Player Matchup

Jing Wei
Jing Wei
ArdenGoneAWOL92
Jing Wei
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
103W - 108L
1,514 Elo+
Party 2
Erlang Shen
Erlang Shen
Bieel ic
Erlang Shen
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,605 Elo+
Solo
Ymir
Ymir
CoffeeCascade26
Ymir
Level 22
God Stats
45W - 35L
1,597 SR
Queue Stats
609W - 606L
1,365 Elo+
Solo
Thor
Thor
OfBlood
Thor
Level 30
God Stats
7W - 3L
1,605 SR
Queue Stats
111W - 121L
1,516 Elo+
Party 2
Hera
Hera
the news at 9
Hera
Level 30
God Stats
2W - 3L
1,317 SR
Queue Stats
189W - 141L
1,672 Elo+
Solo
Team Averages
Level 23
1,504 SR
1,535 Elo+

VS

Team Averages
Level 19
1,540 SR
1,507 Elo+
Nu Wa
Nu Wa
Gang_Gang_Hippo
Nu Wa
Level 27
God Stats
36W - 23L
1,621 SR
Queue Stats
198W - 191L
1,593 Elo+
Solo
Olorun
Olorun
Nicktick5
Olorun
Level 18
God Stats
26W - 32L
1,466 SR
Queue Stats
74W - 89L
1,338 Elo+
Party 1
Horus
Horus
RosstheBoss512
Horus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,686 Elo+
Solo
Neith
Neith
Vituka1995
Neith
Level 29
God Stats
29W - 22L
1,684 SR
Queue Stats
422W - 436L
1,577 Elo+
Solo
Cthulhu
Cthulhu
mustaphazafar13
Cthulhu
Level 14
God Stats
13W - 18L
1,430 SR
Queue Stats
18W - 34L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
1 / 0 / 0
8,977
598
6,926
9,969
3,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
Bieel ic
Erlang Shen
10
1 / 3 / 2
6,260
417
1,963
6,957
3,978
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
1 / 0 / 3
7,878
525
4,054
6,489
3,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
OfBlood
Thor
15
5 / 0 / 3
8,816
588
4,062
9,330
3,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
6 / 0 / 4
8,818
588
10,933
7,109
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
4,556
304
714
958
182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Nicktick5
Olorun
9
0 / 5 / 1
5,850
390
2,883
10,454
3,278
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 3 / 0
6,261
417
3,489
9,701
5,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
13
1 / 0 / 1
7,816
521
7,659
8,198
2,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 5 / 0
5,794
386
2,808
8,848
4,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
14
Kills
2
3
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
1
0
0
1
W
Erlang Shen
Bieel ic
Erlang Shen
1
3
2
0.67
W
1
0
3
2.5
L
0
1
0
0
L
Olorun
Nicktick5
Olorun
0
5
1
0.1
W
Thor
OfBlood
Thor
5
0
3
6.5
L
0
3
0
0
L
Neith
1
0
1
1.5
L
1
5
0
0.2
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,938
Damage
17,553
39,854
Taken
38,159
17,673
Mitigated
16,407
14,199
Healing
11,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
6,926
4,411
0
8,159
9,969
3,702
466
1,256
8,688
0
65,880
W
Erlang Shen
Bieel ic
Erlang Shen
1,963
840
0
1,541
6,957
3,978
482
1,090
5,769
0
14,639
W
4,054
207
0
1,090
6,489
3,992
941
213
5,971
32,984
0
L
714
270
0
250
958
182
0
282
632
3,690
0
L
Olorun
Nicktick5
Olorun
2,883
1,446
0
4,146
10,454
3,278
0
2,270
7,994
29,292
0
W
Thor
OfBlood
Thor
4,062
1,874
0
500
9,330
3,415
0
963
8,289
0
61,901
L
3,489
1,828
108
2,820
9,701
5,828
0
5,307
4,340
211
20,620
L
Neith
7,659
2,120
111
3,378
8,198
2,798
0
356
7,842
0
51,641
L
2,808
156
0
474
8,848
4,321
0
6,096
2,364
19,033
0
W
10,933
2,498
0
2,909
7,109
2,586
1,345
2,596
4,222
65,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,749
Gold Earned
30,277
426
Minions Killed
231
0
Camps Cleared
0
1,313,803
Distance Traveled
996,120
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,977
598
131
9
0
238,630
0
W
Erlang Shen
6,260
417
22
1
0
249,201
2
W
Ymir
7,878
525
52
3
0
253,942
3
L
Nu Wa
4,556
304
11
1
0
35,975
0
L
Olorun
5,850
390
49
3
0
230,579
0
W
Thor
8,816
588
100
7
0
297,793
0
L
Horus
6,261
417
35
2
0
248,389
2
L
Neith
7,816
521
109
7
0
233,431
3
L
Cthulhu
5,794
386
27
2
0
247,746
0
W
Hera
8,818
588
121
8
0
274,237
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role