Player Matchup

Jing Wei
Jing Wei
BabyRage5852
Jing Wei
Level 18
God Stats
23W - 9L
1,779 SR
Queue Stats
133W - 140L
1,455 Elo+
Party 1
Horus
Horus
FIaming64
Horus
Level 27
God Stats
219W - 165L
1,572 SR
Queue Stats
381W - 362L
1,529 Elo+
Solo
Poseidon
Poseidon
Oppaionice
Poseidon
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 53L
1,740 Elo+
Party 1
Thor
Thor
RS Reaper6
Thor
Level 21
God Stats
19W - 6L
1,851 SR
Queue Stats
104W - 74L
1,581 Elo+
Party 1
Cerberus
Cerberus
Trace Tensei
Cerberus
Level 11
God Stats
6W - 8L
1,537 SR
Queue Stats
79W - 97L
1,327 Elo+
Party 1
Team Averages
Level 18
1,648 SR
1,526 Elo+

VS

Team Averages
Level 11
1,406 SR
1,401 Elo+
Cerberus
Cerberus
Ghost32907
Cerberus
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 109L
1,350 Elo+
Party 2
Skadi
Skadi
Im a Sych0
Skadi
Level 7
God Stats
7W - 8L
1,609 SR
Queue Stats
8W - 9L
1,532 Elo+
Party 2
Anubis
Anubis
REYPEL_GOYA
Anubis
Level 5
God Stats
4W - 14L
1,072 SR
Queue Stats
266W - 328L
1,283 Elo+
Party 3
Bellona
Bellona
Yoshi_killer-xx
Bellona
Level 8
God Stats
1W - 3L
1,607 SR
Queue Stats
14W - 11L
1,500 Elo+
Solo
Zeus
Zeus
trkjoel0630
Zeus
Level 6
God Stats
9W - 10L
1,244 SR
Queue Stats
258W - 349L
1,343 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BabyRage5852
Jing Wei
13
2 / 1 / 8
8,051
503
6,157
11,357
3,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Horus
FIaming64
Horus
11
1 / 7 / 3
6,751
422
3,269
10,206
5,294
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
Oppaionice
Poseidon
17
18 / 0 / 13
10,795
675
20,611
9,686
3,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
16 / 0 / 7
10,215
638
12,019
8,578
3,299
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
Trace Tensei
Cerberus
12
4 / 0 / 4
8,177
511
2,599
8,798
6,275
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ghost32907
Cerberus
10
4 / 5 / 4
6,895
431
5,665
14,748
9,413
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Skadi
10
3 / 3 / 5
6,730
421
6,672
6,161
1,180
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
9
0 / 13 / 0
5,629
352
5,590
13,735
6,341
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
1 / 7 / 1
5,361
335
2,966
9,016
5,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 13 / 0
5,345
334
2,022
10,719
3,149
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
18
41
Kills
8
8
Deaths
41
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BabyRage5852
Jing Wei
2
1
8
6
W
Horus
FIaming64
Horus
1
7
3
0.36
L
Cerberus
Ghost32907
Cerberus
4
5
4
1.2
L
Skadi
3
3
5
1.83
W
Poseidon
Oppaionice
Poseidon
18
0
13
24.5
L
Anubis
0
13
0
0
W
16
0
7
19.5
W
Cerberus
Trace Tensei
Cerberus
4
0
4
6
L
1
7
1
0.21
L
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,655
Damage
22,915
48,625
Taken
54,379
22,129
Mitigated
25,233
21,429
Healing
7,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BabyRage5852
Jing Wei
6,157
4,024
559
5,221
11,357
3,793
1,584
2,418
8,939
0
41,631
W
Horus
FIaming64
Horus
3,269
1,562
2,282
2,630
10,206
5,294
1,409
3,126
7,080
0
16,855
L
Cerberus
Ghost32907
Cerberus
5,665
559
0
4,539
14,748
9,413
0
781
13,967
22,663
0
L
Skadi
6,672
3,808
0
657
6,161
1,180
170
225
5,936
0
28,691
W
Poseidon
Oppaionice
Poseidon
20,611
4,196
420
5,273
9,686
3,468
3,764
3,049
6,637
91,695
0
L
Anubis
5,590
159
0
1,809
13,735
6,341
132
10,572
3,163
32,930
0
W
12,019
3,559
0
2,492
8,578
3,299
0
2,245
6,333
0
61,294
W
Cerberus
Trace Tensei
Cerberus
2,599
294
0
2,552
8,798
6,275
836
2,439
6,359
25,711
0
L
2,966
886
0
248
9,016
5,150
0
4,136
4,880
0
8,254
L
2,022
507
40
138
10,719
3,149
355
7,496
3,223
15,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,989
Gold Earned
29,960
399
Minions Killed
190
0
Camps Cleared
0
1,535,594
Distance Traveled
1,193,326
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,051
503
71
4
0
310,585
0
W
Horus
6,751
422
30
2
0
288,787
0
L
Cerberus
6,895
431
43
3
0
281,215
3
L
Skadi
6,730
421
56
4
0
235,217
0
W
Poseidon
10,795
675
150
9
0
312,513
3
L
Anubis
5,629
352
46
3
0
219,866
0
W
Thor
10,215
638
100
6
0
326,996
4
W
Cerberus
8,177
511
48
3
0
296,713
0
L
Bellona
5,361
335
10
1
0
266,324
2
L
Zeus
5,345
334
35
2
0
190,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role