Player Matchup

Ymir
Ymir
Deathstar89
Ymir
Level 4
God Stats
0W - 2L
1,289 SR
Queue Stats
1W - 2L
1,536 Elo+
Party 1
Izanami
Izanami
Geodaddi
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,703 Elo+
Party 1
Danzaburou
Danzaburou
Mchinzify2
Danzaburou
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 21L
1,748 Elo+
Party 1
The Morrigan
The Morrigan
Mkertokarijo-
The Morrigan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,593 Elo+
Party 1
Sun Wukong
Sun Wukong
mies233
Sun Wukong
Level 20
God Stats
4W - 2L
1,790 SR
Queue Stats
5W - 3L
1,676 Elo+
Party 1
Team Averages
Level 36
1,516 SR
1,651 Elo+

VS

Team Averages
Level 32
1,510 SR
1,542 Elo+
Chernobog
Chernobog
AllergicToWards
Chernobog
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
FrankiiSND
Nox
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
127W - 91L
1,652 Elo+
Party 2
Fenrir
Fenrir
MrKroster1
Fenrir
Level 17
God Stats
2W - 2L
1,270 SR
Queue Stats
99W - 66L
1,777 Elo+
Party 2
Hel
Hel
XxNexusGamerxX
Hel
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,161 Elo+
Party 2
Nemesis
Nemesis
pepecientos200
Nemesis
Level 22
God Stats
12W - 4L
1,781 SR
Queue Stats
73W - 62L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,431
362
1,330
8,886
6,407
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Geodaddi
Izanami
9
1 / 2 / 1
6,323
422
1,555
5,990
1,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
Mchinzify2
Danzaburou
13
0 / 2 / 1
7,388
493
6,610
9,383
2,858
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Morrigan
Mkertokarijo-
The Morrigan
13
3 / 5 / 0
7,708
514
8,457
8,734
2,802
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
mies233
Sun Wukong
11
1 / 6 / 1
6,933
462
6,733
12,224
5,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AllergicToWards
Chernobog
16
3 / 0 / 2
9,325
622
4,806
9,594
3,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 0 / 7
8,305
554
3,748
9,385
7,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
MrKroster1
Fenrir
14
1 / 1 / 6
8,367
558
6,604
11,554
9,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 3 / 5
7,496
500
4,651
8,475
3,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
8 / 1 / 3
9,017
601
9,383
10,176
4,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
5
Kills
19
20
Deaths
5
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AllergicToWards
Chernobog
3
0
2
4
L
0
5
0
0
W
3
0
7
6.5
L
Izanami
Geodaddi
Izanami
1
2
1
0.75
L
Danzaburou
Mchinzify2
Danzaburou
0
2
1
0.25
L
The Morrigan
Mkertokarijo-
The Morrigan
3
5
0
0.6
W
Fenrir
MrKroster1
Fenrir
1
1
6
4
W
4
3
5
2.17
L
Sun Wukong
mies233
Sun Wukong
1
6
1
0.25
W
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,685
Damage
29,192
45,217
Taken
49,184
19,179
Mitigated
28,158
11,204
Healing
22,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AllergicToWards
Chernobog
4,806
3,624
0
7,310
9,594
3,341
692
384
9,210
0
72,372
L
1,330
186
0
0
8,886
6,407
0
1,507
7,286
13,050
0
W
3,748
511
0
2,750
9,385
7,003
610
1,915
7,470
40,544
0
L
Izanami
Geodaddi
Izanami
1,555
1,065
0
2,311
5,990
1,595
0
1,254
4,716
0
28,512
L
Danzaburou
Mchinzify2
Danzaburou
6,610
2,322
0
4,661
9,383
2,858
0
1,213
8,120
0
53,260
L
The Morrigan
Mkertokarijo-
The Morrigan
8,457
1,984
0
1,765
8,734
2,802
0
2,846
5,432
47,958
2,863
W
Fenrir
MrKroster1
Fenrir
6,604
2,973
0
4,174
11,554
9,609
1,070
815
10,739
0
41,862
W
4,651
687
2,970
4,197
8,475
3,842
1,200
3,364
5,111
32,351
0
L
Sun Wukong
mies233
Sun Wukong
6,733
1,219
0
2,467
12,224
5,517
15
1,035
10,864
0
34,655
W
9,383
5,667
0
780
10,176
4,363
1,763
1,510
8,666
0
58,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,783
Gold Earned
42,510
343
Minions Killed
478
0
Camps Cleared
0
1,150,514
Distance Traveled
1,403,797
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,325
622
133
9
0
258,085
2
L
Ymir
5,431
362
27
2
0
241,830
0
W
Nox
8,305
554
70
5
0
271,920
0
L
Izanami
6,323
422
61
4
0
146,458
4
L
Danzaburou
7,388
493
101
7
0
262,188
3
L
The Morrigan
7,708
514
89
6
0
260,827
3
W
Fenrir
8,367
558
98
7
0
287,440
2
W
Hel
7,496
500
60
4
0
278,685
0
L
Sun Wukong
6,933
462
65
4
0
239,211
0
W
Nemesis
9,017
601
117
8
0
307,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role