Player Matchup

Baron Samedi
Baron Samedi
Fexlon
Baron Samedi
Level 34
God Stats
2W - 0L
1,647 SR
Queue Stats
21W - 19L
1,458 Elo+
Party 2
Jormungandr
Jormungandr
Risnoun
Jormungandr
Level 26
God Stats
7W - 0L
1,500 SR
Queue Stats
23W - 18L
1,326 Elo+
Party 1
Medusa
Medusa
Sifonuch
Medusa
Level 21
God Stats
3W - 2L
1,169 SR
Queue Stats
23W - 18L
1,344 Elo+
Party 1
Sol
Sol
Zeba3y
Sol
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,231 Elo+
Party 2
Osiris
Osiris
xElecTroNz
Osiris
Level 62
God Stats
2W - 0L
1,499 SR
Queue Stats
8W - 9L
1,383 Elo+
Party 2
Team Averages
Level 29
1,463 SR
1,348 Elo+

VS

Team Averages
Level 22
1,479 SR
1,435 Elo+
Janus
Janus
Cosmar7842
Janus
Level 15
God Stats
0W - 1L
1,190 SR
Queue Stats
9W - 13L
1,408 Elo+
Party 3
Olorun
Olorun
GiantEnemyDab
Olorun
Level 23
God Stats
2W - 1L
1,782 SR
Queue Stats
364W - 326L
1,539 Elo+
Solo
Artemis
Artemis
InsomnyHack
Artemis
Level 25
God Stats
4W - 7L
1,367 SR
Queue Stats
95W - 127L
1,326 Elo+
Solo
Hun Batz
Hun Batz
Rtng
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,490 Elo+
Solo
Loki
Loki
mesibsa93
Loki
Level 19
God Stats
9W - 14L
1,553 SR
Queue Stats
16W - 21L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fexlon
Baron Samedi
20
11 / 4 / 30
15,630
1,202
31,053
17,767
8,462
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Risnoun
Jormungandr
20
4 / 4 / 40
14,292
1,099
13,503
18,968
22,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
Sifonuch
Medusa
20
17 / 7 / 22
15,728
1,210
31,127
21,382
8,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
Zeba3y
Sol
20
2 / 3 / 21
12,426
956
12,753
14,815
5,181
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
xElecTroNz
Osiris
20
19 / 10 / 18
15,469
1,190
23,108
25,013
14,429
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

123

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
19
1 / 13 / 15
12,074
929
11,754
23,205
8,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
7 / 7 / 16
14,978
1,152
28,414
22,168
10,444
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
InsomnyHack
Artemis
20
8 / 10 / 12
14,134
1,087
24,575
23,844
9,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
Rtng
Hun Batz
19
5 / 14 / 14
13,381
1,029
20,408
26,931
11,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
19
7 / 9 / 11
13,612
1,047
6,396
23,435
17,628
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

184
Kill Participation
96
53
Kills
28
28
Deaths
53
131
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Janus
1
13
15
0.65
W
Baron Samedi
Fexlon
Baron Samedi
11
4
30
6.5
L
7
7
16
2.14
L
Artemis
InsomnyHack
Artemis
8
10
12
1.4
W
Jormungandr
Risnoun
Jormungandr
4
4
40
6
L
Hun Batz
Rtng
Hun Batz
5
14
14
0.86
W
Medusa
Sifonuch
Medusa
17
7
22
4
W
Sol
Zeba3y
Sol
2
3
21
4.17
L
Loki
7
9
11
1.39
W
Osiris
xElecTroNz
Osiris
19
10
18
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,544
Damage
91,547
97,945
Taken
119,583
58,952
Mitigated
57,941
22,009
Healing
12,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
11,754
2,040
0
876
23,205
8,906
0
13,229
9,715
23,927
0
W
Baron Samedi
Fexlon
Baron Samedi
31,053
4,062
4,283
5,360
17,767
8,462
0
5,659
12,108
46,097
0
L
28,414
14,046
1,241
6,500
22,168
10,444
0
10,566
11,339
69,087
0
L
Artemis
InsomnyHack
Artemis
24,575
15,871
123
3,569
23,844
9,365
0
12,179
11,365
0
48,170
W
Jormungandr
Risnoun
Jormungandr
13,503
939
0
0
18,968
22,011
0
9,630
9,338
26,267
0
L
Hun Batz
Rtng
Hun Batz
20,408
6,768
0
0
26,931
11,598
0
10,761
16,012
0
41,035
W
Medusa
Sifonuch
Medusa
31,127
14,258
0
2,883
21,382
8,869
0
9,230
12,152
0
56,751
W
Sol
Zeba3y
Sol
12,753
1,545
0
3,505
14,815
5,181
0
6,762
8,053
30,167
0
L
Loki
6,396
2,015
0
660
23,435
17,628
0
9,389
13,843
0
16,599
W
Osiris
xElecTroNz
Osiris
23,108
16,506
0
5,978
25,013
14,429
0
8,887
16,126
0
45,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,545
Gold Earned
68,179
185
Minions Killed
217
11
Camps Cleared
4
1,070,136
Distance Traveled
1,082,182
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,074
929
24
2
0
153,207
0
W
Baron Samedi
15,630
1,202
49
4
2
210,319
0
L
Olorun
14,978
1,152
87
7
0
225,991
0
L
Artemis
14,134
1,087
40
3
2
210,961
0
W
Jormungandr
14,292
1,099
16
1
0
218,417
0
L
Hun Batz
13,381
1,029
55
4
0
260,064
3
W
Medusa
15,728
1,210
42
3
4
213,584
0
W
Sol
12,426
956
39
3
3
218,653
0
L
Loki
13,612
1,047
11
1
2
231,959
0
W
Osiris
15,469
1,190
39
3
2
209,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role