Player Matchup

Merlin
Merlin
Cl0wry
Merlin
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 51L
1,629 Elo+
Party 1
Ravana
Ravana
PuRe BaNtZz
Ravana
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 45L
1,649 Elo+
Party 1
Osiris
Osiris
PuRe SKiiLs
Osiris
Level 122
God Stats
3W - 5L
1,655 SR
Queue Stats
161W - 111L
1,651 Elo+
Party 1
Vulcan
Vulcan
PuRe TaStY7207
Vulcan
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
191W - 118L
1,632 Elo+
Party 1
Hel
Hel
PuRe V3NoMzZ
Hel
Level 147
God Stats
2W - 1L
1,508 SR
Queue Stats
131W - 136L
1,643 Elo+
Party 1
Team Averages
Level 106
1,533 SR
1,641 Elo+

VS

Team Averages
Level 59
1,265 SR
1,267 Elo+
Izanami
Izanami
Loscippi
Izanami
Level 69
God Stats
106W - 150L
1,360 SR
Queue Stats
211W - 355L
1,265 Elo+
Party 2
Aphrodite
Aphrodite
Marika-lure
Aphrodite
Level 57
God Stats
171W - 273L
1,237 SR
Queue Stats
173W - 274L
1,232 Elo+
Party 2
Pele
Pele
MrKnowles4
Pele
Level 115
God Stats
1W - 8L
1,123 SR
Queue Stats
89W - 178L
1,257 Elo+
Party 2
Poseidon
Poseidon
Omardy9898
Poseidon
Level 7
God Stats
0W - 1L
1,275 SR
Queue Stats
3W - 4L
1,369 Elo+
Party 2
Danzaburou
Danzaburou
raffydp
Danzaburou
Level 46
God Stats
23W - 61L
1,328 SR
Queue Stats
101W - 223L
1,214 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cl0wry
Merlin
17
7 / 4 / 12
11,387
542
16,727
19,225
10,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
17
3 / 4 / 4
11,386
542
8,247
11,878
9,967
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
19
16 / 0 / 10
12,530
597
17,638
19,151
14,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
7 / 3 / 8
12,372
589
20,845
13,465
6,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

18
9 / 2 / 14
11,979
570
17,674
14,950
10,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Loscippi
Izanami
17
4 / 9 / 4
11,297
538
15,487
22,648
7,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Marika-lure
Aphrodite
14
2 / 9 / 5
8,629
411
5,897
18,513
14,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 8 / 2
9,409
448
8,325
22,131
6,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Omardy9898
Poseidon
12
0 / 10 / 1
7,382
352
7,771
15,348
5,213
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
raffydp
Danzaburou
12
2 / 6 / 3
8,162
389
5,259
17,254
5,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
27
42
Kills
12
13
Deaths
42
48
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
Cl0wry
Merlin
7
4
12
3.25
L
Izanami
Loscippi
Izanami
4
9
4
0.67
L
Aphrodite
Marika-lure
Aphrodite
2
9
5
0.5
L
4
8
2
0.63
L
Poseidon
Omardy9898
Poseidon
0
10
1
0.05
W
Ravana
3
4
4
1.25
W
Osiris
16
0
10
21
W
7
3
8
3.67
W
9
2
14
8
L
Danzaburou
raffydp
Danzaburou
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,131
Damage
42,739
78,669
Taken
95,894
51,649
Mitigated
39,414
36,837
Healing
22,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Cl0wry
Merlin
16,727
2,082
0
6,292
19,225
10,605
755
2,272
16,953
58,121
0
L
Izanami
Loscippi
Izanami
15,487
11,466
171
3,001
22,648
7,393
1,204
11,467
11,155
0
70,897
L
Aphrodite
Marika-lure
Aphrodite
5,897
592
5,480
6,365
18,513
14,306
0
10,424
7,839
19,259
0
L
8,325
1,395
0
4,176
22,131
6,808
0
11,006
10,975
0
46,281
L
Poseidon
Omardy9898
Poseidon
7,771
934
0
848
15,348
5,213
0
11,119
4,131
42,792
0
W
Ravana
8,247
1,383
0
926
11,878
9,967
2,083
1,699
10,179
4,559
55,340
W
Osiris
17,638
7,517
0
6,801
19,151
14,637
1,210
3,104
16,047
0
84,000
W
20,845
6,074
0
4,401
13,465
6,335
5,942
2,857
10,487
103,292
0
W
17,674
319
8,774
9,643
14,950
10,105
1,484
3,736
11,214
75,255
0
L
Danzaburou
raffydp
Danzaburou
5,259
1,673
0
2,105
17,254
5,694
0
11,313
5,659
0
28,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,654
Gold Earned
44,879
630
Minions Killed
359
0
Camps Cleared
0
1,900,163
Distance Traveled
1,786,292
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,387
542
77
4
0
352,229
6
L
Izanami
11,297
538
132
6
0
314,994
0
L
Aphrodite
8,629
411
42
2
0
357,908
0
L
Pele
9,409
448
79
4
0
399,799
0
L
Poseidon
7,382
352
51
2
0
347,094
0
W
Ravana
11,386
542
117
6
0
354,513
0
W
Osiris
12,530
597
126
6
0
433,771
2
W
Vulcan
12,372
589
163
8
0
367,904
4
W
Hel
11,979
570
147
7
0
391,746
1
L
Danzaburou
8,162
389
55
3
0
366,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role