Player Matchup

Neith
Neith
ELITEBOZOTV
Neith
Level 16
God Stats
5W - 10L
1,423 SR
Queue Stats
15W - 22L
1,344 Elo+
Party 2
Poseidon
Poseidon
Leaninmyfanta2
Poseidon
Level 77
God Stats
5W - 11L
1,350 SR
Queue Stats
1,105W - 1,083L
1,421 Elo+
Solo
Terra
Terra
Simikiel_HPA32
Terra
Level 68
God Stats
5W - 7L
1,502 SR
Queue Stats
337W - 341L
1,492 Elo+
Solo
Serqet
Serqet
midnightstones
Serqet
Level 57
God Stats
4W - 10L
1,458 SR
Queue Stats
183W - 173L
1,391 Elo+
Party 2
Bellona
Bellona
robcarducky
Bellona
Level 58
God Stats
26W - 31L
1,492 SR
Queue Stats
301W - 298L
1,390 Elo+
Party 2
Team Averages
Level 55
1,445 SR
1,408 Elo+

VS

Team Averages
Level 93
1,512 SR
1,424 Elo+
Chiron
Chiron
Aleex-avilaaleex
Chiron
Level 34
God Stats
33W - 40L
1,672 SR
Queue Stats
219W - 272L
1,403 Elo+
Party 1
Ra
Ra
CarrizoFranSan2
Ra
Level 69
God Stats
9W - 15L
1,307 SR
Queue Stats
420W - 469L
1,359 Elo+
Party 1
Bakasura
Bakasura
IndigoSoze
Bakasura
Level 158
God Stats
9W - 6L
1,474 SR
Queue Stats
305W - 285L
1,450 Elo+
Solo
Nike
Nike
Plesour
Nike
Level 100
God Stats
3W - 0L
1,500 SR
Queue Stats
390W - 424L
1,475 Elo+
Party 1
Ares
Ares
VanRusselburg
Ares
Level 106
God Stats
11W - 10L
1,606 SR
Queue Stats
148W - 157L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 7
7,120
419
12,111
12,260
3,752
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
14
3 / 3 / 4
8,435
496
10,148
9,771
3,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 4
6,890
405
5,853
16,858
9,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
8 / 6 / 5
9,444
556
9,943
12,058
4,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
robcarducky
Bellona
14
3 / 5 / 3
8,974
528
8,077
13,089
8,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 3
8,327
490
13,359
13,806
5,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
6 / 4 / 4
10,305
606
9,109
10,478
4,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
IndigoSoze
Bakasura
18
7 / 2 / 3
10,953
644
7,250
11,037
5,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nike
Plesour
Nike
15
3 / 3 / 1
9,318
548
9,161
12,846
8,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 3 / 5
8,653
509
7,119
18,338
16,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
38
15
Kills
22
23
Deaths
15
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
3
3
2.17
W
6
4
4
2
L
0
6
7
0.58
W
Bakasura
IndigoSoze
Bakasura
7
2
3
4.25
L
Poseidon
3
3
4
1.67
W
Nike
Plesour
Nike
3
3
1
1.17
L
1
3
4
1
W
1
3
5
1.17
L
8
6
5
1.75
L
Bellona
robcarducky
Bellona
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,132
Damage
45,998
64,036
Taken
66,505
29,835
Mitigated
39,559
16,264
Healing
21,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,359
5,451
1,158
6,429
13,806
5,224
638
3,606
10,117
0
54,493
W
9,109
436
1,145
4,175
10,478
4,500
606
4,503
5,854
60,010
0
L
12,111
5,997
0
2,518
12,260
3,752
865
3,049
9,059
0
38,126
W
Bakasura
IndigoSoze
Bakasura
7,250
4,567
0
3,286
11,037
5,701
0
1,873
8,594
0
80,244
L
Poseidon
10,148
1,115
0
2,986
9,771
3,753
263
3,383
5,969
52,243
0
W
Nike
Plesour
Nike
9,161
1,663
0
2,272
12,846
8,111
652
1,491
11,355
0
62,726
L
5,853
591
1,497
5,115
16,858
9,232
0
3,908
12,736
30,308
0
W
7,119
474
530
2,921
18,338
16,023
200
4,528
13,601
35,320
0
L
9,943
2,616
0
2,046
12,058
4,275
23
3,845
7,846
0
39,609
L
Bellona
robcarducky
Bellona
8,077
3,204
0
2,102
13,089
8,823
1,266
1,515
11,176
0
50,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,863
Gold Earned
47,556
380
Minions Killed
524
0
Camps Cleared
0
1,613,918
Distance Traveled
1,608,265
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,327
490
80
5
0
282,514
0
W
Ra
10,305
606
132
8
0
341,115
2
L
Neith
7,120
419
68
4
0
285,488
0
W
Bakasura
10,953
644
148
9
0
368,237
4
L
Poseidon
8,435
496
99
6
0
319,662
9
W
Nike
9,318
548
116
7
0
303,313
3
L
Terra
6,890
405
46
3
0
340,321
0
W
Ares
8,653
509
48
3
0
313,086
0
L
Serqet
9,444
556
56
3
0
355,693
4
L
Bellona
8,974
528
111
7
0
312,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role