Player Matchup

Heimdallr
Heimdallr
ERKOJ_HAHA
Heimdallr
Level 18
God Stats
3W - 0L
1,290 SR
Queue Stats
11W - 4L
1,488 Elo+
Party 2
Mulan
Mulan
NotTryingHard
Mulan
Level 26
God Stats
2W - 1L
1,319 SR
Queue Stats
12W - 11L
1,318 Elo+
Solo
Neith
Neith
donLir91
Neith
Level 20
God Stats
18W - 22L
1,543 SR
Queue Stats
434W - 446L
1,183 Elo+
Solo
Sol
Sol
nessfck96
Sol
Level 27
God Stats
2W - 3L
1,465 SR
Queue Stats
61W - 99L
1,334 Elo+
Solo
Pele
Pele
yamakikou
Pele
Level 18
God Stats
4W - 0L
1,776 SR
Queue Stats
5W - 2L
1,410 Elo+
Party 2
Team Averages
Level 22
1,479 SR
1,346 Elo+

VS

Team Averages
Level 28
1,527 SR
1,405 Elo+
Chang'e
Chang'e
BuxGibtIhr
Chang'e
Level 66
God Stats
8W - 8L
1,512 SR
Queue Stats
181W - 229L
1,353 Elo+
Party 1
Hachiman
Hachiman
CaptainBalu8997
Hachiman
Level 27
God Stats
20W - 26L
1,419 SR
Queue Stats
61W - 78L
1,383 Elo+
Party 1
Nike
Nike
Ibujanda96x
Nike
Level 28
God Stats
2W - 4L
1,683 SR
Queue Stats
12W - 11L
1,481 Elo+
Solo
Ymir
Ymir
TheRealCMPIX396
Ymir
Level 14
God Stats
18W - 22L
1,522 SR
Queue Stats
30W - 50L
1,306 Elo+
Party 1
Thor
Thor
further_calorie0
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ERKOJ_HAHA
Heimdallr
6
2 / 2 / 0
4,510
501
1,335
3,332
1,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
3 / 2 / 1
5,167
574
2,881
5,704
2,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
donLir91
Neith
8
2 / 1 / 0
4,760
529
1,587
3,414
1,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 2 / 0
6,160
684
4,648
6,463
1,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pele
9
1 / 1 / 0
5,312
590
966
3,731
1,350
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BuxGibtIhr
Chang'e
10
2 / 0 / 0
5,514
613
3,582
5,693
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hachiman
9
3 / 3 / 1
5,299
589
4,638
5,261
1,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

3
0 / 0 / 1
3,742
416
0
354
85
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
2 / 2 / 0
4,393
488
1,849
4,524
2,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
1 / 7 / 1
4,390
488
1,762
6,201
1,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
12
Kills
8
8
Deaths
12
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BuxGibtIhr
Chang'e
2
0
0
2
L
Hachiman
3
3
1
1.17
W
Heimdallr
ERKOJ_HAHA
Heimdallr
2
2
0
1
L
0
0
1
0.5
W
3
2
1
1.75
L
2
2
0
1
W
Neith
donLir91
Neith
2
1
0
2
L
1
7
1
0.21
W
4
2
0
2
W
Pele
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,417
Damage
11,831
22,644
Taken
22,033
8,131
Mitigated
6,907
5,882
Healing
4,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BuxGibtIhr
Chang'e
3,582
442
44
2,864
5,693
1,728
69
3,003
2,690
29,008
0
L
Hachiman
4,638
2,261
0
1,097
5,261
1,354
168
0
5,136
0
24,484
W
Heimdallr
ERKOJ_HAHA
Heimdallr
1,335
754
0
238
3,332
1,084
684
1,357
1,975
0
9,105
L
0
0
0
111
354
85
0
0
354
0
2,542
W
2,881
405
0
322
5,704
2,683
481
131
5,573
0
17,450
L
1,849
747
0
210
4,524
2,099
186
0
4,496
9,453
1,129
W
Neith
donLir91
Neith
1,587
446
0
1,294
3,414
1,065
293
293
3,121
0
16,491
L
1,762
1,439
0
415
6,201
1,641
0
1,645
4,531
0
8,172
W
4,648
2,023
0
3,631
6,463
1,949
467
3,388
2,881
33,941
0
W
Pele
966
164
0
397
3,731
1,350
740
0
3,731
0
28,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,909
Gold Earned
23,338
223
Minions Killed
151
0
Camps Cleared
0
758,519
Distance Traveled
671,828
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,514
613
63
7
0
170,519
0
L
Hachiman
5,299
589
47
5
0
126,988
0
W
Heimdallr
4,510
501
19
2
0
155,258
0
L
Nike
3,742
416
8
1
0
33,412
0
W
Mulan
5,167
574
41
5
0
155,171
0
L
Ymir
4,393
488
18
2
0
185,087
0
W
Neith
4,760
529
30
3
0
144,242
0
L
Thor
4,390
488
15
2
0
155,822
1
W
Sol
6,160
684
71
8
0
134,492
0
W
Pele
5,312
590
62
7
0
169,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role