Player Matchup

Anubis
Anubis
LKS_YoSoyJP
Anubis
Level 8
God Stats
0W - 4L
1,189 SR
Queue Stats
0W - 7L
1,265 Elo+
Party 1
Cthulhu
Cthulhu
luciano-hm13
Cthulhu
Level 14
God Stats
0W - 1L
1,903 SR
Queue Stats
5W - 15L
1,307 Elo+
Party 1
Fenrir
Fenrir
yanhengcq
Fenrir
Level 3
God Stats
0W - 2L
1,189 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Team Averages
Level 8
1,427 SR
1,357 Elo+

VS

Team Averages
Level 54
1,476 SR
1,423 Elo+
Kukulkan
Kukulkan
DarkHappiness112
Kukulkan
Level 12
God Stats
42W - 49L
1,391 SR
Queue Stats
60W - 63L
1,391 Elo+
Party 2
Anhur
Anhur
Xxi_got_swagxX
Anhur
Level 146
God Stats
3W - 2L
1,538 SR
Queue Stats
45W - 30L
1,683 Elo+
Party 2
Sobek
Sobek
bruj666
Sobek
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
9 / 4 / 4
11,275
705
11,465
8,385
5,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
luciano-hm13
Cthulhu
13
3 / 6 / 8
10,410
651
7,007
18,180
12,961
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
yanhengcq
Fenrir
13
4 / 5 / 8
10,209
638
6,290
13,602
7,596
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 8
11,546
722
12,011
5,160
2,020
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
11 / 5 / 4
13,138
821
16,844
13,603
4,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
bruj666
Sobek
8
0 / 10 / 4
8,410
526
871
17,341
11,350
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
31
16
Kills
15
15
Deaths
16
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
L
Anubis
9
4
4
2.75
W
11
5
4
2.6
W
Sobek
bruj666
Sobek
0
10
4
0.2
L
Cthulhu
luciano-hm13
Cthulhu
3
6
8
1.17
L
Fenrir
yanhengcq
Fenrir
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,762
Damage
29,726
40,167
Taken
36,104
26,063
Mitigated
17,744
6,702
Healing
4,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,011
777
0
578
5,160
2,020
1,095
3,470
1,690
50,321
0
L
Anubis
11,465
946
960
1,374
8,385
5,506
994
1,820
6,565
51,843
0
W
16,844
9,705
0
3,399
13,603
4,374
1,760
7,980
5,623
0
71,481
W
Sobek
bruj666
Sobek
871
230
0
325
17,341
11,350
54
7,158
9,422
6,273
0
L
Cthulhu
luciano-hm13
Cthulhu
7,007
442
438
2,287
18,180
12,961
435
5,482
12,698
28,894
0
L
Fenrir
yanhengcq
Fenrir
6,290
1,380
147
1,496
13,602
7,596
1,512
5,710
7,892
0
31,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,894
Gold Earned
33,094
159
Minions Killed
164
0
Camps Cleared
0
759,874
Distance Traveled
717,412
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,546
722
80
5
0
255,349
0
L
Anubis
11,275
705
80
5
0
225,885
0
W
Anhur
13,138
821
80
5
0
231,259
2
W
Sobek
8,410
526
4
0
0
230,804
1
L
Cthulhu
10,410
651
47
3
0
239,559
0
L
Fenrir
10,209
638
32
2
0
294,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role