Player Matchup

Artemis
Artemis
C9Wiggin
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,168 Elo+
Party 1
Thor
Thor
JelloSlime
Thor
Level 20
God Stats
4W - 4L
1,362 SR
Queue Stats
82W - 92L
1,370 Elo+
Party 2
Ymir
Ymir
Skinnymofo
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,168 Elo+
Party 1
Sol
Sol
SlipperyDOBBY
Sol
Level 5
God Stats
4W - 3L
1,426 SR
Queue Stats
11W - 9L
1,168 Elo+
Party 1
Fenrir
Fenrir
hraf221
Fenrir
Level 24
God Stats
66W - 68L
1,478 SR
Queue Stats
112W - 121L
1,407 Elo+
Party 2
Team Averages
Level 11
1,453 SR
1,256 Elo+

VS

Team Averages
Level 9
1,492 SR
1,463 Elo+
Fenrir
Fenrir
ChuteMie
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,648 Elo+
Party 4
Loki
Loki
Zombiesnax
Loki
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 28L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
beirabigorna
Cthulhu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,271 Elo+
Party 3
Kukulkan
Kukulkan
bukkakepapi
Kukulkan
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 4
Ra
Ra
joaolijoto26
Ra
Level 16
God Stats
1W - 2L
1,462 SR
Queue Stats
16W - 17L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
C9Wiggin
Artemis
19
16 / 4 / 20
13,266
1,327
19,450
11,367
5,021
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
6 / 5 / 22
10,967
1,097
11,960
10,469
4,444
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 4 / 26
11,666
1,167
3,538
13,203
12,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
12 / 2 / 30
14,120
1,412
25,300
13,403
5,036
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
hraf221
Fenrir
18
15 / 7 / 20
13,183
1,318
21,060
16,682
8,081
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

235

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ChuteMie
Fenrir
15
3 / 10 / 5
9,941
994
11,533
17,356
10,289
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
9 / 14 / 7
12,511
1,251
12,550
18,660
6,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
beirabigorna
Cthulhu
18
4 / 13 / 15
11,482
1,148
13,374
24,191
24,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
bukkakepapi
Kukulkan
16
1 / 8 / 6
9,636
964
2,017
10,492
3,990
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
5 / 11 / 13
11,903
1,190
16,658
19,203
7,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
68
54
Kills
22
22
Deaths
56
118
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Artemis
C9Wiggin
Artemis
16
4
20
6.5
L
Fenrir
ChuteMie
Fenrir
3
10
5
0.55
W
6
5
22
3.4
W
5
4
26
4.5
W
12
2
30
13.5
L
9
14
7
0.89
L
Cthulhu
beirabigorna
Cthulhu
4
13
15
0.88
L
Kukulkan
bukkakepapi
Kukulkan
1
8
6
0.5
W
Fenrir
hraf221
Fenrir
15
7
20
3.57
L
5
11
13
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,308
Damage
56,132
65,124
Taken
89,902
35,467
Mitigated
52,904
14,077
Healing
4,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
C9Wiggin
Artemis
19,450
15,109
0
1,735
11,367
5,021
0
5,529
5,838
0
32,226
L
Fenrir
ChuteMie
Fenrir
11,533
4,167
0
899
17,356
10,289
0
6,550
10,806
0
19,562
W
11,960
4,560
0
0
10,469
4,444
0
4,856
5,613
0
19,155
W
3,538
1,589
0
0
13,203
12,885
0
8,563
4,640
12,479
0
W
25,300
14,190
0
7,762
13,403
5,036
0
6,913
6,490
54,542
0
L
12,550
5,102
0
0
18,660
6,261
0
6,528
12,132
0
33,129
L
Cthulhu
beirabigorna
Cthulhu
13,374
1,108
66
0
24,191
24,753
0
8,888
15,303
25,745
0
L
Kukulkan
bukkakepapi
Kukulkan
2,017
1,027
0
0
10,492
3,990
0
2,647
7,845
10,210
0
W
Fenrir
hraf221
Fenrir
21,060
9,192
0
4,580
16,682
8,081
0
6,188
10,494
0
27,324
L
16,658
3,101
1,616
1,545
19,203
7,611
0
4,225
14,978
30,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,202
Gold Earned
55,473
121
Minions Killed
128
3
Camps Cleared
3
781,100
Distance Traveled
785,520
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,266
1,327
19
2
0
160,418
1
L
Fenrir
9,941
994
15
2
0
150,605
0
W
Thor
10,967
1,097
14
1
1
147,364
0
W
Ymir
11,666
1,167
20
2
0
141,403
2
W
Sol
14,120
1,412
58
6
2
166,487
0
L
Loki
12,511
1,251
37
4
2
190,518
1
L
Cthulhu
11,482
1,148
18
2
1
158,748
1
L
Kukulkan
9,636
964
20
2
0
114,409
3
W
Fenrir
13,183
1,318
10
1
0
165,428
0
L
Ra
11,903
1,190
38
4
0
171,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role