Player Matchup

Mulan
Mulan
Arfido
Mulan
Level 160
God Stats
10W - 4L
1,913 SR
Queue Stats
308W - 199L
1,719 Elo+
Party 1
Kali
Kali
Dotsman
Kali
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 63L
1,689 Elo+
Party 1
Sol
Sol
Gunby
Sol
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,641 Elo+
Party 1
Rama
Rama
Nitenage
Rama
Level 134
God Stats
9W - 6L
1,500 SR
Queue Stats
344W - 344L
1,563 Elo+
Party 1
Raijin
Raijin
PluT0NYum
Raijin
Level 160
God Stats
3W - 0L
1,791 SR
Queue Stats
207W - 165L
1,639 Elo+
Party 1
Team Averages
Level 119
1,641 SR
1,650 Elo+

VS

Team Averages
Level 46
1,561 SR
1,552 Elo+
Aphrodite
Aphrodite
CFaCyS
Aphrodite
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Ciriaco95
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Neith
Neith
LaPoya
Neith
Level 49
God Stats
159W - 129L
1,588 SR
Queue Stats
159W - 130L
1,563 Elo+
Solo
Nemesis
Nemesis
Neptuniius
Nemesis
Level 14
God Stats
1W - 1L
1,719 SR
Queue Stats
43W - 39L
1,700 Elo+
Party 2
Tyr
Tyr
Rotaa613
Tyr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Arfido
Mulan
18
11 / 3 / 17
13,022
592
22,803
20,289
17,690
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
Dotsman
Kali
20
10 / 3 / 11
13,426
610
12,739
23,878
11,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sol
Gunby
Sol
18
1 / 8 / 8
11,553
525
9,715
16,873
7,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rama
20
12 / 0 / 9
13,770
626
12,440
14,622
6,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
PluT0NYum
Raijin
18
4 / 6 / 16
12,420
565
15,398
13,024
5,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CFaCyS
Aphrodite
15
1 / 10 / 8
9,790
445
5,764
20,465
13,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 10 / 4
9,053
412
7,775
12,864
4,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
LaPoya
Neith
19
1 / 5 / 2
11,054
502
12,334
14,307
4,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nemesis
Neptuniius
Nemesis
16
1 / 7 / 6
9,931
451
6,987
22,328
9,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
13 / 6 / 2
12,178
554
19,539
22,595
22,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
41
38
Kills
19
20
Deaths
38
61
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mulan
Arfido
Mulan
11
3
17
6.5
L
Aphrodite
CFaCyS
Aphrodite
1
10
8
0.5
L
3
10
4
0.5
W
Kali
Dotsman
Kali
10
3
11
5.17
W
Sol
Gunby
Sol
1
8
8
0.63
L
Neith
LaPoya
Neith
1
5
2
0.4
L
Nemesis
Neptuniius
Nemesis
1
7
6
0.57
W
Rama
12
0
9
16.5
W
Raijin
PluT0NYum
Raijin
4
6
16
2
L
13
6
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,095
Damage
52,399
88,686
Taken
92,559
48,636
Mitigated
53,798
39,631
Healing
24,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Arfido
Mulan
22,803
4,383
0
5,466
20,289
17,690
1,150
4,650
15,455
138
58,845
L
Aphrodite
CFaCyS
Aphrodite
5,764
599
2,270
4,560
20,465
13,455
0
7,375
12,838
40,453
0
L
7,775
928
967
1,242
12,864
4,250
0
5,039
7,557
44,437
0
W
Kali
Dotsman
Kali
12,739
6,632
0
16,151
23,878
11,036
846
3,897
19,885
0
73,724
W
Sol
Gunby
Sol
9,715
3,649
0
6,287
16,873
7,900
6,075
1,638
15,185
76,967
4,550
L
Neith
LaPoya
Neith
12,334
5,817
0
3,766
14,307
4,934
0
1,678
12,529
0
101,189
L
Nemesis
Neptuniius
Nemesis
6,987
2,142
0
5,383
22,328
9,044
0
2,841
19,395
0
68,677
W
Rama
12,440
10,682
0
10,823
14,622
6,236
4,061
772
13,838
0
88,501
W
Raijin
PluT0NYum
Raijin
15,398
1,354
0
904
13,024
5,774
1,096
2,144
10,784
79,765
0
L
19,539
2,426
0
5,937
22,595
22,115
406
6,905
15,518
0
60,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,191
Gold Earned
52,006
581
Minions Killed
518
0
Camps Cleared
0
1,993,799
Distance Traveled
1,887,592
12
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,022
592
67
3
0
419,404
1
L
Aphrodite
9,790
445
60
3
0
365,292
11
L
Ra
9,053
412
77
4
0
339,710
0
W
Kali
13,426
610
108
5
0
483,358
6
W
Sol
11,553
525
119
5
0
329,170
0
L
Neith
11,054
502
167
8
0
353,308
11
L
Nemesis
9,931
451
115
5
0
424,977
7
W
Rama
13,770
626
141
6
0
399,442
1
W
Raijin
12,420
565
146
7
0
362,425
4
L
Tyr
12,178
554
99
5
0
404,305
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role