Player Matchup

Danzaburou
Danzaburou
AlmightySun
Danzaburou
Level 27
God Stats
10W - 7L
1,638 SR
Queue Stats
18W - 17L
1,407 Elo+
Party 3
Hachiman
Hachiman
Happaraps
Hachiman
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,511 Elo+
Party 2
Izanami
Izanami
MephïstØ
Izanami
Level 25
God Stats
24W - 18L
1,584 SR
Queue Stats
26W - 28L
1,377 Elo+
Party 3
Kukulkan
Kukulkan
TkBrrah2
Kukulkan
Level 18
God Stats
1W - 0L
1,582 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
khiabani
Xbalanque
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,511 Elo+
Party 2
Team Averages
Level 23
1,561 SR
1,461 Elo+

VS

Team Averages
Level 17
1,510 SR
1,437 Elo+
Bellona
Bellona
Cryptorre
Bellona
Level 6
God Stats
13W - 16L
1,711 SR
Queue Stats
24W - 32L
1,452 Elo+
Party 1
Janus
Janus
Zottolus
Janus
Level 26
God Stats
3W - 5L
1,488 SR
Queue Stats
105W - 132L
1,440 Elo+
Party 1
Set
Set
fingerbleed
Set
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 147L
1,451 Elo+
Party 1
Yemoja
Yemoja
sexygankflank
Yemoja
Level 18
God Stats
6W - 4L
1,500 SR
Queue Stats
70W - 95L
1,437 Elo+
Party 1
Neith
Neith
Ланьпьянь
Neith
Level 11
God Stats
2W - 2L
1,354 SR
Queue Stats
17W - 19L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlmightySun
Danzaburou
20
20 / 2 / 6
15,176
660
29,899
14,899
7,287
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
Happaraps
Hachiman
18
8 / 5 / 11
12,543
545
17,121
19,537
7,957
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
MephïstØ
Izanami
18
5 / 3 / 6
12,270
533
8,863
17,215
6,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
TkBrrah2
Kukulkan
18
4 / 1 / 9
12,545
545
8,926
5,389
2,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
khiabani
Xbalanque
17
7 / 4 / 12
12,322
536
17,142
21,139
8,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cryptorre
Bellona
13
0 / 10 / 2
8,563
372
4,209
16,862
14,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Zottolus
Janus
18
5 / 7 / 4
11,563
503
14,163
18,183
6,588
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 9 / 1
10,724
466
6,829
20,828
9,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 11 / 7
8,756
381
7,074
23,256
18,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
5 / 7 / 3
10,540
458
11,195
19,119
8,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
32
44
Kills
15
15
Deaths
44
44
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AlmightySun
Danzaburou
20
2
6
11.5
L
Bellona
Cryptorre
Bellona
0
10
2
0.1
W
Hachiman
Happaraps
Hachiman
8
5
11
2.7
W
Izanami
MephïstØ
Izanami
5
3
6
2.67
W
Kukulkan
TkBrrah2
Kukulkan
4
1
9
8.5
L
Janus
Zottolus
Janus
5
7
4
1
L
5
9
1
0.61
W
Xbalanque
khiabani
Xbalanque
7
4
12
3.25
L
0
11
7
0.32
L
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,951
Damage
43,470
78,179
Taken
98,248
32,489
Mitigated
57,039
28,999
Healing
13,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AlmightySun
Danzaburou
29,899
19,641
721
4,552
14,899
7,287
3,703
2,433
12,348
0
100,075
L
Bellona
Cryptorre
Bellona
4,209
642
0
1,345
16,862
14,277
0
2,393
14,469
0
34,243
W
Hachiman
Happaraps
Hachiman
17,121
10,961
0
8,253
19,537
7,957
2,870
5,949
13,430
0
58,942
W
Izanami
MephïstØ
Izanami
8,863
5,223
222
6,388
17,215
6,849
2,273
3,185
13,870
0
87,250
W
Kukulkan
TkBrrah2
Kukulkan
8,926
980
1,384
420
5,389
2,249
1,442
2,492
2,665
54,233
0
L
Janus
Zottolus
Janus
14,163
1,510
0
1,979
18,183
6,588
0
2,072
16,111
57,128
0
L
6,829
2,663
0
5,245
20,828
9,240
0
1,986
18,842
0
45,989
W
Xbalanque
khiabani
Xbalanque
17,142
9,770
0
7,059
21,139
8,147
6,269
6,366
14,629
0
78,648
L
7,074
2,178
749
1,751
23,256
18,197
0
577
22,679
28,070
0
L
11,195
4,558
0
2,794
19,119
8,737
0
1,898
17,221
0
50,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,856
Gold Earned
50,146
574
Minions Killed
361
0
Camps Cleared
0
2,077,211
Distance Traveled
1,896,952
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,176
660
143
6
0
443,037
1
L
Bellona
8,563
372
65
3
0
396,313
4
W
Hachiman
12,543
545
89
4
0
371,106
0
W
Izanami
12,270
533
126
5
0
390,079
0
W
Kukulkan
12,545
545
112
5
0
457,283
3
L
Janus
11,563
503
98
4
0
404,799
4
L
Set
10,724
466
86
4
0
359,543
0
W
Xbalanque
12,322
536
104
5
0
415,706
3
L
Yemoja
8,756
381
23
1
0
350,761
3
L
Neith
10,540
458
89
4
0
385,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role