Player Matchup

Olorun
Olorun
DBeck118
Olorun
Level 10
God Stats
0W - 3L
1,261 SR
Queue Stats
1W - 10L
954 Elo+
Party 2
Ymir
Ymir
Dark Control828
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,376 Elo+
Party 4
Odin
Odin
Im Schott Faced
Odin
Level 44
God Stats
2W - 1L
1,875 SR
Queue Stats
48W - 76L
1,347 Elo+
Party 2
Tiamat
Tiamat
UsualOpossum216
Tiamat
Level 17
God Stats
15W - 22L
1,297 SR
Queue Stats
18W - 28L
1,147 Elo+
Party 4
Jing Wei
Jing Wei
liv2die963
Jing Wei
Level 20
God Stats
14W - 12L
1,566 SR
Queue Stats
43W - 43L
1,408 Elo+
Party 2
Team Averages
Level 19
1,500 SR
1,246 Elo+

VS

Team Averages
Level 21
1,484 SR
1,370 Elo+
Fenrir
Fenrir
HTC422
Fenrir
Level 18
God Stats
5W - 3L
1,545 SR
Queue Stats
5W - 5L
1,285 Elo+
Party 1
Set
Set
K2daC1819
Set
Level 28
God Stats
14W - 9L
1,434 SR
Queue Stats
84W - 89L
1,400 Elo+
Party 3
Ra
Ra
ShortBusQ
Ra
Level 14
God Stats
8W - 5L
1,591 SR
Queue Stats
180W - 210L
1,357 Elo+
Solo
Merlin
Merlin
XylothD
Merlin
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
94W - 94L
1,423 Elo+
Party 3
Bellona
Bellona
iXplaymakerXi
Bellona
Level 17
God Stats
5W - 4L
1,348 SR
Queue Stats
7W - 5L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DBeck118
Olorun
9
1 / 6 / 1
6,055
433
1,107
8,493
2,755
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
4 / 4 / 3
7,136
510
4,427
10,334
6,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 8 / 0
5,454
390
1,315
8,851
4,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 6 / 4
7,301
522
8,461
9,507
5,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
liv2die963
Jing Wei
6
1 / 6 / 2
5,470
391
1,146
7,588
1,752

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HTC422
Fenrir
12
9 / 2 / 6
8,161
583
8,231
6,946
2,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
4 / 1 / 4
7,863
562
1,838
5,639
1,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 2 / 5
8,199
586
4,326
5,843
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
XylothD
Merlin
14
6 / 2 / 6
8,790
628
9,081
5,601
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
11
5 / 3 / 6
7,757
554
6,941
9,353
6,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
9
Kills
29
30
Deaths
10
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Olorun
DBeck118
Olorun
1
6
1
0.25
L
4
4
3
1.38
W
Fenrir
HTC422
Fenrir
9
2
6
6
L
0
8
0
0
W
4
1
4
6
W
5
2
5
3.75
L
3
6
4
0.83
W
Merlin
XylothD
Merlin
6
2
6
4.5
W
Bellona
5
3
6
2.67
L
Jing Wei
liv2die963
Jing Wei
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,456
Damage
30,417
44,773
Taken
33,382
21,158
Mitigated
14,841
5,020
Healing
9,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
DBeck118
Olorun
1,107
524
57
954
8,493
2,755
0
2,902
5,177
18,777
0
L
4,427
1,279
0
802
10,334
6,758
373
3,104
7,045
19,394
0
W
Fenrir
HTC422
Fenrir
8,231
3,209
0
1,418
6,946
2,342
1,589
1,048
5,780
0
24,285
L
1,315
387
0
0
8,851
4,294
0
1,340
7,437
0
20,079
W
1,838
701
0
2,950
5,639
1,632
2,339
429
5,210
0
30,447
W
4,326
887
784
2,092
5,843
2,037
958
3,312
2,397
41,697
0
L
8,461
534
282
2,425
9,507
5,599
589
4,408
4,910
32,929
0
W
Merlin
XylothD
Merlin
9,081
1,388
183
2,239
5,601
1,889
1,612
2,979
2,568
37,357
0
W
Bellona
6,941
3,123
0
114
9,353
6,941
1,231
5,717
3,432
0
22,598
L
Jing Wei
liv2die963
Jing Wei
1,146
1,128
0
500
7,588
1,752
0
601
6,797
0
9,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,416
Gold Earned
40,770
183
Minions Killed
302
0
Camps Cleared
0
1,099,509
Distance Traveled
1,347,632
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,055
433
36
3
0
187,444
0
L
Ymir
7,136
510
31
2
0
246,759
0
W
Fenrir
8,161
583
42
3
0
294,496
0
L
Odin
5,454
390
42
3
0
209,485
0
W
Set
7,863
562
65
5
0
280,375
0
W
Ra
8,199
586
80
6
0
276,043
5
L
Tiamat
7,301
522
55
4
0
232,967
0
W
Merlin
8,790
628
69
5
0
244,784
2
W
Bellona
7,757
554
46
3
0
251,934
0
L
Jing Wei
5,470
391
19
1
0
222,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role