Player Matchup

Nu Wa
Nu Wa
Ashalar
Nu Wa
Level 34
God Stats
2W - 2L
1,500 SR
Queue Stats
196W - 176L
1,600 Elo+
Solo
Horus
Horus
CB Donkey
Horus
Level 119
God Stats
2W - 2L
1,297 SR
Queue Stats
371W - 276L
1,706 Elo+
Party 1
Ymir
Ymir
IWisp1
Ymir
Level 29
God Stats
18W - 2L
1,873 SR
Queue Stats
381W - 295L
1,704 Elo+
Party 1
Bastet
Bastet
Reecece1998
Bastet
Level 145
God Stats
8W - 2L
2,016 SR
Queue Stats
380W - 357L
1,567 Elo+
Party 1
Tsukuyomi
Tsukuyomi
e55hu
Tsukuyomi
Level 88
God Stats
4W - 5L
1,583 SR
Queue Stats
197W - 238L
1,549 Elo+
Party 1
Team Averages
Level 83
1,654 SR
1,625 Elo+

VS

Team Averages
Level 63
1,521 SR
1,563 Elo+
King Arthur
King Arthur
CalamityGhost2
King Arthur
Level 51
God Stats
24W - 20L
1,527 SR
Queue Stats
232W - 220L
1,512 Elo+
Party 2
Tiamat
Tiamat
Tailsmax
Tiamat
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,605 Elo+
Party 2
Arachne
Arachne
Zebleyy
Arachne
Level 91
God Stats
14W - 14L
1,538 SR
Queue Stats
276W - 243L
1,594 Elo+
Party 3
Ares
Ares
ikinqcab
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Anhur
Anhur
invaderEvan67
Anhur
Level 147
God Stats
8W - 11L
1,542 SR
Queue Stats
442W - 403L
1,602 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ashalar
Nu Wa
16
7 / 3 / 11
10,101
561
19,635
8,656
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
CB Donkey
Horus
16
1 / 2 / 8
9,212
512
8,918
14,175
11,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
IWisp1
Ymir
16
8 / 2 / 9
10,359
576
14,052
13,685
7,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
16
6 / 6 / 6
9,759
542
9,883
13,956
3,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
e55hu
Tsukuyomi
16
8 / 2 / 6
9,944
552
8,311
9,185
3,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CalamityGhost2
King Arthur
14
2 / 4 / 0
8,466
470
11,220
18,329
9,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Tailsmax
Tiamat
12
0 / 6 / 1
7,552
420
7,275
11,437
4,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Zebleyy
Arachne
14
3 / 3 / 2
8,628
479
4,170
14,442
4,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
10
0 / 12 / 7
7,190
399
504
16,822
8,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
10 / 5 / 1
10,147
564
15,239
17,106
4,881
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
26
30
Kills
15
15
Deaths
30
40
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Ashalar
Nu Wa
7
3
11
4.17
W
Horus
CB Donkey
Horus
1
2
8
2.5
L
King Arthur
CalamityGhost2
King Arthur
2
4
0
0.5
W
Ymir
IWisp1
Ymir
8
2
9
6.25
W
Bastet
6
6
6
1.5
L
Tiamat
Tailsmax
Tiamat
0
6
1
0.08
L
Arachne
Zebleyy
Arachne
3
3
2
1.33
W
Tsukuyomi
e55hu
Tsukuyomi
8
2
6
5.5
L
Ares
0
12
7
0.29
L
10
5
1
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,799
Damage
38,408
59,657
Taken
78,136
29,050
Mitigated
33,161
18,413
Healing
16,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Ashalar
Nu Wa
19,635
3,764
0
500
8,656
2,528
855
3,134
5,522
61,183
0
W
Horus
CB Donkey
Horus
8,918
3,562
1,385
8,048
14,175
11,615
0
813
13,164
0
58,522
L
King Arthur
CalamityGhost2
King Arthur
11,220
2,137
0
3,885
18,329
9,984
0
6,782
11,112
1,678
55,199
W
Ymir
IWisp1
Ymir
14,052
3,125
0
4,914
13,685
7,468
42
2,534
11,151
46,575
0
W
Bastet
9,883
1,930
0
857
13,956
3,888
0
236
13,720
0
64,593
L
Tiamat
Tailsmax
Tiamat
7,275
345
0
2,362
11,437
4,705
361
6,800
4,152
37,551
0
L
Arachne
Zebleyy
Arachne
4,170
2,396
0
2,021
14,442
4,841
0
5,481
8,476
0
53,753
W
Tsukuyomi
e55hu
Tsukuyomi
8,311
1,787
0
2,709
9,185
3,551
0
1,525
7,660
0
50,777
L
Ares
504
392
0
476
16,822
8,750
288
8,617
7,610
5,411
0
L
15,239
9,364
0
7,642
17,106
4,881
0
3,495
13,099
0
67,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,375
Gold Earned
41,983
508
Minions Killed
396
0
Camps Cleared
0
1,779,604
Distance Traveled
1,577,174
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,101
561
130
7
0
320,906
2
W
Horus
9,212
512
122
7
0
351,766
2
L
King Arthur
8,466
470
90
5
0
323,711
5
W
Ymir
10,359
576
80
4
0
345,436
5
W
Bastet
9,759
542
91
5
0
368,081
2
L
Tiamat
7,552
420
88
5
0
304,954
2
L
Arachne
8,628
479
96
5
0
353,785
1
W
Tsukuyomi
9,944
552
85
5
0
393,415
0
L
Ares
7,190
399
6
0
0
305,329
3
L
Anhur
10,147
564
116
6
0
289,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role