423L
1,425 Elo+
Party 1
Osiris
Osiris
the anime god50
Osiris
Level 44
God Stats
1W - 5L
1,104 SR
Queue Stats
155W - 232L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 10
7,938
722
4,872
9,439
6,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nu Wa
ShadowUta
Nu Wa
11
2 / 1 / 10
7,683
698
6,667
2,864
835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
pKingDante
Heimdallr
12
8 / 2 / 6
9,064
824
9,134
6,791
2,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 2
7,463
678
5,383
10,263
3,533
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 3 / 2
6,317
574
4,009
8,110
2,596
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
2 / 4 / 0
6,946
631
3,452
8,461
4,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
14
Kills
4
4
Deaths
14
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
L
2
7
2
0.43
W
Nu Wa
ShadowUta
Nu Wa
2
1
10
7
L
0
3
2
0.33
W
Heimdallr
pKingDante
Heimdallr
8
2
6
5.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,673
Damage
12,844
19,094
Taken
26,834
9,655
Mitigated
10,212
4,157
Healing
4,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,872
255
0
2,076
9,439
6,421
31
4,084
5,355
13,727
0
L
5,383
372
640
2,134
10,263
3,533
0
2,903
7,216
31,292
0
W
Nu Wa
ShadowUta
Nu Wa
6,667
2,604
0
135
2,864
835
368
1,772
1,092
21,794
0
L
4,009
496
272
576
8,110
2,596
204
4,098
3,710
20,235
0
W
Heimdallr
pKingDante
Heimdallr
9,134
4,086
0
1,946
6,791
2,399
373
3,638
3,153
0
28,590
L
3,452
1,752
0
879
8,461
4,083
216
3,916
4,349
0
17,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,685
Gold Earned
20,726
89
Minions Killed
115
0
Camps Cleared
0
490,427
Distance Traveled
655,186
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,938
722
7
1
0
192,446
0
L
Hades
7,463
678
58
5
0
226,760
1
W
Nu Wa
7,683
698
31
3
0
165,823
1
L
Geb
6,317
574
17
2
0
230,486
0
W
Heimdallr
9,064
824
51
5
0
132,158
2
L
Osiris
6,946
631
40
4
0
197,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role