Player Matchup

Bellona
Bellona
LLMendes5070
Bellona
Level 28
God Stats
15W - 18L
1,595 SR
Queue Stats
80W - 88L
1,375 Elo+
Solo
Medusa
Medusa
MaxDragon 117
Medusa
Level 21
God Stats
4W - 9L
1,382 SR
Queue Stats
36W - 39L
1,487 Elo+
Party 1
Thoth
Thoth
Mosas96DGN
Thoth
Level 27
God Stats
3W - 5L
1,388 SR
Queue Stats
28W - 28L
1,468 Elo+
Party 1
Ares
Ares
ROCCO_EXTR_BST
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,158 Elo+
Solo
Ymir
Ymir
Yian_Krlozzz
Ymir
Level 6
God Stats
22W - 23L
1,528 SR
Queue Stats
102W - 98L
1,527 Elo+
Solo
Team Averages
Level 17
1,479 SR
1,403 Elo+

VS

Team Averages
Level 33
1,477 SR
1,519 Elo+
Kali
Kali
IStripforpotato
Kali
Level 29
God Stats
1W - 0L
1,747 SR
Queue Stats
18W - 4L
1,687 Elo+
Party 2
Heimdallr
Heimdallr
KdotFrom319
Heimdallr
Level 9
God Stats
2W - 1L
1,706 SR
Queue Stats
13W - 3L
1,636 Elo+
Party 2
Janus
Janus
Weeglez
Janus
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,600 Elo+
Party 2
Tiamat
Tiamat
YouHateTooSeelt
Tiamat
Level 28
God Stats
8W - 9L
1,108 SR
Queue Stats
66W - 71L
1,411 Elo+
Solo
Hachiman
Hachiman
Zanelok
Hachiman
Level 18
God Stats
1W - 0L
1,325 SR
Queue Stats
66W - 117L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LLMendes5070
Bellona
17
5 / 7 / 7
11,772
981
14,143
21,922
13,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 8 / 7
12,462
1,039
12,684
18,126
6,347
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thoth
17
2 / 9 / 8
10,990
916
7,804
17,457
5,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 12 / 8
10,708
892
8,892
23,222
22,440
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
1 / 9 / 12
11,019
918
5,439
25,873
25,366
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
26 / 1 / 13
18,090
1,508
40,686
17,833
9,777
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heimdallr
KdotFrom319
Heimdallr
17
2 / 7 / 15
10,942
912
7,499
10,160
4,276
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Weeglez
Janus
20
6 / 0 / 26
14,524
1,210
18,825
2,920
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
9 / 3 / 20
13,045
1,087
21,892
8,682
7,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Zanelok
Hachiman
18
2 / 4 / 20
11,542
962
9,732
15,020
6,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
139
15
Kills
45
45
Deaths
15
42
Assists
94
Player
Kills
Deaths
Assists
KDA
W
26
1
13
32.5
W
Heimdallr
KdotFrom319
Heimdallr
2
7
15
1.36
L
Bellona
LLMendes5070
Bellona
5
7
7
1.21
L
5
8
7
1.06
L
Thoth
2
9
8
0.67
L
2
12
8
0.5
W
Janus
Weeglez
Janus
6
0
26
19
L
1
9
12
0.78
W
9
3
20
6.33
W
Hachiman
Zanelok
Hachiman
2
4
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,962
Damage
98,634
106,600
Taken
54,615
72,437
Mitigated
28,529
2,801
Healing
12,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
40,686
29,919
0
9,036
17,833
9,777
0
8,104
9,729
0
54,796
W
Heimdallr
KdotFrom319
Heimdallr
7,499
3,527
0
344
10,160
4,276
0
3,580
6,580
0
12,035
L
Bellona
LLMendes5070
Bellona
14,143
5,194
0
815
21,922
13,084
0
7,630
14,292
0
24,640
L
12,684
7,205
0
1,986
18,126
6,347
0
5,436
12,690
0
41,092
L
Thoth
7,804
562
0
0
17,457
5,200
0
5,859
11,598
30,684
0
L
8,892
1,777
0
0
23,222
22,440
0
9,397
13,825
18,823
0
W
Janus
Weeglez
Janus
18,825
2,193
0
88
2,920
1,136
0
1,615
1,305
65,343
0
L
5,439
2,230
0
0
25,873
25,366
0
12,395
13,478
12,126
0
W
21,892
997
195
1,706
8,682
7,249
0
3,215
5,467
37,616
0
W
Hachiman
Zanelok
Hachiman
9,732
4,909
120
1,122
15,020
6,091
0
5,621
9,399
0
16,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,951
Gold Earned
68,143
159
Minions Killed
202
3
Camps Cleared
8
1,185,891
Distance Traveled
1,103,350
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
18,090
1,508
25
2
4
269,185
0
W
Heimdallr
10,942
912
8
1
0
153,488
0
L
Bellona
11,772
981
28
2
1
318,599
0
L
Medusa
12,462
1,039
66
6
0
197,522
0
L
Thoth
10,990
916
42
4
1
214,908
0
L
Ares
10,708
892
13
1
0
249,776
0
W
Janus
14,524
1,210
126
11
1
225,941
0
L
Ymir
11,019
918
10
1
1
205,086
0
W
Tiamat
13,045
1,087
31
3
2
236,708
0
W
Hachiman
11,542
962
12
1
1
218,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role