Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Berberecho1327
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
CandyLocodown
Heimdallr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,209 Elo+
Party 1
Neith
Neith
Gaudaga
Neith
Level 8
God Stats
0W - 2L
1,272 SR
Queue Stats
5W - 12L
1,350 Elo+
Solo
Hercules
Hercules
Sugadaddy_24_7
Hercules
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 20L
1,421 Elo+
Solo
Team Averages
Level 9
1,454 SR
1,396 Elo+

VS

Team Averages
Level 23
1,529 SR
1,506 Elo+
Chaac
Chaac
Aeondyne
Chaac
Level 28
God Stats
28W - 33L
1,558 SR
Queue Stats
517W - 586L
1,425 Elo+
Solo
Nemesis
Nemesis
Jinxyx3
Nemesis
Level 19
God Stats
40W - 25L
1,458 SR
Queue Stats
76W - 66L
1,473 Elo+
Solo
Medusa
Medusa
MrSaudi
Medusa
Level 18
God Stats
51W - 24L
1,565 SR
Queue Stats
167W - 105L
1,594 Elo+
Party 2
Kukulkan
Kukulkan
RunningFromZeus
Kukulkan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
UpCountryDegen
Ares
Level 22
God Stats
16W - 10L
1,567 SR
Queue Stats
207W - 162L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
0 / 11 / 1
8,946
895
5,281
19,123
17,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 12 / 1
9,103
910
8,053
13,695
5,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
CandyLocodown
Heimdallr
14
0 / 8 / 1
8,523
852
5,855
14,298
7,721
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Neith
Gaudaga
Neith
13
1 / 3 / 0
8,379
838
2,167
6,587
2,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
14
1 / 5 / 1
9,060
906
7,501
16,511
13,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aeondyne
Chaac
16
3 / 1 / 19
9,748
975
11,523
9,078
8,883
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Jinxyx3
Nemesis
16
1 / 0 / 16
10,287
1,029
3,062
4,258
2,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
MrSaudi
Medusa
18
21 / 2 / 15
13,038
1,304
22,501
7,566
4,743
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
19
12 / 0 / 20
12,602
1,260
23,668
6,348
3,286
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
2 / 0 / 22
10,049
1,005
6,891
9,255
13,900
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
131
3
Kills
39
39
Deaths
3
4
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
11
1
0.05
W
Chaac
Aeondyne
Chaac
3
1
19
12.5
L
1
12
1
0.13
L
Heimdallr
CandyLocodown
Heimdallr
0
8
1
0.06
L
Neith
Gaudaga
Neith
1
3
0
0.33
W
Nemesis
Jinxyx3
Nemesis
1
0
16
9
W
Medusa
MrSaudi
Medusa
21
2
15
14.25
W
Kukulkan
12
0
20
22
L
Hercules
1
5
1
0.3
W
2
0
22
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,857
Damage
67,645
70,214
Taken
36,505
47,001
Mitigated
33,006
4,048
Healing
9,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,281
1,169
1,118
652
19,123
17,469
0
9,131
9,992
13,636
0
W
Chaac
Aeondyne
Chaac
11,523
1,590
624
4,290
9,078
8,883
0
2,938
6,140
0
18,623
L
8,053
1,637
329
0
13,695
5,876
0
5,933
7,762
20,606
0
L
Heimdallr
CandyLocodown
Heimdallr
5,855
3,059
0
401
14,298
7,721
0
6,969
7,329
0
14,866
L
Neith
Gaudaga
Neith
2,167
807
0
352
6,587
2,882
0
3,168
3,419
0
3,577
W
Nemesis
Jinxyx3
Nemesis
3,062
370
0
2,062
4,258
2,194
0
1,993
2,265
0
20,597
W
Medusa
MrSaudi
Medusa
22,501
14,286
0
2,234
7,566
4,743
0
2,471
5,095
0
36,407
W
Kukulkan
23,668
3,448
0
184
6,348
3,286
0
2,830
3,518
56,476
0
L
Hercules
7,501
2,245
0
1,196
16,511
13,053
0
5,358
11,153
476
18,583
W
6,891
239
255
255
9,255
13,900
0
3,578
5,677
10,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,011
Gold Earned
55,724
99
Minions Killed
190
3
Camps Cleared
9
696,121
Distance Traveled
1,024,979
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,946
895
17
2
0
145,914
4
W
Chaac
9,748
975
13
1
0
180,600
0
L
Ra
9,103
910
29
3
0
156,806
1
L
Heimdallr
8,523
852
20
2
0
135,756
0
L
Neith
8,379
838
3
0
1
81,540
0
W
Nemesis
10,287
1,029
45
5
1
210,819
0
W
Medusa
13,038
1,304
34
3
4
224,866
0
W
Kukulkan
12,602
1,260
85
9
4
184,475
0
L
Hercules
9,060
906
30
3
2
176,105
2
W
Ares
10,049
1,005
13
1
0
224,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role