Player Matchup

Xing Tian
Xing Tian
Azzedd
Xing Tian
Level 26
God Stats
8W - 3L
1,593 SR
Queue Stats
44W - 48L
1,425 Elo+
Party 2
Skadi
Skadi
Calaavera
Skadi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 40L
1,409 Elo+
Party 2
Artemis
Artemis
NøTears
Artemis
Level 3
God Stats
5W - 2L
1,705 SR
Queue Stats
37W - 34L
1,393 Elo+
Solo
Tsukuyomi
Tsukuyomi
ptitjoueursdeouf
Tsukuyomi
Level 22
God Stats
2W - 2L
1,320 SR
Queue Stats
44W - 43L
1,473 Elo+
Party 2
Chang'e
Chang'e
yasin720
Chang'e
Level 19
God Stats
3W - 1L
1,254 SR
Queue Stats
32W - 27L
1,458 Elo+
Party 2
Team Averages
Level 17
1,474 SR
1,431 Elo+

VS

Team Averages
Level 25
1,427 SR
1,482 Elo+
King Arthur
King Arthur
ClayPi
King Arthur
Level 25
God Stats
12W - 14L
1,470 SR
Queue Stats
84W - 79L
1,467 Elo+
Party 1
Heimdallr
Heimdallr
Lenamakapaka
Heimdallr
Level 27
God Stats
2W - 4L
1,312 SR
Queue Stats
533W - 561L
1,435 Elo+
Solo
Nemesis
Nemesis
Mindulic
Nemesis
Level 24
God Stats
3W - 5L
1,355 SR
Queue Stats
83W - 80L
1,459 Elo+
Party 1
Persephone
Persephone
Saytory
Persephone
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,609 Elo+
Solo
Khepri
Khepri
inschgrimsch
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 67L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Azzedd
Xing Tian
16
1 / 2 / 5
10,949
456
8,064
19,607
22,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
Calaavera
Skadi
16
1 / 5 / 1
10,025
418
5,588
14,544
6,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
NøTears
Artemis
20
8 / 5 / 4
15,573
649
28,171
20,742
9,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
18
3 / 4 / 2
11,824
493
7,008
15,444
6,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
yasin720
Chang'e
20
13 / 3 / 3
13,869
578
20,044
15,138
7,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ClayPi
King Arthur
20
8 / 4 / 3
12,423
518
16,481
26,337
22,072
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Lenamakapaka
Heimdallr
17
8 / 4 / 0
10,860
453
16,300
20,403
10,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Mindulic
Nemesis
16
1 / 6 / 3
10,090
420
4,487
16,728
9,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
Saytory
Persephone
17
2 / 9 / 2
10,779
449
5,497
13,314
4,938
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
16
0 / 3 / 8
10,216
426
11,005
17,269
17,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
35
26
Kills
19
19
Deaths
26
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Azzedd
Xing Tian
1
2
5
1.75
W
Skadi
Calaavera
Skadi
1
5
1
0.3
L
King Arthur
ClayPi
King Arthur
8
4
3
2.38
L
Heimdallr
Lenamakapaka
Heimdallr
8
4
0
2
L
Nemesis
Mindulic
Nemesis
1
6
3
0.42
W
Artemis
NøTears
Artemis
8
5
4
2
L
Persephone
Saytory
Persephone
2
9
2
0.33
L
Khepri
0
3
8
1.33
W
Tsukuyomi
3
4
2
1
W
Chang'e
yasin720
Chang'e
13
3
3
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,875
Damage
53,770
85,475
Taken
94,051
51,824
Mitigated
64,441
26,643
Healing
19,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Azzedd
Xing Tian
8,064
1,355
0
3,252
19,607
22,061
486
4,778
14,829
27,569
0
W
Skadi
Calaavera
Skadi
5,588
2,268
0
421
14,544
6,327
858
3,409
11,135
0
57,047
L
King Arthur
ClayPi
King Arthur
16,481
2,127
0
6,555
26,337
22,072
392
2,565
23,702
0
74,942
L
Heimdallr
Lenamakapaka
Heimdallr
16,300
6,369
0
3,865
20,403
10,693
0
10,754
9,451
0
64,705
L
Nemesis
Mindulic
Nemesis
4,487
628
0
4,330
16,728
9,347
0
1,097
15,545
0
76,663
W
Artemis
NøTears
Artemis
28,171
16,231
0
11,502
20,742
9,746
9,122
2,210
18,532
0
121,871
L
Persephone
Saytory
Persephone
5,497
307
0
870
13,314
4,938
171
5,022
8,030
52,688
0
L
Khepri
11,005
1,567
561
3,112
17,269
17,391
0
7,793
9,213
40,274
0
W
Tsukuyomi
7,008
2,575
0
1,102
15,444
6,617
0
457
14,987
0
81,532
W
Chang'e
yasin720
Chang'e
20,044
3,533
2,910
7,456
15,138
7,073
2,676
5,648
9,490
81,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,240
Gold Earned
54,368
556
Minions Killed
487
0
Camps Cleared
0
2,317,503
Distance Traveled
2,057,935
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,949
456
31
1
0
417,841
1
W
Skadi
10,025
418
81
3
0
507,742
0
L
King Arthur
12,423
518
139
6
0
427,133
0
L
Heimdallr
10,860
453
94
4
0
423,570
2
L
Nemesis
10,090
420
118
5
0
410,481
0
W
Artemis
15,573
649
196
8
0
361,782
9
L
Persephone
10,779
449
92
4
0
364,938
0
L
Khepri
10,216
426
44
2
0
431,813
8
W
Tsukuyomi
11,824
493
117
5
0
557,330
0
W
Chang'e
13,869
578
131
5
0
472,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role