Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Amadeus-Reborn
Ra
Level 49
God Stats
2W - 0L
1,377 SR
Queue Stats
33W - 20L
1,489 Elo+
Solo
Artemis
Artemis
SS420CHICHI
Artemis
Level 68
God Stats
107W - 68L
1,478 SR
Queue Stats
565W - 584L
1,409 Elo+
Party 2
Team Averages
Level 61
1,452 SR
1,466 Elo+

VS

Team Averages
Level 59
1,580 SR
1,431 Elo+
Geb
Geb
McLovin12349
Geb
Level 57
God Stats
4W - 2L
1,719 SR
Queue Stats
427W - 550L
1,360 Elo+
Party 1
Hades
Hades
SANTOTE8557
Hades
Level 11
God Stats
2W - 3L
1,503 SR
Queue Stats
14W - 29L
1,537 Elo+
Solo
Cupid
Cupid
ZodiacAssassin0
Cupid
Level 109
God Stats
14W - 12L
1,517 SR
Queue Stats
357W - 466L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
2 / 2 / 8
8,264
689
7,566
11,569
8,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
5 / 1 / 4
8,935
745
9,985
7,470
2,772
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Artemis
SS420CHICHI
Artemis
12
3 / 2 / 6
8,483
707
8,468
6,091
2,081
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
7,206
601
3,844
13,485
8,771
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
3 / 4 / 2
7,925
660
3,762
10,003
4,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 3 / 1
7,686
641
7,601
10,362
3,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
10
Kills
5
5
Deaths
10
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
2
8
3
W
5
1
4
7
L
0
3
3
0.5
L
3
4
2
1
W
Artemis
SS420CHICHI
Artemis
3
2
6
3
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,019
Damage
15,207
25,130
Taken
33,850
12,925
Mitigated
16,340
8,806
Healing
6,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,566
1,466
373
1,137
11,569
8,072
508
3,583
7,986
27,210
0
W
9,985
952
2,857
3,476
7,470
2,772
563
1,797
5,673
30,964
0
L
3,844
350
0
1,070
13,485
8,771
0
6,124
7,086
17,181
0
L
3,762
427
216
1,575
10,003
4,012
0
5,138
4,615
19,960
0
W
Artemis
SS420CHICHI
Artemis
8,468
2,446
0
963
6,091
2,081
1,962
2,314
3,777
0
38,366
L
7,601
4,067
543
3,314
10,362
3,557
0
5,729
4,558
0
37,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,682
Gold Earned
22,817
135
Minions Killed
113
0
Camps Cleared
0
582,621
Distance Traveled
592,779
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,264
689
31
3
0
199,386
2
W
Ra
8,935
745
52
4
0
181,282
2
L
Geb
7,206
601
25
2
0
216,539
0
L
Hades
7,925
660
33
3
0
190,629
0
W
Artemis
8,483
707
52
4
0
201,953
0
L
Cupid
7,686
641
55
5
0
185,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role