Player Matchup

Tsukuyomi
Tsukuyomi
BuyAntiheal
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
ItzToaad
Cerberus
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 113L
1,532 Elo+
Party 1
Ra
Ra
Plaqx
Ra
Level 105
God Stats
1W - 2L
1,272 SR
Queue Stats
97W - 86L
1,530 Elo+
Party 1
Team Averages
Level 108
1,424 SR
1,521 Elo+

VS

Team Averages
Level 15
1,599 SR
1,585 Elo+
Tyr
Tyr
President_Baboon
Tyr
Level 6
God Stats
169W - 144L
1,544 SR
Queue Stats
383W - 249L
1,502 Elo+
Solo
Bellona
Bellona
Sheeeshhhhhh
Bellona
Level 29
God Stats
1W - 2L
1,752 SR
Queue Stats
6W - 12L
1,409 Elo+
Solo
Ra
Ra
joacojimenezc1
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 1L
1,845 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BuyAntiheal
Tsukuyomi
14
4 / 3 / 5
9,975
713
11,257
10,998
4,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
ItzToaad
Cerberus
13
2 / 1 / 7
9,898
707
4,289
10,837
6,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ra
14
5 / 4 / 4
9,811
701
6,689
9,187
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 3
7,640
546
1,883
4,388
2,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
Sheeeshhhhhh
Bellona
13
2 / 4 / 6
9,360
669
9,209
14,606
9,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
5 / 5 / 3
10,479
749
14,604
9,094
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
11
Kills
8
8
Deaths
11
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BuyAntiheal
Tsukuyomi
4
3
5
2.17
W
Cerberus
ItzToaad
Cerberus
2
1
7
5.5
W
Ra
5
4
4
1.75
L
1
2
3
1.25
L
Bellona
Sheeeshhhhhh
Bellona
2
4
6
1.25
L
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,235
Damage
25,696
31,022
Taken
28,088
14,131
Mitigated
14,939
9,936
Healing
7,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BuyAntiheal
Tsukuyomi
11,257
2,576
0
2,044
10,998
4,064
737
5,207
5,486
0
51,136
W
Cerberus
ItzToaad
Cerberus
4,289
216
0
4,940
10,837
6,879
166
4,766
5,684
24,667
0
W
Ra
6,689
881
522
2,430
9,187
3,188
1,645
3,844
5,026
37,105
0
L
1,883
121
0
1,196
4,388
2,326
0
1,531
2,857
0
5,577
L
Bellona
Sheeeshhhhhh
Bellona
9,209
3,295
0
3,340
14,606
9,688
0
7,513
7,093
0
30,487
L
14,604
1,077
636
1,927
9,094
2,925
0
2,002
7,092
54,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,684
Gold Earned
27,479
190
Minions Killed
143
0
Camps Cleared
0
739,857
Distance Traveled
594,133
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,975
713
80
6
0
249,227
4
W
Cerberus
9,898
707
58
4
0
250,885
1
W
Ra
9,811
701
52
4
0
239,745
1
L
Tyr
7,640
546
17
1
0
135,414
0
L
Bellona
9,360
669
43
3
0
253,296
0
L
Ra
10,479
749
83
6
0
205,423
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role