Player Matchup

Thanatos
Thanatos
Im Happy Enigma
Thanatos
Level 159
God Stats
2W - 5L
1,550 SR
Queue Stats
235W - 233L
1,579 Elo+
Party 1
Khepri
Khepri
KhepriHugsYou
Khepri
Level 128
God Stats
2W - 4L
1,613 SR
Queue Stats
8W - 7L
1,552 Elo+
Solo
Scylla
Scylla
NuVAce
Scylla
Level 145
God Stats
1W - 5L
1,392 SR
Queue Stats
103W - 102L
1,522 Elo+
Solo
Izanami
Izanami
RubioReborn
Izanami
Level 158
God Stats
1W - 1L
1,568 SR
Queue Stats
172W - 176L
1,618 Elo+
Solo
Tyr
Tyr
Streeto6660
Tyr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 139L
1,512 Elo+
Party 1
Team Averages
Level 149
1,525 SR
1,557 Elo+

VS

Team Averages
Level 117
1,652 SR
1,660 Elo+
Neith
Neith
KiNgKoNg641
Neith
Level 65
God Stats
1W - 0L
1,746 SR
Queue Stats
40W - 29L
1,699 Elo+
Solo
Sun Wukong
Sun Wukong
LazerBoy101FTW
Sun Wukong
Level 109
God Stats
7W - 2L
1,761 SR
Queue Stats
281W - 238L
1,651 Elo+
Solo
Tsukuyomi
Tsukuyomi
VIVID Satan
Tsukuyomi
Level 160
God Stats
1W - 2L
1,663 SR
Queue Stats
36W - 27L
1,629 Elo+
Party 2
Janus
Janus
unholypearz2
Janus
Level 89
God Stats
4W - 5L
1,589 SR
Queue Stats
12W - 9L
1,822 Elo+
Solo
Ymir
Ymir
ßaĦz
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
6 / 6 / 3
11,335
667
9,152
15,054
8,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 2 / 9
12,136
714
7,442
15,486
24,810
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
NuVAce
Scylla
18
1 / 2 / 6
10,643
626
12,427
8,848
4,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
RubioReborn
Izanami
17
3 / 3 / 4
11,330
666
14,628
17,512
10,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
1 / 2 / 9
10,774
634
11,702
27,668
30,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 3
12,969
763
25,726
11,803
5,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
LazerBoy101FTW
Sun Wukong
19
3 / 3 / 5
11,936
702
13,817
15,909
14,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
VIVID Satan
Tsukuyomi
18
2 / 4 / 9
11,904
700
14,408
14,221
6,351
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
5 / 2 / 3
12,557
739
12,626
8,694
3,813
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
ßaĦz
Ymir
17
0 / 2 / 7
11,341
667
5,764
18,737
19,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
42
13
Kills
15
15
Deaths
13
31
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thanatos
6
6
3
1.25
L
2
2
9
3.25
W
5
2
3
3.25
W
Sun Wukong
LazerBoy101FTW
Sun Wukong
3
3
5
1.83
L
Scylla
NuVAce
Scylla
1
2
6
2
L
Izanami
RubioReborn
Izanami
3
3
4
1.67
L
1
2
9
2.75
W
Tsukuyomi
VIVID Satan
Tsukuyomi
2
4
9
1.63
W
5
2
3
3.25
W
Ymir
ßaĦz
Ymir
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,351
Damage
72,341
84,568
Taken
69,364
77,813
Mitigated
49,085
22,135
Healing
14,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
9,152
1,809
0
6,523
15,054
8,091
0
2,066
12,763
0
24,378
L
7,442
486
0
4,831
15,486
24,810
255
3,611
11,850
18,955
0
W
25,726
13,370
0
6,066
11,803
5,299
2,312
3,142
8,519
0
88,716
W
Sun Wukong
LazerBoy101FTW
Sun Wukong
13,817
3,660
0
3,234
15,909
14,538
816
5,150
10,431
0
47,271
L
Scylla
NuVAce
Scylla
12,427
477
0
786
8,848
4,208
870
2,479
6,326
46,073
0
L
Izanami
RubioReborn
Izanami
14,628
7,225
0
4,187
17,512
10,070
389
3,917
13,420
0
51,502
L
11,702
1,381
0
5,808
27,668
30,634
0
6,661
20,932
0
38,866
W
Tsukuyomi
VIVID Satan
Tsukuyomi
14,408
3,272
0
799
14,221
6,351
906
5,124
8,815
0
50,794
W
12,626
381
0
1,485
8,694
3,813
677
1,253
7,381
35,346
0
W
Ymir
ßaĦz
Ymir
5,764
568
0
2,959
18,737
19,084
99
4,863
13,396
10,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,218
Gold Earned
60,707
299
Minions Killed
409
6
Camps Cleared
9
1,555,249
Distance Traveled
1,683,669
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,335
667
35
2
1
301,138
1
L
Khepri
12,136
714
9
1
0
304,090
5
W
Neith
12,969
763
169
10
2
290,075
1
W
Sun Wukong
11,936
702
80
5
4
334,980
1
L
Scylla
10,643
626
108
6
1
315,431
0
L
Izanami
11,330
666
91
5
1
273,836
3
L
Tyr
10,774
634
56
3
3
360,754
1
W
Tsukuyomi
11,904
700
77
5
3
342,988
0
W
Janus
12,557
739
75
4
0
377,370
1
W
Ymir
11,341
667
8
0
0
338,256
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role