Player Matchup

Ares
Ares
Babydboi46
Ares
Level 3
God Stats
0W - 2L
1,250 SR
Queue Stats
0W - 3L
1,261 Elo+
Party 1
Hachiman
Hachiman
KAKSHI007
Hachiman
Level 26
God Stats
1W - 1L
1,621 SR
Queue Stats
154W - 164L
1,402 Elo+
Solo
Kukulkan
Kukulkan
Kittenkeel
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,261 Elo+
Party 1
Ra
Ra
lxREIxl
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,133 Elo+
Solo
Nemesis
Nemesis
nyrel12
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,125 Elo+
Solo
Team Averages
Level 8
1,474 SR
1,236 Elo+

VS

Team Averages
Level 19
1,490 SR
1,254 Elo+
Cthulhu
Cthulhu
Broseph42017
Cthulhu
Level 22
God Stats
20W - 20L
1,477 SR
Queue Stats
85W - 134L
1,272 Elo+
Party 2
Nemesis
Nemesis
Lawz437
Nemesis
Level 17
God Stats
3W - 4L
1,222 SR
Queue Stats
158W - 165L
1,244 Elo+
Solo
Janus
Janus
UnsaferHook312
Janus
Level 29
God Stats
4W - 6L
1,696 SR
Queue Stats
125W - 163L
1,346 Elo+
Solo
Odin
Odin
anubi432
Odin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,082 Elo+
Solo
Cernunnos
Cernunnos
prestige101
Cernunnos
Level 25
God Stats
24W - 19L
1,552 SR
Queue Stats
89W - 111L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 0
4,041
404
860
7,471
2,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hachiman
KAKSHI007
Hachiman
8
2 / 4 / 0
5,076
508
4,595
6,646
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Kittenkeel
Kukulkan
8
1 / 7 / 1
5,505
551
3,501
6,077
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

8
0 / 5 / 0
4,290
429
3,025
4,124
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
nyrel12
Nemesis
5
0 / 6 / 0
3,942
394
324
6,012
1,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Broseph42017
Cthulhu
9
6 / 0 / 2
5,620
562
2,804
8,467
3,136
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Lawz437
Nemesis
12
9 / 1 / 5
7,327
733
4,717
5,859
2,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
7 / 1 / 5
7,046
705
5,600
3,358
882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Odin
11
4 / 0 / 3
6,481
648
3,345
3,760
2,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
prestige101
Cernunnos
10
1 / 1 / 8
5,636
564
4,835
3,845
975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
3
Kills
27
29
Deaths
3
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Cthulhu
Broseph42017
Cthulhu
6
0
2
7
L
Hachiman
KAKSHI007
Hachiman
2
4
0
0.5
L
Kukulkan
Kittenkeel
Kukulkan
1
7
1
0.21
W
Nemesis
Lawz437
Nemesis
9
1
5
11.5
W
7
1
5
9.5
W
Odin
4
0
3
5.5
L
0
5
0
0
L
Nemesis
nyrel12
Nemesis
0
6
0
0
W
Cernunnos
prestige101
Cernunnos
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,305
Damage
21,301
30,330
Taken
25,289
8,681
Mitigated
9,947
2,981
Healing
4,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
860
184
0
259
7,471
2,649
142
1,896
5,399
10,813
0
W
Cthulhu
Broseph42017
Cthulhu
2,804
5
0
2,260
8,467
3,136
291
1,796
6,315
13,241
0
L
Hachiman
KAKSHI007
Hachiman
4,595
2,590
0
1,465
6,646
1,719
0
1,859
4,723
0
16,503
L
Kukulkan
Kittenkeel
Kukulkan
3,501
643
0
281
6,077
1,934
54
2,442
3,360
20,737
0
W
Nemesis
Lawz437
Nemesis
4,717
2,662
0
578
5,859
2,336
0
1,723
4,136
0
42,915
W
5,600
494
0
0
3,358
882
1,211
1,183
2,175
33,710
0
W
Odin
3,345
806
0
1,164
3,760
2,618
242
1,455
2,305
1,677
26,762
L
3,025
235
105
127
4,124
1,030
182
1,223
2,901
13,205
0
L
Nemesis
nyrel12
Nemesis
324
55
0
744
6,012
1,349
0
1,503
4,397
0
5,004
W
Cernunnos
prestige101
Cernunnos
4,835
2,092
0
811
3,845
975
2,278
735
2,972
0
25,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,854
Gold Earned
32,110
114
Minions Killed
304
0
Camps Cleared
0
799,791
Distance Traveled
996,371
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,041
404
20
2
0
174,687
0
W
Cthulhu
5,620
562
32
3
0
211,294
0
L
Hachiman
5,076
508
28
3
0
174,386
0
L
Kukulkan
5,505
551
31
3
0
155,915
2
W
Nemesis
7,327
733
82
8
0
229,926
0
W
Janus
7,046
705
74
7
0
186,869
0
W
Odin
6,481
648
63
6
0
185,571
1
L
Ra
4,290
429
22
2
0
172,364
1
L
Nemesis
3,942
394
13
1
0
122,439
2
W
Cernunnos
5,636
564
53
5
0
182,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role